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227 lines
8.1 KiB
C++
227 lines
8.1 KiB
C++
/**
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GDevelop - Panel Sprite Extension
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Copyright (c) 2012-2016 Victor Levasseur (victorlevasseur01@orange.fr)
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This project is released under the MIT License.
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*/
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/**
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* Contributors to the extension:
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* Florian Rival ( Minor changes and adaptations )
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*/
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#include "GDCore/Extensions/PlatformExtension.h"
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#include "GDCore/Tools/Localization.h"
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#include "PanelSpriteObject.h"
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void DeclarePanelSpriteObjectExtension(gd::PlatformExtension& extension) {
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extension
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.SetExtensionInformation(
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"PanelSpriteObject",
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_("Panel Sprite (9-patch) Object"),
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"Panel Sprite, also called 9-patch, is an object showing an image "
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"that can be resized by stretching or repeating the edges and "
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"corners as well as the filling.",
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"Victor Levasseur and Florian Rival",
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"Open source (MIT License)")
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.SetShortDescription("9-patch/panel sprite: image with stretched/tiled edges and corners for resizable UI elements.")
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.SetDimension("2D")
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.SetExtensionHelpPath("/objects/panel_sprite");
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extension
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.AddInstructionOrExpressionGroupMetadata(
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_("Panel Sprite (9-patch) Object"))
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.SetIcon("CppPlatform/Extensions/PanelSpriteIcon.png");
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gd::ObjectMetadata& obj =
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extension
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.AddObject<PanelSpriteObject>(
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"PanelSprite",
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_("Panel Sprite (\"9-patch\")"),
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_("An image with edges and corners that are stretched separately "
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"from "
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"the full image."),
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"CppPlatform/Extensions/PanelSpriteIcon.png")
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.SetCategory("General")
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.AddDefaultBehavior("EffectCapability::EffectBehavior")
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.AddDefaultBehavior("ResizableCapability::ResizableBehavior")
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.AddDefaultBehavior("OpacityCapability::OpacityBehavior");
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// Deprecated
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obj.AddCondition("Opacity",
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_("Opacity"),
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_("Compare the opacity of a Panel Sprite, between 0 (fully "
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"transparent) to 255 (opaque)."),
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_("the opacity"),
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_("Visibility"),
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"res/conditions/opacity24.png",
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"res/conditions/opacity.png")
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.AddParameter("object", _("Object"), "PanelSprite")
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.UseStandardRelationalOperatorParameters(
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"number",
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gd::ParameterOptions::MakeNewOptions().SetDescription(
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_("Opacity to compare to (0-255)")))
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.SetHidden();
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// Deprecated
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obj.AddAction(
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"SetOpacity",
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_("Change Panel Sprite opacity"),
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_("Change the opacity of a Panel Sprite. 0 is fully transparent, 255 "
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"is opaque (default)."),
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_("the opacity"),
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_("Visibility"),
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"res/actions/opacity24.png",
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"res/actions/opacity.png")
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.AddParameter("object", _("Object"), "PanelSprite")
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.UseStandardOperatorParameters(
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"number",
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gd::ParameterOptions::MakeNewOptions().SetDescription(
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_("Opacity (0-255)")))
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.SetHidden();
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// Deprecated
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obj.AddExpression("Opacity",
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_("Opacity"),
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_("Opacity"),
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_("Visibility"),
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"res/actions/opacity.png")
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.AddParameter("object", _("Panel Sprite"), "PanelSprite")
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.SetHidden();
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obj.AddAction(
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"SetColor",
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_("Tint color"),
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_("Change the tint of a Panel Sprite. The default color is white."),
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_("Change tint of _PARAM0_ to _PARAM1_"),
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_("Effects"),
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"res/actions/color24.png",
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"res/actions/color.png")
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.AddParameter("object", _("Object"), "PanelSprite")
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.AddParameter("color", _("Tint"));
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// Deprecated
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obj.AddAction("Width",
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_("Width"),
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_("Modify the width of a Panel Sprite."),
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_("the width"),
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_("Size and angle"),
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"res/actions/scaleWidth24_black.png",
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"res/actions/scaleWidth_black.png")
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.AddParameter("object", _("Object"), "PanelSprite")
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.UseStandardOperatorParameters("number",
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gd::ParameterOptions::MakeNewOptions())
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.SetHidden()
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.SetFunctionName("SetWidth")
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.SetGetter("GetWidth");
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// Deprecated
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obj.AddCondition("Width",
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_("Width"),
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_("Check the width of a Panel Sprite."),
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_("the width"),
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_("Size and angle"),
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"res/conditions/scaleWidth24_black.png",
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"res/conditions/scaleWidth_black.png")
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.AddParameter("object", _("Object"), "PanelSprite")
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.UseStandardRelationalOperatorParameters(
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"number", gd::ParameterOptions::MakeNewOptions())
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.SetHidden()
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.SetFunctionName("GetWidth");
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// Deprecated
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obj.AddAction("Height",
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_("Height"),
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_("Modify the height of a Panel Sprite."),
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_("the height"),
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_("Size and angle"),
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"res/actions/scaleHeight24_black.png",
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"res/actions/scaleHeight_black.png")
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.AddParameter("object", _("Object"), "PanelSprite")
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.UseStandardOperatorParameters("number",
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gd::ParameterOptions::MakeNewOptions())
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.SetHidden()
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.SetFunctionName("SetHeight")
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.SetGetter("GetHeight");
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// Deprecated
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obj.AddCondition("Height",
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_("Height"),
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_("Check the height of a Panel Sprite."),
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_("the height"),
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_("Size and angle"),
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"res/conditions/scaleHeight24_black.png",
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"res/conditions/scaleHeight_black.png")
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.AddParameter("object", _("Object"), "PanelSprite")
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.UseStandardRelationalOperatorParameters(
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"number", gd::ParameterOptions::MakeNewOptions())
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.SetHidden()
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.SetFunctionName("SetHeight")
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.SetGetter("GetHeight");
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obj.AddAction("Angle",
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"Angle",
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"Modify the angle of a Panel Sprite.",
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"the angle",
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_("Size and angle"),
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"res/actions/rotate24_black.png",
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"res/actions/rotate_black.png")
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.SetHidden() // Deprecated
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.AddParameter("object", _("Object"), "PanelSprite")
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.UseStandardOperatorParameters(
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"number",
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gd::ParameterOptions::MakeNewOptions().SetDescription(
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_("Angle (in degrees)")))
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.SetFunctionName("SetAngle")
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.SetGetter("GetAngle");
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obj.AddCondition("Angle",
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"Angle",
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"Check the angle of a Panel Sprite.",
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"the angle",
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_("Size and angle"),
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"res/conditions/rotate24_black.png",
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"res/conditions/rotate_black.png")
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.SetHidden() // Deprecated
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.AddParameter("object", _("Object"), "PanelSprite")
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.UseStandardRelationalOperatorParameters(
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"number",
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gd::ParameterOptions::MakeNewOptions().SetDescription(
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_("Angle to compare to (in degrees)")))
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.SetFunctionName("SetAngle")
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.SetGetter("GetAngle");
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// Deprecated
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obj.AddAction("Image",
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_("Image name (deprecated)"),
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_("Change the image of a Panel Sprite."),
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_("Set image _PARAM1_ on _PARAM0_"),
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_("Image"),
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"res/imageicon24.png",
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"res/imageicon.png")
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.AddParameter("object", _("Object"), "PanelSprite")
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.AddParameter("string", _("Image name"))
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.AddCodeOnlyParameter("currentScene", "0")
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.SetHidden()
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.SetFunctionName("ChangeAndReloadImage");
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obj.AddAction("SetImageFromResource",
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_("Image name"),
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_("Change the image of a Panel Sprite."),
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_("Set image _PARAM1_ on _PARAM0_"),
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_("Image"),
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"res/imageicon24.png",
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"res/imageicon.png")
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.AddParameter("object", _("Object"), "PanelSprite")
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.AddParameter("imageResource", _("Image file (or image resource name)"))
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.AddCodeOnlyParameter("currentScene", "0")
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.SetFunctionName("ChangeAndReloadImage");
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}
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