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AlexandreS cf374737fc Add support for built-in 3D games (#5285)
* This provides new 3D objects: 3D Box (perfect to create walls, floors, or billboards) and 3D Model (to import objects created in a 3D modeling app).
* 2D and 3D can be mixed in a same game. Each layer of a game can contain 2D objects, 3D objects or a mix of both.
* This allows to build 2D games, 2.5D games and full 3D games: platformers, racing games, FPS, hyper casual games. It's easy to start adding 3D objects to an existing 2D game.
* You can set up a light by adding an ambient light and/or directional light in the effects of a 3D layer. 3D objects can be configured to react to light or ignore it.
* In the future, support for 3D objects will be improved: light objects, animations, etc...
2023-05-16 17:37:49 +02:00

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JavaScript

// Automatically generated by GDevelop.js/scripts/generate-types.js
declare class gdEffectMetadata {
setFullName(fullName: string): gdEffectMetadata;
setDescription(description: string): gdEffectMetadata;
setHelpPath(helpPath: string): gdEffectMetadata;
setIncludeFile(includeFile: string): gdEffectMetadata;
addIncludeFile(includeFile: string): gdEffectMetadata;
markAsNotWorkingForObjects(): gdEffectMetadata;
markAsOnlyWorkingFor2D(): gdEffectMetadata;
markAsOnlyWorkingFor3D(): gdEffectMetadata;
markAsUnique(): gdEffectMetadata;
getType(): string;
getFullName(): string;
getDescription(): string;
getHelpPath(): string;
isMarkedAsNotWorkingForObjects(): boolean;
isMarkedAsOnlyWorkingFor2D(): boolean;
isMarkedAsOnlyWorkingFor3D(): boolean;
isMarkedAsUnique(): boolean;
getProperties(): gdMapStringPropertyDescriptor;
delete(): void;
ptr: number;
};