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- Global or scene variables can be used with a unique action and condition. - Object variables can be used with a unique action and condition. - Variables need to be declared following the same logic as the new expression syntax. - Local variable can be declared on events - Extensions have their own variables - Show a diagnostic report when a preview is launched and there are missing scene variables, object variables or behaviors. - This is especially useful if external events are shared between several scenes.
9 lines
486 B
JavaScript
9 lines
486 B
JavaScript
// Automatically generated by GDevelop.js/scripts/generate-types.js
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declare class gdEventsVariablesFinder {
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constructor(): void;
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static findAllGlobalVariables(platform: gdPlatform, project: gdProject): gdSetString;
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static findAllLayoutVariables(platform: gdPlatform, project: gdProject, layout: gdLayout): gdSetString;
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static findAllObjectVariables(platform: gdPlatform, project: gdProject, layout: gdLayout, objectName: string): gdSetString;
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delete(): void;
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ptr: number;
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}; |