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9b178bc985
Don't show the rest in changelog: * More generally, fix resources exposed by any object declared in JavaScript * Refactored GetProperties (and UpdateProperty) across behavior/object/behavior shared data to remove the dependency on gd::Project.
33 lines
1.1 KiB
C++
33 lines
1.1 KiB
C++
#include <GDCore/Project/PropertyDescriptor.h>
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#include <GDCore/Project/BehaviorsSharedData.h>
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#include <GDCore/Project/Project.h>
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#include <GDCore/Serialization/Serializer.h>
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#include <GDCore/Serialization/SerializerElement.h>
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#include <emscripten.h>
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using namespace gd;
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/**
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* \brief An adapter to implement a gd::BehaviorsSharedData in JavaScript.
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*
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* This is the class to be used to define shared data for a BEHAVIOR in
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* JsExtension.js
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*/
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class BehaviorSharedDataJsImplementation : public gd::BehaviorsSharedData {
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public:
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BehaviorSharedDataJsImplementation(){};
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virtual BehaviorSharedDataJsImplementation* Clone() const override;
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virtual std::map<gd::String, gd::PropertyDescriptor> GetProperties(
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const gd::SerializerElement& behaviorSharedDataContent) const override;
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virtual bool UpdateProperty(gd::SerializerElement& behaviorSharedDataContent,
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const gd::String& name,
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const gd::String& value) override;
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virtual void InitializeContent(
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gd::SerializerElement& behaviorSharedDataContent) override;
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void __destroy__();
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private:
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};
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