Files
Florian Rival 56dc9b77ad Add tile scale property to 3D Box object (#8685)
* It defaults to 1 (same rendering as a Tiled Sprite in 2D). Useful for 3D games which can set it to a lower value like 0.2 to avoid textures being too big and so low quality when the camera is near 3D Box instances.
2026-06-08 17:48:06 +02:00
..
2019-12-26 11:36:03 +01:00

Extensions for GDevelop

These are the "official" extensions directly bundled with GDevelop.

Writing your extensions or contributing to an existing one 😎

Most extensions can be written in JavaScript.

Read this README to learn everything about writing extensions for GDevelop.

License

  • Extensions are provided under the MIT License: see LICENSE.md file.
  • External libraries can be used by extensions (Box2D, Dlib or SPARK for example). See their licenses in their directories.