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GDevelop
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Core
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GDCore
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Extensions
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Builtin
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SpriteExtension
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History
Florian Rival
8348172593
Improve AI tool error messages and input validation (
#8813
)
...
Don't show in changelog
2026-07-07 11:15:57 +02:00
..
Animation.cpp
Allow custom objects to use animations (
#6426
)
2024-03-25 10:47:28 +01:00
Animation.h
Allow custom objects to use animations (
#6426
)
2024-03-25 10:47:28 +01:00
Direction.cpp
Calculate Sprite collision masks automatically (
#5447
)
2023-06-30 15:33:50 +02:00
Direction.h
Allow custom objects to use animations (
#6426
)
2024-03-25 10:47:28 +01:00
Point.cpp
Add clang-format to format (C++) source files automatically (
#491
)
2018-05-09 15:57:38 -07:00
Point.h
Replace most float with double for better precision (
#4689
)
2022-12-16 14:50:11 +01:00
Polygon2d.cpp
Replace most float with double for better precision (
#4689
)
2022-12-16 14:50:11 +01:00
Polygon2d.h
Replace most float with double for better precision (
#4689
)
2022-12-16 14:50:11 +01:00
Sprite.cpp
Calculate Sprite collision masks automatically (
#5447
)
2023-06-30 15:33:50 +02:00
Sprite.h
Calculate Sprite collision masks automatically (
#5447
)
2023-06-30 15:33:50 +02:00
SpriteAnimationList.cpp
Add animation autocompletion for object groups (
#6817
)
2024-07-31 10:19:31 +02:00
SpriteAnimationList.h
Add animation autocompletion for object groups (
#6817
)
2024-07-31 10:19:31 +02:00
SpriteExtension.cpp
Improve AI tool error messages and input validation (
#8813
)
2026-07-07 11:15:57 +02:00
SpriteObject.cpp
Allow to edit object properties, behaviors, variables and effects directly from the properties panel (
#6898
)
2024-09-27 10:56:39 +02:00
SpriteObject.h
Add an option in objects context menu to quickly swap assets of Sprites and 3D models (
#6840
)
2024-08-09 13:40:26 +02:00