Files
GDevelop/GDJS/Runtime/object-capabilities/FlippableBehavior.ts
D8H deb802cfec Allow to override behavior properties on object instances (#8171)
* For now, this is limited to instances inside custom objects. This will be made available in the future for all instances in scenes if this works well.
2026-02-09 16:21:24 +01:00

76 lines
1.6 KiB
TypeScript

/*
* GDevelop JS Platform
* Copyright 2013-2023 Florian Rival (Florian.Rival@gmail.com). All rights reserved.
* This project is released under the MIT License.
*/
namespace gdjs {
/** @category Behaviors > Default behaviors */
export interface Flippable {
flipX(enable: boolean): void;
flipY(enable: boolean): void;
isFlippedX(): boolean;
isFlippedY(): boolean;
}
/**
* A behavior that forwards the Flippable interface to its object.
* @category Behaviors > Default behaviors
*/
export class FlippableBehavior
extends gdjs.RuntimeBehavior
implements Flippable
{
private object: gdjs.RuntimeObject & Flippable;
constructor(
instanceContainer: gdjs.RuntimeInstanceContainer,
behaviorData,
owner: gdjs.RuntimeObject & Flippable
) {
super(instanceContainer, behaviorData, owner);
this.object = owner;
}
usesLifecycleFunction(): boolean {
return false;
}
override applyBehaviorOverriding(behaviorData): boolean {
// Nothing to update.
return true;
}
onDeActivate() {}
onDestroy() {}
doStepPreEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {}
doStepPostEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {}
flipX(enable: boolean): void {
this.object.flipX(enable);
}
flipY(enable: boolean): void {
this.object.flipY(enable);
}
isFlippedX(): boolean {
return this.object.isFlippedX();
}
isFlippedY(): boolean {
return this.object.isFlippedY();
}
}
gdjs.registerBehavior(
'FlippableCapability::FlippableBehavior',
gdjs.FlippableBehavior
);
}