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D8H a4106b7f79 Add an option in objects context menu to quickly swap assets of Sprites and 3D models (#6840)
* This is perfect for quickly prototyping or trying new game art
* Animation of the object that are missing in the asset are replaced by a copy of the 1st asset animation. 3D model volume is adjusted to stay the same while keeping asset proportions.
2024-08-09 13:40:26 +02:00

11 lines
386 B
JavaScript

// Automatically generated by GDevelop.js/scripts/generate-types.js
declare class gdSpriteObject extends gdObjectConfiguration {
constructor(): void;
getAnimations(): gdSpriteAnimationList;
setUpdateIfNotVisible(updateIfNotVisible: boolean): void;
getUpdateIfNotVisible(): boolean;
setPreScale(value: number): void;
getPreScale(): number;
delete(): void;
ptr: number;
};