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616 lines
23 KiB
C++
616 lines
23 KiB
C++
/**
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Sound Object Extension
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Copyright (c) 2011-2012 Thomas Flecy
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This project is released under the MIT License.
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*/
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/**
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* Contributors to the extension:
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* Victor Levasseur ( Reworked extension )
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* Florian Rival ( Adaptations to the latest versions of GD )
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*/
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#include "GDCpp/Extensions/ExtensionBase.h"
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#include "SoundObject.h"
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/**
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* \brief This class declares information about the extension.
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*/
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class SoundObjectCppExtension : public ExtensionBase {
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public:
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/**
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* Constructor of an extension declares everything the extension contains:
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* objects, actions, conditions and expressions.
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*/
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SoundObjectCppExtension() {
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SetExtensionInformation(
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"SoundObject",
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_("Sound object"),
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_("This Extension enables the use of spatialized sounds."),
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"Thomas Flecy, Victor Levasseur et al.",
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"Open source (MIT License)");
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// Declaration of all objects available
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{
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gd::ObjectMetadata& obj = AddObject<SoundObject>(
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"Sound",
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_("Sound"),
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_("Invisible object emitting a sound which can be moved around."),
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"CppPlatform/Extensions/soundicon32.png");
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AddRuntimeObject<SoundObject, RuntimeSoundObject>(obj,
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"RuntimeSoundObject");
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#if defined(GD_IDE_ONLY)
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SoundObject::LoadEdittimeIcon();
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obj.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("Volume",
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_("Sound level"),
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_("Modify the sound level of a Sound object."),
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_("Do _PARAM1__PARAM2_ to the sound level of _PARAM0_"),
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_("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.AddParameter("operator", _("Modification's sign"))
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.AddParameter("expression", _("Value"))
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.SetFunctionName("SetVolume")
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.SetManipulatedType("number")
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.SetGetter("GetVolume")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("Pitch",
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_("Pitch"),
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_("Change the pitch of a sound object."),
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_("Do _PARAM1__PARAM2_ to Pitch of _PARAM0_"),
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_("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.AddParameter("operator", _("Modification's sign"))
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.AddParameter("expression", _("Value"))
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.SetFunctionName("SetPitch")
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.SetManipulatedType("number")
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.SetGetter("GetPitch")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("Attenuation",
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_("Attenuation"),
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_("Change the attenuation of a sound object."),
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_("Do _PARAM1__PARAM2_ to the attenuation of _PARAM0_"),
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_("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.AddParameter("operator", _("Modification's sign"))
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.AddParameter("expression", _("Value"))
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.SetFunctionName("SetAttenuation")
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.SetManipulatedType("number")
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.SetGetter("GetAttenuation")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("ZPos",
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_("Z Position"),
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_("Modify the sound level of a Sound object."),
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_("Do _PARAM1__PARAM2_ to the sound level of _PARAM0_"),
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_("Position"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.AddParameter("operator", _("Modification's sign"))
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.AddParameter("expression", _("Value"))
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.SetFunctionName("SetZPos")
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.SetManipulatedType("number")
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.SetGetter("GetZPos")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("Loop",
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_("Automatic restart"),
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_("Activate or deactivate the looping of a sound."),
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_("Activate looping for _PARAM0_: _PARAM1_"),
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_("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.AddParameter("yesorno", _("Loop"))
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.SetFunctionName("SetLoop")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction(
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"RelativeToListener",
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_("Listener relation"),
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_("Activate or deactivate the sound spatialisation relative to "
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"the listener."),
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_("Set _PARAM0_ as relative to the listener position: _PARAM1_"),
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_("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.AddParameter("yesorno", _("Relative to the listener"))
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.SetFunctionName("SetRelativeToListener")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("Play",
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_("Play"),
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_("Play a sound."),
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_("Play sound _PARAM0_"),
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"",
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.SetFunctionName("Play")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("Stop",
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_("Stop"),
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_("Stop a sound."),
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_("Stop _PARAM0_"),
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"",
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.SetFunctionName("Stop")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("Pause",
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_("Pause"),
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_("Pause a sound."),
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_("Pause _PARAM0_"),
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"",
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.SetFunctionName("Pause")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("Volume",
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_("Sound level"),
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_("Test the sound level of a Sound object."),
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_("The sound level of _PARAM0_ is _PARAM2_ _PARAM1_"),
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_("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.AddParameter("relationalOperator", _("Sign of the test"))
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.AddParameter("expression", _("Value to test"))
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.SetFunctionName("GetVolume")
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.SetManipulatedType("number")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("Pitch",
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_("Pitch"),
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_("Test the pitch value of a sound."),
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_("Pitch of _PARAM0_ is _PARAM1__PARAM2_"),
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_("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.AddParameter("relationalOperator", _("Sign of the test"))
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.AddParameter("expression", _("Value to test"))
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.SetFunctionName("GetPitch")
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.SetManipulatedType("number")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("Attenuation",
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_("Attenuation"),
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_("Test the attenuation of a sound."),
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_("The attenuation of _PARAM0_ is _PARAM1__PARAM2_"),
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_("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.AddParameter("relationalOperator", _("Sign of the test"))
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.AddParameter("expression", _("Value to test"))
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.SetFunctionName("GetAttenuation")
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.SetManipulatedType("number")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition(
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"MinDistance",
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_("Minimal distance"),
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_("Test the minimal distance of a sound"),
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_("The minimal distance of _PARAM0_ is _PARAM1__PARAM2_"),
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_("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.AddParameter("relationalOperator", _("Sign of the test"))
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.AddParameter("expression", _("Value to test"))
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.SetFunctionName("GetMinDistance")
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.SetManipulatedType("number")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("ZPos",
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_("Z Position"),
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_("Test Z position of a sound."),
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_("The Z position of _PARAM0_ is _PARAM1__PARAM2_"),
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_("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.AddParameter("relationalOperator", _("Sign of the test"))
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.AddParameter("expression", _("Value to test"))
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.SetFunctionName("GetZPos")
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.SetManipulatedType("number")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("Loop",
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_("Automatic restart"),
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_("Test if a sound is looping."),
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_("_PARAM0_ is looping"),
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_("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.SetFunctionName("GetLoop")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("Playing",
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_("Being played"),
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_("Test if a sound is being played."),
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_("_PARAM0_ is being played"),
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"",
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.SetFunctionName("IsPlaying")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("Paused",
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_("Paused"),
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_("A sound is paused"),
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_("_PARAM0_ is paused"),
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"",
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.SetFunctionName("IsPaused")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("Stopped",
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_("Stopped"),
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_("Test if a sound is stopped."),
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_("_PARAM0_ is stopped"),
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"",
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.SetFunctionName("IsStopped")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("RelativeToListener",
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_("Listener relation"),
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_("Test if a sound is relative to the listener."),
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_("_PARAM0_ is relative to the listener"),
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_("Parameters"),
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"res/conditions/son24.png",
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"res/conditions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.SetFunctionName("IsRelativeToListener")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddExpression("Volume",
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_("Sound level"),
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_("Sound level"),
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_("Parameters"),
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.SetFunctionName("GetVolume")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddExpression("Pitch",
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_("Pitch"),
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_("Pitch"),
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_("Parameters"),
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.SetFunctionName("GetPitch")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddExpression("Attenuation",
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_("Attenuation"),
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_("Attenuation"),
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_("Parameters"),
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.SetFunctionName("GetAttenuation")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddExpression("MinDistance",
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_("Minimal distance"),
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_("Minimal distance"),
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_("Parameters"),
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.SetFunctionName("GetMinDistance")
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.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddExpression("ZPos",
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_("Z Position"),
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_("Z Position"),
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_("Position"),
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"res/actions/son.png")
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.AddParameter("object", _("Object"), "Sound")
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.SetFunctionName("GetZPos")
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.SetIncludeFile("SoundObject/SoundObject.h");
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#endif
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}
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// Actions li�es � l'�couteur
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#if defined(GD_IDE_ONLY)
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AddAction("ListenerX",
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_("X position"),
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_("Modify the X position of the listener."),
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_("Do _PARAM0__PARAM1_ to the X position of the listener"),
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_("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("operator", _("Modification's sign"))
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.AddParameter("expression", _("Value"))
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.SetFunctionName("SetListenerX")
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.SetManipulatedType("number")
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.SetGetter("GetListenerX")
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.SetIncludeFile("SoundObject/SoundListener.h");
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AddAction("ListenerY",
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_("Y position"),
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_("Modify the Y position of the listener."),
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_("Do _PARAM0__PARAM1_ to the Y position of the listener"),
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_("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("operator", _("Modification's sign"))
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.AddParameter("expression", _("Value"))
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.SetFunctionName("SetListenerY")
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.SetManipulatedType("number")
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.SetGetter("GetListenerY")
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.SetIncludeFile("SoundObject/SoundListener.h");
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AddAction("ListenerZ",
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_("Z position"),
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_("Modify the Z position of the listener."),
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_("Do _PARAM0__PARAM1_ to the Z position of the listener"),
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_("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("operator", _("Modification's sign"))
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.AddParameter("expression", _("Value"))
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.SetFunctionName("SetListenerZ")
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.SetManipulatedType("number")
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.SetGetter("GetListenerZ")
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.SetIncludeFile("SoundObject/SoundListener.h");
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AddAction(
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"ListenerDirectionX",
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_("Direction on X axis"),
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_("Change the direction of the listener on the X axis."),
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_("Do _PARAM0__PARAM1_ to the direction on the X axis of the listener"),
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_("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("operator", _("Modification's sign"))
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.AddParameter("expression", _("Value"))
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.SetFunctionName("SetListenerDirectionX")
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.SetManipulatedType("number")
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.SetGetter("GetListenerDirectionX")
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.SetIncludeFile("SoundObject/SoundListener.h");
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AddAction(
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"ListenerDirectionY",
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_("Direction on Y axis"),
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_("Change the direction of the listener on the Y axis."),
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_("Do _PARAM0__PARAM1_ to the direction on the Y axis of the listener"),
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_("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("operator", _("Modification's sign"))
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.AddParameter("expression", _("Value"))
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.SetFunctionName("SetListenerDirectionY")
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.SetManipulatedType("number")
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.SetGetter("GetListenerDirectionY")
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.SetIncludeFile("SoundObject/SoundListener.h");
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AddAction(
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"ListenerDirectionZ",
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_("Direction on Z axis"),
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_("Change the direction of the listener on the Z axis."),
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_("Do _PARAM0__PARAM1_ to the direction on the Z axis of the listener"),
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_("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("operator", _("Modification's sign"))
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.AddParameter("expression", _("Value"))
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.SetFunctionName("SetListenerDirectionZ")
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.SetManipulatedType("number")
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.SetGetter("GetListenerDirectionZ")
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.SetIncludeFile("SoundObject/SoundListener.h");
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// Conditions li�es � l'�couteur
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AddCondition("ListenerX",
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_("X position"),
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_("Test the position of the listener on the X axis."),
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_("The listener X position is _PARAM0__PARAM1_"),
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_("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("relationalOperator", _("Sign of the test"))
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.AddParameter("expression", _("Value to test"))
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.SetFunctionName("GetListenerX")
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.SetManipulatedType("number")
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.SetIncludeFile("SoundObject/SoundListener.h");
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AddCondition("ListenerY",
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_("Y position"),
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_("Test the position of the listener on the Y axis."),
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_("The listener Y position is _PARAM0__PARAM1_"),
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_("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("relationalOperator", _("Sign of the test"))
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.AddParameter("expression", _("Value to test"))
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.SetFunctionName("GetListenerY")
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.SetManipulatedType("number")
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.SetIncludeFile("SoundObject/SoundListener.h");
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AddCondition("ListenerZ",
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_("Z position"),
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_("Test the position of the listener on the Z axis."),
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_("The listener Z position is _PARAM0__PARAM1_"),
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_("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("relationalOperator", _("Sign of the test"))
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.AddParameter("expression", _("Value to test"))
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.SetFunctionName("GetListenerZ")
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.SetManipulatedType("number")
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.SetIncludeFile("SoundObject/SoundListener.h");
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AddCondition("ListenerDirectionX",
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_("X direction"),
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_("Test the direction of the listener on the X axis."),
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_("The listener X direction is _PARAM0__PARAM1_"),
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_("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("relationalOperator", _("Sign of the test"))
|
|
.AddParameter("expression", _("Value to test"))
|
|
.SetFunctionName("GetListenerDirectionX")
|
|
.SetManipulatedType("number")
|
|
.SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
AddCondition("ListenerDirectionY",
|
|
_("Y direction"),
|
|
_("Test the direction of the listener on the Y axis."),
|
|
_("The listener Y direction is _PARAM0__PARAM1_"),
|
|
_("Listener"),
|
|
"res/actions/son24.png",
|
|
"res/actions/son.png")
|
|
|
|
.AddParameter("relationalOperator", _("Sign of the test"))
|
|
.AddParameter("expression", _("Value to test"))
|
|
|
|
.SetFunctionName("GetListenerDirectionY")
|
|
.SetManipulatedType("number")
|
|
.SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
AddCondition("ListenerDirectionZ",
|
|
_("Z direction"),
|
|
_("Test the direction of the listener on the Z axis."),
|
|
_("The listener Z direction is _PARAM0__PARAM1_"),
|
|
_("Listener"),
|
|
"res/actions/son24.png",
|
|
"res/actions/son.png")
|
|
|
|
.AddParameter("relationalOperator", _("Sign of the test"))
|
|
.AddParameter("expression", _("Value to test"))
|
|
|
|
.SetFunctionName("GetListenerDirectionZ")
|
|
.SetManipulatedType("number")
|
|
.SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
AddExpression("ListenerX",
|
|
_("X position"),
|
|
_("Listener X position"),
|
|
_("Listener"),
|
|
"res/actions/son.png")
|
|
.SetFunctionName("GetListenerX")
|
|
.SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
AddExpression("ListenerY",
|
|
_("Y position"),
|
|
_("Listener Y position"),
|
|
_("Listener"),
|
|
"res/actions/son.png")
|
|
.SetFunctionName("GetListenerY")
|
|
.SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
AddExpression("ListenerZ",
|
|
_("Z position"),
|
|
_("Listener Z position"),
|
|
_("Listener"),
|
|
"res/actions/son.png")
|
|
.SetFunctionName("GetListenerZ")
|
|
.SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
AddExpression("ListenerDirectionX",
|
|
_("Direction on X axis"),
|
|
_("Listener x direction"),
|
|
_("Listener"),
|
|
"res/actions/son.png")
|
|
.SetFunctionName("GetListenerDirectionX")
|
|
.SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
AddExpression("ListenerDirectionY",
|
|
_("Direction on Y axis"),
|
|
_("Listener y direction"),
|
|
_("Listener"),
|
|
"res/actions/son.png")
|
|
.SetFunctionName("GetListenerDirectionY")
|
|
.SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
AddExpression("ListenerDirectionZ",
|
|
_("Direction on Z axis"),
|
|
_("Listener z direction"),
|
|
_("Listener"),
|
|
"res/actions/son.png")
|
|
.SetFunctionName("GetListenerDirectionZ")
|
|
.SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
#endif
|
|
|
|
GD_COMPLETE_EXTENSION_COMPILATION_INFORMATION();
|
|
};
|
|
};
|
|
|
|
#if defined(ANDROID)
|
|
extern "C" ExtensionBase* CreateGDCppSoundObjectExtension() {
|
|
return new SoundObjectCppExtension;
|
|
}
|
|
#elif !defined(EMSCRIPTEN)
|
|
/**
|
|
* Used by GDevelop to create the extension class
|
|
* -- Do not need to be modified. --
|
|
*/
|
|
extern "C" ExtensionBase* GD_EXTENSION_API CreateGDExtension() {
|
|
return new SoundObjectCppExtension;
|
|
}
|
|
#endif
|