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591 lines
17 KiB
TypeScript
591 lines
17 KiB
TypeScript
/*
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* GDevelop JS Platform
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* Copyright 2013-2022 Florian Rival (Florian.Rival@gmail.com). All rights reserved.
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* This project is released under the MIT License.
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*/
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namespace gdjs {
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export type ObjectConfiguration = {
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content: any;
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};
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export type CustomObjectConfiguration = ObjectConfiguration & {
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childrenContent: { [objectName: string]: ObjectConfiguration & any };
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};
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/**
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* An object that contains other object.
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*
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* This is the base class for objects generated from EventsBasedObject.
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*
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* @see gdjs.CustomRuntimeObjectInstanceContainer
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*/
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export class CustomRuntimeObject extends gdjs.RuntimeObject {
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/** It contains the children of this object. */
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_instanceContainer: gdjs.CustomRuntimeObjectInstanceContainer;
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_isUntransformedHitBoxesDirty: boolean = true;
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/** It contains shallow copies of the children hitboxes */
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_untransformedHitBoxes: gdjs.Polygon[] = [];
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/** The dimension of this object is calculated from its children AABBs. */
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_unrotatedAABB: AABB = { min: [0, 0], max: [0, 0] };
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_scaleX: number = 1;
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_scaleY: number = 1;
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_flippedX: boolean = false;
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_flippedY: boolean = false;
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opacity: float = 255;
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_objectData: ObjectData & CustomObjectConfiguration;
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/**
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* @param parent The container the object belongs to
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* @param objectData The object data used to initialize the object
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*/
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constructor(
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parent: gdjs.RuntimeInstanceContainer,
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objectData: ObjectData & CustomObjectConfiguration
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) {
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super(parent, objectData);
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this._instanceContainer = new gdjs.CustomRuntimeObjectInstanceContainer(
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parent,
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this
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);
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this._objectData = objectData;
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this._instanceContainer.loadFrom(objectData);
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this.getRenderer().reinitialize(this, parent);
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// The generated code calls the onCreated super implementation at the end.
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this.onCreated();
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}
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reinitialize(objectData: ObjectData & CustomObjectConfiguration) {
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super.reinitialize(objectData);
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this._instanceContainer.loadFrom(objectData);
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this.getRenderer().reinitialize(this, this.getParent());
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// The generated code calls the onCreated super implementation at the end.
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this.onCreated();
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}
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updateFromObjectData(
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oldObjectData: ObjectData & CustomObjectConfiguration,
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newObjectData: ObjectData & CustomObjectConfiguration
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): boolean {
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return this._instanceContainer.updateFrom(oldObjectData, newObjectData);
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}
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extraInitializationFromInitialInstance(initialInstanceData: InstanceData) {
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if (initialInstanceData.customSize) {
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this.setWidth(initialInstanceData.width);
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this.setHeight(initialInstanceData.height);
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}
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}
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onDestroyFromScene(instanceContainer: gdjs.RuntimeInstanceContainer): void {
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// Let subclasses do something before the object is destroyed.
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this.onDestroy(instanceContainer);
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// Let behaviors do something before the object is destroyed.
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super.onDestroyFromScene(instanceContainer);
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// Destroy the children.
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this._instanceContainer.onDestroyFromScene(instanceContainer);
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}
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update(instanceContainer: gdjs.RuntimeInstanceContainer): void {
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this._instanceContainer._updateObjectsPreEvents();
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this.doStepPreEvents(instanceContainer);
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const profiler = this.getRuntimeScene().getProfiler();
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if (profiler) {
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profiler.begin(this._objectData.type);
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}
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// This is a bit like the "scene" events for custom objects.
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this.doStepPostEvents(instanceContainer);
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if (profiler) {
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profiler.end(this._objectData.type);
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}
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this._instanceContainer._updateObjectsPostEvents();
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}
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/**
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* This method is called when the preview is being hot-reloaded.
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*/
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onHotReloading(instanceContainer: gdjs.RuntimeInstanceContainer) {}
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// This is only to handle trigger once.
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doStepPreEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {}
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/**
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* This method is called each tick after events are done.
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* @param instanceContainer The instanceContainer owning the object
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*/
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doStepPostEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {}
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/**
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* This method is called when the object is being removed from its parent
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* container and is about to be destroyed/reused later.
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*/
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onDestroy(instanceContainer: gdjs.RuntimeInstanceContainer) {}
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updatePreRender(instanceContainer: gdjs.RuntimeInstanceContainer): void {
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this._instanceContainer._updateObjectsPreRender();
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this.getRenderer().ensureUpToDate();
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}
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getRendererObject() {
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return this.getRenderer().getRendererObject();
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}
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getRenderer() {
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return this._instanceContainer.getRenderer();
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}
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onChildrenLocationChanged() {
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this._isUntransformedHitBoxesDirty = true;
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this.invalidateHitboxes();
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this.getRenderer().update();
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}
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updateHitBoxes(): void {
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if (this._isUntransformedHitBoxesDirty) {
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this._updateUntransformedHitBoxes();
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}
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//Update the current hitboxes with the frame custom hit boxes
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//and apply transformations.
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for (let i = 0; i < this._untransformedHitBoxes.length; ++i) {
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if (i >= this.hitBoxes.length) {
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this.hitBoxes.push(new gdjs.Polygon());
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}
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for (
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let j = 0;
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j < this._untransformedHitBoxes[i].vertices.length;
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++j
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) {
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if (j >= this.hitBoxes[i].vertices.length) {
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this.hitBoxes[i].vertices.push([0, 0]);
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}
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this.applyObjectTransformation(
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this._untransformedHitBoxes[i].vertices[j][0],
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this._untransformedHitBoxes[i].vertices[j][1],
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this.hitBoxes[i].vertices[j]
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);
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}
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this.hitBoxes[i].vertices.length = this._untransformedHitBoxes[
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i
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].vertices.length;
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}
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}
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/**
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* Merge the hitboxes of the children.
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*/
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_updateUntransformedHitBoxes() {
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this._isUntransformedHitBoxesDirty = false;
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const oldUnscaledCenterX =
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(this._unrotatedAABB.max[0] + this._unrotatedAABB.min[0]) / 2;
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const oldUnscaledCenterY =
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(this._unrotatedAABB.max[1] + this._unrotatedAABB.min[1]) / 2;
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this._untransformedHitBoxes.length = 0;
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if (this._instanceContainer.getAdhocListOfAllInstances().length === 0) {
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this._unrotatedAABB.min[0] = 0;
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this._unrotatedAABB.min[1] = 0;
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this._unrotatedAABB.max[0] = 0;
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this._unrotatedAABB.max[1] = 0;
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} else {
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let minX = Number.MAX_VALUE;
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let minY = Number.MAX_VALUE;
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let maxX = -Number.MAX_VALUE;
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let maxY = -Number.MAX_VALUE;
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for (const childInstance of this._instanceContainer.getAdhocListOfAllInstances()) {
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Array.prototype.push.apply(
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this._untransformedHitBoxes,
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childInstance.getHitBoxes()
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);
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const childAABB = childInstance.getAABB();
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minX = Math.min(minX, childAABB.min[0]);
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minY = Math.min(minY, childAABB.min[1]);
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maxX = Math.max(maxX, childAABB.max[0]);
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maxY = Math.max(maxY, childAABB.max[1]);
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}
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this._unrotatedAABB.min[0] = minX;
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this._unrotatedAABB.min[1] = minY;
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this._unrotatedAABB.max[0] = maxX;
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this._unrotatedAABB.max[1] = maxY;
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while (this.hitBoxes.length < this._untransformedHitBoxes.length) {
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this.hitBoxes.push(new gdjs.Polygon());
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}
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this.hitBoxes.length = this._untransformedHitBoxes.length;
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}
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if (
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this.getUnscaledCenterX() !== oldUnscaledCenterX ||
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this.getUnscaledCenterY() !== oldUnscaledCenterY
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) {
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this._instanceContainer.onObjectUnscaledCenterChanged(
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oldUnscaledCenterX,
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oldUnscaledCenterY
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);
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}
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}
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// Position:
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/**
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* Return an array containing the coordinates of the point passed as parameter
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* in parent coordinate coordinates (as opposed to the object local coordinates).
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*
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* All transformations (flipping, scale, rotation) are supported.
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*
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* @param x The X position of the point, in object coordinates.
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* @param y The Y position of the point, in object coordinates.
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* @param result Array that will be updated with the result
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* (x and y position of the point in parent coordinates).
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*/
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applyObjectTransformation(x: float, y: float, result: number[]) {
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let cx = this.getCenterX();
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let cy = this.getCenterY();
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// Flipping
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if (this._flippedX) {
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x = x + (cx - x) * 2;
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}
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if (this._flippedY) {
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y = y + (cy - y) * 2;
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}
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// Scale
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const absScaleX = Math.abs(this._scaleX);
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const absScaleY = Math.abs(this._scaleY);
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x *= absScaleX;
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y *= absScaleY;
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cx *= absScaleX;
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cy *= absScaleY;
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// Rotation
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const angleInRadians = (this.angle / 180) * Math.PI;
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const cosValue = Math.cos(angleInRadians);
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const sinValue = Math.sin(angleInRadians);
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const xToCenterXDelta = x - cx;
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const yToCenterYDelta = y - cy;
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x = cx + cosValue * xToCenterXDelta - sinValue * yToCenterYDelta;
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y = cy + sinValue * xToCenterXDelta + cosValue * yToCenterYDelta;
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result.length = 2;
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result[0] = x + this.x;
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result[1] = y + this.y;
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}
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/**
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* Return an array containing the coordinates of the point passed as parameter
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* in object local coordinates (as opposed to the parent coordinate coordinates).
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*
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* All transformations (flipping, scale, rotation) are supported.
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*
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* @param x The X position of the point, in parent coordinates.
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* @param y The Y position of the point, in parent coordinates.
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* @param result Array that will be updated with the result
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* (x and y position of the point in object coordinates).
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*/
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applyObjectInverseTransformation(x: float, y: float, result: number[]) {
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x -= this.getCenterXInScene();
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y -= this.getCenterYInScene();
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const absScaleX = Math.abs(this._scaleX);
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const absScaleY = Math.abs(this._scaleY);
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// Rotation
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const angleInRadians = (this.angle / 180) * Math.PI;
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const cosValue = Math.cos(-angleInRadians);
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const sinValue = Math.sin(-angleInRadians);
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const oldX = x;
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x = cosValue * x - sinValue * y;
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y = sinValue * oldX + cosValue * y;
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// Scale
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x /= absScaleX;
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y /= absScaleY;
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// Flipping
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if (this._flippedX) {
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x = -x;
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}
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if (this._flippedY) {
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y = -y;
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}
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const positionToCenterX =
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this.getUnscaledWidth() / 2 + this._unrotatedAABB.min[0];
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const positionToCenterY =
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this.getUnscaledHeight() / 2 + this._unrotatedAABB.min[1];
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result[0] = x + positionToCenterX;
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result[1] = y + positionToCenterY;
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}
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getDrawableX(): float {
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if (this._isUntransformedHitBoxesDirty) {
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this._updateUntransformedHitBoxes();
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}
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return this.x + this._unrotatedAABB.min[0] * this._scaleX;
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}
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getDrawableY(): float {
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if (this._isUntransformedHitBoxesDirty) {
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this._updateUntransformedHitBoxes();
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}
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return this.y + this._unrotatedAABB.min[1] * this._scaleY;
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}
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/**
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* @return the internal width of the object according to its children.
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*/
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getUnscaledWidth(): float {
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if (this._isUntransformedHitBoxesDirty) {
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this._updateUntransformedHitBoxes();
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}
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return this._unrotatedAABB.max[0] - this._unrotatedAABB.min[0];
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}
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/**
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* @return the internal height of the object according to its children.
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*/
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getUnscaledHeight(): float {
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if (this._isUntransformedHitBoxesDirty) {
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this._updateUntransformedHitBoxes();
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}
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return this._unrotatedAABB.max[1] - this._unrotatedAABB.min[1];
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}
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/**
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* @returns the center X from the local origin (0;0).
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*/
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getUnscaledCenterX(): float {
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if (this._isUntransformedHitBoxesDirty) {
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this._updateUntransformedHitBoxes();
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}
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return (this._unrotatedAABB.min[0] + this._unrotatedAABB.max[0]) / 2;
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}
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/**
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* @returns the center Y from the local origin (0;0).
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*/
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getUnscaledCenterY(): float {
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if (this._isUntransformedHitBoxesDirty) {
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this._updateUntransformedHitBoxes();
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}
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return (this._unrotatedAABB.min[1] + this._unrotatedAABB.max[1]) / 2;
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}
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getWidth(): float {
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return this.getUnscaledWidth() * this.getScaleX();
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}
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getHeight(): float {
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return this.getUnscaledHeight() * this.getScaleY();
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}
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setWidth(newWidth: float): void {
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const unscaledWidth = this.getUnscaledWidth();
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if (unscaledWidth !== 0) {
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this.setScaleX(newWidth / unscaledWidth);
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}
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}
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setHeight(newHeight: float): void {
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const unscaledHeight = this.getUnscaledHeight();
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if (unscaledHeight !== 0) {
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this.setScaleY(newHeight / unscaledHeight);
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}
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}
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/**
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* Change the size of the object.
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*
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* @param newWidth The new width of the object, in pixels.
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* @param newHeight The new height of the object, in pixels.
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*/
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setSize(newWidth: float, newHeight: float): void {
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this.setWidth(newWidth);
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this.setHeight(newHeight);
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}
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setX(x: float): void {
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if (x === this.x) {
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return;
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}
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this.x = x;
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this.invalidateHitboxes();
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this.getRenderer().updateX();
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}
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setY(y: float): void {
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if (y === this.y) {
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return;
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}
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this.y = y;
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this.invalidateHitboxes();
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this.getRenderer().updateY();
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}
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setAngle(angle: float): void {
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if (this.angle === angle) {
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return;
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}
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this.angle = angle;
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this.invalidateHitboxes();
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this.getRenderer().updateAngle();
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}
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/**
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* Change the scale on X and Y axis of the object.
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*
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* @param newScale The new scale (must be greater than 0).
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*/
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setScale(newScale: number): void {
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if (newScale < 0) {
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newScale = 0;
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}
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if (
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newScale === Math.abs(this._scaleX) &&
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newScale === Math.abs(this._scaleY)
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) {
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return;
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}
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this._scaleX = newScale * (this._flippedX ? -1 : 1);
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this._scaleY = newScale * (this._flippedY ? -1 : 1);
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this.invalidateHitboxes();
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this.getRenderer().update();
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}
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/**
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* Change the scale on X axis of the object (changing its width).
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*
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* @param newScale The new scale (must be greater than 0).
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*/
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setScaleX(newScale: number): void {
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if (newScale < 0) {
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newScale = 0;
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}
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if (newScale === Math.abs(this._scaleX)) {
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return;
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}
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this._scaleX = newScale * (this._flippedX ? -1 : 1);
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this.invalidateHitboxes();
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this.getRenderer().update();
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}
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/**
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* Change the scale on Y axis of the object (changing its height).
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*
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* @param newScale The new scale (must be greater than 0).
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*/
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setScaleY(newScale: number): void {
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if (newScale < 0) {
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newScale = 0;
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}
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if (newScale === Math.abs(this._scaleY)) {
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return;
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}
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this._scaleY = newScale * (this._flippedY ? -1 : 1);
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this.invalidateHitboxes();
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this.getRenderer().update();
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}
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/**
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* Get the scale of the object (or the average of the X and Y scale in case
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* they are different).
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*
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* @return the scale of the object (or the average of the X and Y scale in
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* case they are different).
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*/
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getScale(): number {
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return (Math.abs(this._scaleX) + Math.abs(this._scaleY)) / 2.0;
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}
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/**
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* Get the scale of the object on Y axis.
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*
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* @return the scale of the object on Y axis
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*/
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getScaleY(): float {
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return Math.abs(this._scaleY);
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}
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/**
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* Get the scale of the object on X axis.
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*
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* @return the scale of the object on X axis
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*/
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getScaleX(): float {
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return Math.abs(this._scaleX);
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}
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// Visibility and display :
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/**
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* Change the transparency of the object.
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* @param opacity The new opacity, between 0 (transparent) and 255 (opaque).
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*/
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setOpacity(opacity: float): void {
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if (opacity < 0) {
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opacity = 0;
|
|
}
|
|
if (opacity > 255) {
|
|
opacity = 255;
|
|
}
|
|
this.opacity = opacity;
|
|
this.getRenderer().updateOpacity();
|
|
}
|
|
|
|
/**
|
|
* Get the transparency of the object.
|
|
* @return The opacity, between 0 (transparent) and 255 (opaque).
|
|
*/
|
|
getOpacity(): number {
|
|
return this.opacity;
|
|
}
|
|
|
|
/**
|
|
* Hide (or show) the object
|
|
* @param enable true to hide the object, false to show it again.
|
|
*/
|
|
hide(enable: boolean): void {
|
|
if (enable === undefined) {
|
|
enable = true;
|
|
}
|
|
this.hidden = enable;
|
|
this.getRenderer().updateVisibility();
|
|
}
|
|
|
|
flipX(enable: boolean) {
|
|
if (enable !== this._flippedX) {
|
|
this._scaleX *= -1;
|
|
this._flippedX = enable;
|
|
this.invalidateHitboxes();
|
|
this.getRenderer().update();
|
|
}
|
|
}
|
|
|
|
flipY(enable: boolean) {
|
|
if (enable !== this._flippedY) {
|
|
this._scaleY *= -1;
|
|
this._flippedY = enable;
|
|
this.invalidateHitboxes();
|
|
this.getRenderer().update();
|
|
}
|
|
}
|
|
|
|
isFlippedX(): boolean {
|
|
return this._flippedX;
|
|
}
|
|
|
|
isFlippedY(): boolean {
|
|
return this._flippedY;
|
|
}
|
|
}
|
|
|
|
// Others initialization and internal state management :
|
|
// TODO EBO Activate and test instance recycling.
|
|
CustomRuntimeObject.supportsReinitialization = false;
|
|
}
|