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a51c223c9c
* Still to do:
* Properly handle effects (disable 3D effects) for layers
* Handle hot reloading properly
* Avoid duplicating the configuration of the custom object inside each object created from it. Instead, only store the modified values.
* Add a "Extract as a custom object ("prefab")" when selecting instances in a scene.
* Add a dialog to give choice between 2D or 3D object when creating one.
* Make sure "behavior shared data" are properly handled (physics, pathfinding...)
* Check if we need to give an expression to translate coordinates from the parent to the local custom object.
* Ensure a deleted custom object does not break the editor
Co-authored-by: Davy Hélard <davy.helard@gmail.com>
49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
/*
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* GDevelop Core
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* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
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* reserved. This project is released under the MIT License.
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*/
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#include <fstream>
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#include "GDCore/Events/Parsers/ExpressionParser2.h"
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#include "DummyPlatform.h"
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#include "GDCore/Extensions/Platform.h"
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#include "GDCore/Extensions/PlatformExtension.h"
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#include "GDCore/IDE/Events/ExpressionValidator.h"
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#include "GDCore/Project/Layout.h"
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#include "GDCore/Project/Project.h"
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#include "catch.hpp"
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TEST_CASE("ExpressionParser2 - Naughty strings", "[common][events]") {
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gd::Project project;
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gd::Platform platform;
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SetupProjectWithDummyPlatform(project, platform);
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auto &layout1 = project.InsertNewLayout("Layout1", 0);
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layout1.GetObjects().InsertNewObject(project, "MyExtension::Sprite",
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"MySpriteObject", 0);
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gd::ExpressionParser2 parser;
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SECTION("Check that no naughty string crash the parser") {
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std::string inputFile = std::string(__FILE__) + "-blns.txt";
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std::ifstream myfile (inputFile);
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std::cout << "Start checking naughty strings... " << std::endl;
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if (myfile.is_open()) {
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std::string line;
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size_t count = 0;
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while ( std::getline (myfile,line) ) {
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auto node1 = parser.ParseExpression(line.c_str());
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REQUIRE(node1 != nullptr);
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auto node2 = parser.ParseExpression(line.c_str());
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REQUIRE(node2 != nullptr);
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count++;
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}
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myfile.close();
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std::cout << "Done (" << count << " strings)." << std::endl;
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} else {
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FAIL("Can't open " + inputFile);
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}
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}
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}
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