mirror of
https://github.com/Heretek-AI/GDevelop.git
synced 2026-07-22 01:55:25 -04:00
52 lines
1.5 KiB
TypeScript
52 lines
1.5 KiB
TypeScript
namespace gdjs {
|
|
const logger = new gdjs.Logger('Debugger client (window message)');
|
|
|
|
/**
|
|
* This debugger client connects to the parent window, exchanging
|
|
* and receiving messages using `postMessage` and the `message` event listener.
|
|
* @category Debugging > Debugger Client
|
|
*/
|
|
export class WindowMessageDebuggerClient extends gdjs.AbstractDebuggerClient {
|
|
_opener: Window | null = null;
|
|
|
|
constructor(runtimeGame: RuntimeGame) {
|
|
super(runtimeGame);
|
|
|
|
// Opener is either the `opener` for popups, or the `parent` if the game
|
|
// is running as an iframe (notably: in-game edition).
|
|
this._opener = window.opener || null;
|
|
if (!this._opener && window.parent !== window) {
|
|
this._opener = window.parent;
|
|
}
|
|
|
|
if (!this._opener) {
|
|
logger.info("`window.opener` not existing, the debugger won't work.");
|
|
return;
|
|
}
|
|
|
|
window.addEventListener('message', (event) => {
|
|
const data = event.data;
|
|
this.handleCommand(data);
|
|
});
|
|
}
|
|
|
|
protected _sendMessage(message: string) {
|
|
if (!this._opener) return;
|
|
|
|
try {
|
|
this._opener.postMessage(message, '*');
|
|
} catch (error) {
|
|
this._originalConsole.warn(
|
|
'Error while sending a message to the debugger:',
|
|
error
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Register the class to let the engine use it.
|
|
/** @category Debugging > Debugger Client */
|
|
// @ts-ignore
|
|
export const DebuggerClient = WindowMessageDebuggerClient;
|
|
}
|