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* This also includes extensions code. Only show in developer changelog
36 lines
1.0 KiB
C++
36 lines
1.0 KiB
C++
/**
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GDevelop - Physics Behavior Extension
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Copyright (c) 2010-2016 Florian Rival (Florian.Rival@gmail.com)
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This project is released under the MIT License.
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*/
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#ifndef SCENEPHYSICSDATAS_H
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#define SCENEPHYSICSDATAS_H
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#include "GDCore/Project/BehaviorsSharedData.h"
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/**
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* \brief Handle the data shared by Physics Behavior
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*/
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class ScenePhysicsDatas : public gd::BehaviorsSharedData {
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public:
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ScenePhysicsDatas(){};
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virtual ~ScenePhysicsDatas(){};
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virtual ScenePhysicsDatas* Clone() const override {
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return new ScenePhysicsDatas(*this);
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}
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#if defined(GD_IDE_ONLY)
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virtual std::map<gd::String, gd::PropertyDescriptor> GetProperties(
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const gd::SerializerElement& behaviorSharedDataContent) const override;
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virtual bool UpdateProperty(gd::SerializerElement& behaviorSharedDataContent,
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const gd::String& name,
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const gd::String& value) override;
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#endif
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virtual void InitializeContent(
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gd::SerializerElement& behaviorSharedDataContent) override;
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};
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#endif // SCENEPHYSICSDATAS_H
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