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Aurélien Vivet 98af5082fe feat(editor): add 3D collision toggle in the Layers panel for in-app editor
Add a Debug-icon button next to the Lightbulb in the root row of the
Layers tree view (only when in embedded-game / in-app editor mode).
Clicking it toggles the local state `areCollisionsShownInEditor` in
SceneEditor and broadcasts a `set3DCollisionsShownInEditor` message
to the embedded preview frames via `previewDebuggerServer`.

The runtime debugger client receives the command and calls
`enableDebugDraw3D` on the edited instance container, reusing the
default color and depth-test settings.

Props are threaded through the `EditorsDisplay` interface, both
mosaic and swipeable-drawer displays, plus the LayersList story mock.
2026-05-13 22:19:04 +02:00
..
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