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History
D8H
733c560ec9
Fix behavior overriding for Physics2, Physics3D, Multiplayer and SaveState (
#8766
)
...
- Don't show in changelog
2026-06-25 15:51:30 +02:00
..
tests
Fix playerping never updating on non-host clients. (
#8536
)
2026-04-24 15:48:49 +02:00
JsExtension.js
Fix behavior overriding for Physics2, Physics3D, Multiplayer and SaveState (
#8766
)
2026-06-25 15:51:30 +02:00
messageManager.ts
Fix playerping never updating on non-host clients. (
#8536
)
2026-04-24 15:48:49 +02:00
multiplayercomponents.ts
Add categories to classes for game engine documentation (
#8076
)
2025-12-18 17:12:07 +01:00
multiplayerobjectruntimebehavior.ts
Add categories to classes for game engine documentation (
#8076
)
2025-12-18 17:12:07 +01:00
multiplayertools.ts
Improve types for TypeScript 6 (
#8591
)
2026-05-13 12:07:46 +02:00
multiplayerVariablesManager.ts
Add categories to classes for game engine documentation (
#8076
)
2025-12-18 17:12:07 +01:00
peer.js
Improve multiplayer messages by automatically detecting and using best compression method for lobby (
#6690
)
2024-07-01 10:52:01 +02:00
peer.js.map
Improve multiplayer messages by automatically detecting and using best compression method for lobby (
#6690
)
2024-07-01 10:52:01 +02:00
peerjs.d.ts
Upgrade GDJS to Prettier 3.4.2 (
#7398
)
2025-02-12 18:50:02 +01:00
peerJsHelper.ts
Improve types for TypeScript 6 (
#8591
)
2026-05-13 12:07:46 +02:00