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a4106b7f79
* This is perfect for quickly prototyping or trying new game art * Animation of the object that are missing in the asset are replaced by a copy of the 1st asset animation. 3D model volume is adjusted to stay the same while keeping asset proportions.
11 lines
386 B
JavaScript
11 lines
386 B
JavaScript
// Automatically generated by GDevelop.js/scripts/generate-types.js
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declare class gdSpriteObject extends gdObjectConfiguration {
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constructor(): void;
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getAnimations(): gdSpriteAnimationList;
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setUpdateIfNotVisible(updateIfNotVisible: boolean): void;
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getUpdateIfNotVisible(): boolean;
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setPreScale(value: number): void;
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getPreScale(): number;
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delete(): void;
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ptr: number;
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}; |