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GDevelop/IDE/Game_Develop_EditorMain.cpp
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35 KiB
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/** \file
* Game Develop
* 2008-2011 Florian Rival (Florian.Rival@gmail.com)
*/
//(*InternalHeaders(Game_Develop_EditorFrame)
#include <wx/bitmap.h>
#include <wx/icon.h>
#include <wx/intl.h>
#include <wx/image.h>
#include <wx/string.h>
//*)
#include "wx/aui/aui.h"
#include <wx/textctrl.h>
#include <wx/toolbar.h>
#include <wx/imaglist.h>
#include <wx/fileconf.h>
#include <wx/filename.h>
#include <wx/config.h>
#include <wx/msgdlg.h>
#include <wx/log.h>
#include <wx/fileconf.h>
#include <wx/artprov.h>
#include <wx/ribbon/bar.h>
#include <wx/ribbon/buttonbar.h>
#include <wx/ribbon/gallery.h>
#include <wx/ribbon/toolbar.h>
#include <iostream>
#include <string>
#include <list>
#include <sstream>
#include "GDAuiTabArt.h"
#ifdef __WXMSW__
#include <wx/msw/winundef.h>
#endif
#include "Game_Develop_EditorMain.h"
#include "GDL/CommonTools.h"
#include "GDL/OpenSaveGame.h"
#include "GDL/EditorImages.h"
#include "GDL/ChooseObject.h"
#include "MyStatusBar.h"
#include "EditorObjets.h"
#include "EventsEditor.h"
#include "EditorScene.h"
#include "CodeEditor.h"
#include "EditorObjectList.h"
#include "DnDFileEditor.h"
#include "ConsoleManager.h"
#include "ProjectManager.h"
#include "StartHerePage.h"
#include "BuildToolsPnl.h"
//(*IdInit(Game_Develop_EditorFrame)
const long Game_Develop_EditorFrame::ID_PANEL3 = wxNewId();
const long Game_Develop_EditorFrame::ID_AUINOTEBOOK1 = wxNewId();
const long Game_Develop_EditorFrame::ID_PANEL1 = wxNewId();
const long Game_Develop_EditorFrame::ID_MENUITEM1 = wxNewId();
const long Game_Develop_EditorFrame::ID_MENUITEM8 = wxNewId();
const long Game_Develop_EditorFrame::ID_MENUITEM2 = wxNewId();
const long Game_Develop_EditorFrame::ID_MENUITEM3 = wxNewId();
const long Game_Develop_EditorFrame::ID_MENUITEM4 = wxNewId();
const long Game_Develop_EditorFrame::ID_MENUITEM5 = wxNewId();
const long Game_Develop_EditorFrame::ID_MENUITEM6 = wxNewId();
const long Game_Develop_EditorFrame::ID_TIMER1 = wxNewId();
//*)
const long Game_Develop_EditorFrame::IDM_RECENTS = wxNewId();
const long Game_Develop_EditorFrame::idRibbonNew = wxNewId();
const long Game_Develop_EditorFrame::idRibbonOpen = wxNewId();
const long Game_Develop_EditorFrame::idRibbonSave = wxNewId();
const long Game_Develop_EditorFrame::idRibbonProjectsManager = wxNewId();
const long Game_Develop_EditorFrame::idRibbonSaveAs = wxNewId();
const long Game_Develop_EditorFrame::idRibbonSaveAll = wxNewId();
const long Game_Develop_EditorFrame::idRibbonPortable = wxNewId();
const long Game_Develop_EditorFrame::idRibbonCompil = wxNewId();
const long Game_Develop_EditorFrame::idRibbonImporter = wxNewId();
const long Game_Develop_EditorFrame::idRibbonEncoder = wxNewId();
const long Game_Develop_EditorFrame::idRibbonOptions = wxNewId();
const long Game_Develop_EditorFrame::idRibbonHelp = wxNewId();
const long Game_Develop_EditorFrame::idRibbonTuto = wxNewId();
const long Game_Develop_EditorFrame::idRibbonWiki = wxNewId();
const long Game_Develop_EditorFrame::idRibbonForum = wxNewId();
const long Game_Develop_EditorFrame::idRibbonUpdate = wxNewId();
const long Game_Develop_EditorFrame::idRibbonWebSite = wxNewId();
const long Game_Develop_EditorFrame::idRibbonCredits = wxNewId();
const long Game_Develop_EditorFrame::idRibbonStartPage = wxNewId();
const long Game_Develop_EditorFrame::idRibbonCppTools = wxNewId();
BEGIN_EVENT_TABLE( Game_Develop_EditorFrame, wxFrame )
//(*EventTable(Game_Develop_EditorFrame)
//*)
END_EVENT_TABLE()
/**
* Constructor : Create window
*/
Game_Develop_EditorFrame::Game_Develop_EditorFrame( wxWindow* parent, bool createEmptyProject) :
gameCurrentlyEdited(0),
m_ribbon(NULL),
ribbonSceneEditorButtonBar(NULL),
buildToolsPnl(NULL)
{
//(*Initialize(Game_Develop_EditorFrame)
wxMenuItem* MenuItem1;
wxMenuItem* MenuItem11;
wxFlexGridSizer* FlexGridSizer2;
wxMenuItem* MenuItem42;
wxFlexGridSizer* FlexGridSizer8;
wxMenuItem* MenuItem41;
wxFlexGridSizer* FlexGridSizer1;
wxMenuItem* MenuItem45;
wxFlexGridSizer* ribbonSizer;
Create(parent, wxID_ANY, _("Game Develop - Nouveau jeu"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_STYLE, _T("wxID_ANY"));
SetClientSize(wxSize(850,700));
{
wxIcon FrameIcon;
FrameIcon.CopyFromBitmap(wxBitmap(wxImage(_T("res/icon16.png"))));
SetIcon(FrameIcon);
}
FlexGridSizer1 = new wxFlexGridSizer(0, 1, 0, 0);
FlexGridSizer1->AddGrowableCol(0);
FlexGridSizer1->AddGrowableRow(1);
FlexGridSizer8 = new wxFlexGridSizer(0, 3, 0, 0);
FlexGridSizer8->AddGrowableCol(0);
FlexGridSizer8->AddGrowableRow(0);
ribbonPanel = new wxPanel(this, ID_PANEL3, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL, _T("ID_PANEL3"));
ribbonSizer = new wxFlexGridSizer(0, 1, 0, 0);
ribbonSizer->AddGrowableCol(0);
ribbonSizer->AddGrowableRow(0);
ribbonPanel->SetSizer(ribbonSizer);
ribbonSizer->Fit(ribbonPanel);
ribbonSizer->SetSizeHints(ribbonPanel);
FlexGridSizer8->Add(ribbonPanel, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer1->Add(FlexGridSizer8, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
Panel1 = new wxPanel(this, ID_PANEL1, wxDefaultPosition, wxSize(629,484), wxTAB_TRAVERSAL, _T("ID_PANEL1"));
FlexGridSizer2 = new wxFlexGridSizer(0, 1, 0, 0);
FlexGridSizer2->AddGrowableCol(0);
FlexGridSizer2->AddGrowableRow(0);
editorsNotebook = new wxAuiNotebook(Panel1, ID_AUINOTEBOOK1, wxDefaultPosition, wxDefaultSize, wxAUI_NB_TAB_SPLIT|wxAUI_NB_TAB_MOVE|wxAUI_NB_SCROLL_BUTTONS|wxAUI_NB_TOP|wxNO_BORDER);
FlexGridSizer2->Add(editorsNotebook, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
Panel1->SetSizer(FlexGridSizer2);
FlexGridSizer2->SetSizeHints(Panel1);
FlexGridSizer1->Add(Panel1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
SetSizer(FlexGridSizer1);
MenuItem1 = new wxMenuItem((&openContextMenu), ID_MENUITEM1, _("Ouvrir un exemple"), wxEmptyString, wxITEM_NORMAL);
openContextMenu.Append(MenuItem1);
MenuItem45 = new wxMenuItem((&openContextMenu), ID_MENUITEM8, _("Importer un jeu"), wxEmptyString, wxITEM_NORMAL);
MenuItem45->SetBitmap(wxBitmap(wxImage(_T("res/fusionicon.png"))));
openContextMenu.Append(MenuItem45);
wxMenu * contextMenuRecents =new wxMenu;
openContextMenu.Append(IDM_RECENTS,_("Récemment ouvert"), contextMenuRecents);
MenuItem10 = new wxMenuItem((&saveContextMenu), ID_MENUITEM2, _("Enregistrer sous..."), wxEmptyString, wxITEM_NORMAL);
MenuItem10->SetBitmap(wxBitmap(wxImage(_T("res/saveasicon.png"))));
saveContextMenu.Append(MenuItem10);
MenuItem11 = new wxMenuItem((&saveContextMenu), ID_MENUITEM3, _("Enregistrer en version portable"), wxEmptyString, wxITEM_NORMAL);
MenuItem11->SetBitmap(wxBitmap(wxImage(_T("res/portableicon.png"))));
saveContextMenu.Append(MenuItem11);
MenuItem41 = new wxMenuItem((&decomposerContextMenu), ID_MENUITEM4, _("Décomposer un GIF animé"), wxEmptyString, wxITEM_NORMAL);
MenuItem41->SetBitmap(wxBitmap(wxImage(_T("res/importgif.png"))));
decomposerContextMenu.Append(MenuItem41);
MenuItem42 = new wxMenuItem((&decomposerContextMenu), ID_MENUITEM5, _("Décomposer un personnage RPG Maker"), wxEmptyString, wxITEM_NORMAL);
MenuItem42->SetBitmap(wxBitmap(wxImage(_T("res/importrpgmaker.png"))));
decomposerContextMenu.Append(MenuItem42);
MenuItem43 = new wxMenuItem((&decomposerContextMenu), ID_MENUITEM6, _("Décomposer une feuille de sprite"), wxEmptyString, wxITEM_NORMAL);
MenuItem43->SetBitmap(wxBitmap(wxImage(_T("res/spritesheet16.png"))));
decomposerContextMenu.Append(MenuItem43);
autoSaveTimer.SetOwner(this, ID_TIMER1);
autoSaveTimer.Start(180000, false);
FlexGridSizer1->SetSizeHints(this);
Center();
Connect(ID_AUINOTEBOOK1,wxEVT_COMMAND_AUINOTEBOOK_PAGE_CLOSE,(wxObjectEventFunction)&Game_Develop_EditorFrame::OneditorsNotebookPageClose);
Connect(ID_AUINOTEBOOK1,wxEVT_COMMAND_AUINOTEBOOK_PAGE_CHANGED,(wxObjectEventFunction)&Game_Develop_EditorFrame::OnNotebook1PageChanged);
Connect(ID_MENUITEM1,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&Game_Develop_EditorFrame::OnOpenExampleSelected);
Connect(ID_MENUITEM8,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&Game_Develop_EditorFrame::OnMenuFusionSelected);
Connect(ID_MENUITEM2,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&Game_Develop_EditorFrame::OnMenuSaveAsSelected);
Connect(ID_MENUITEM3,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&Game_Develop_EditorFrame::OnMenuPortableSelected);
Connect(ID_MENUITEM4,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&Game_Develop_EditorFrame::OnDecomposeGIFSelected);
Connect(ID_MENUITEM5,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&Game_Develop_EditorFrame::OnDecomposeRPGSelected);
Connect(ID_MENUITEM6,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&Game_Develop_EditorFrame::OnDecomposeSSSelected);
Connect(ID_TIMER1,wxEVT_TIMER,(wxObjectEventFunction)&Game_Develop_EditorFrame::OnautoSaveTimerTrigger);
Connect(wxID_ANY,wxEVT_CLOSE_WINDOW,(wxObjectEventFunction)&Game_Develop_EditorFrame::OnClose);
//*)
Connect( wxID_FILE1, wxID_FILE9, wxEVT_COMMAND_MENU_SELECTED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnRecentClicked );
Connect( idRibbonNew, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnMenuNewSelected );
Connect( idRibbonOpen, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnMenuOpenSelected );
Connect( idRibbonOpen, wxEVT_COMMAND_RIBBONBUTTON_DROPDOWN_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnRibbonOpenDropDownClicked );
Connect( idRibbonSave, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnMenuSaveSelected );
Connect( idRibbonSave, wxEVT_COMMAND_RIBBONBUTTON_DROPDOWN_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnRibbonSaveDropDownClicked );
Connect( idRibbonSaveAll, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnRibbonSaveAllClicked );
Connect( idRibbonCompil, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnMenuCompilationSelected );
Connect( idRibbonProjectsManager, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnProjectsManagerClicked );
Connect( idRibbonEncoder, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnMenuItem23Selected );
Connect( idRibbonImporter, wxEVT_COMMAND_RIBBONBUTTON_DROPDOWN_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnRibbonDecomposerDropDownClicked );
Connect( idRibbonOptions, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnMenuPrefSelected );
Connect( idRibbonHelp, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnMenuAideSelected );
Connect( idRibbonTuto, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnMenuTutoSelected );
Connect( idRibbonWiki, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnMenuWikiSelected );
Connect( idRibbonForum, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnMenuForumSelected );
Connect( idRibbonUpdate, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnMenuItem36Selected );
Connect( idRibbonWebSite, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnMenuSiteSelected );
Connect( idRibbonCredits, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnAbout );
Connect( idRibbonStartPage, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnRibbonStartPageClicked );
Connect( idRibbonCppTools, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&Game_Develop_EditorFrame::OnRibbonCppToolsClicked );
wxIconBundle icons;
icons.AddIcon("res/icon16.png");
icons.AddIcon("res/icon24.png");
icons.AddIcon("res/icon32.png");
SetIcons(icons);
SetDropTarget(new DnDFileEditor(*this));
//Accès à la configuration
wxConfigBase *pConfig = wxConfigBase::Get();
//Deactivate menu
SetMenuBar(NULL);
//Prepare autosave
PrepareAutosave();
//Prepare recent list
m_recentlist.SetMaxEntries( 9 );
m_recentlist.SetAssociatedMenu( contextMenuRecents );
for ( int i = 0;i < 9;i++ )
{
wxString result;
pConfig->Read( wxString::Format( _T( "/Recent/%d" ), i ), &result );
m_recentlist.Append( result );
}
//Create status bar
MyStatusBar * myStatusBar = new MyStatusBar(this);
myStatusBar->SetStatusText( "2008-2011 Compil Games", 1 );
SetStatusBar(myStatusBar);
//Ribbon setup
long ribbonStyle = wxRIBBON_BAR_DEFAULT_STYLE;
bool hidePageTabs = false;
pConfig->Read( _T( "/Skin/HidePageTabs" ), &hidePageTabs );
if ( hidePageTabs )
{
ribbonStyle &= ~wxRIBBON_BAR_SHOW_PAGE_LABELS;
}
m_ribbon = new wxRibbonBar(ribbonPanel, wxID_ANY, wxDefaultPosition, wxSize(-1, 75), ribbonStyle);
bool hideLabels = false;
pConfig->Read( _T( "/Skin/HideLabels" ), &hideLabels );
{
wxRibbonPage* home = new wxRibbonPage(m_ribbon, wxID_ANY, _("Général"));
wxRibbonPanel *filePanel = new wxRibbonPanel(home, wxID_ANY, _("Projets"), wxBitmap("res/openicon.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_EXT_BUTTON);
wxRibbonButtonBar *file_bar = new wxRibbonButtonBar(filePanel, wxID_ANY);
file_bar->AddButton(idRibbonNew, !hideLabels ? _("Nouveau") : "", wxBitmap("res/newicon24.png", wxBITMAP_TYPE_ANY));
file_bar->AddHybridButton(idRibbonOpen, !hideLabels ? _("Ouvrir") : " ", wxBitmap("res/openicon24.png", wxBITMAP_TYPE_ANY));
wxRibbonPanel *file2Panel = new wxRibbonPanel(home, wxID_ANY, _("Projet actuel"), wxBitmap("res/saveicon.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_EXT_BUTTON);
wxRibbonButtonBar *file2_bar = new wxRibbonButtonBar(file2Panel, wxID_ANY);
file2_bar->AddHybridButton(idRibbonSave, !hideLabels ? _("Enregistrer") : " ", wxBitmap("res/saveicon24.png", wxBITMAP_TYPE_ANY));
file2_bar->AddButton(idRibbonSaveAll, !hideLabels ? _("Tout enregistrer") : " ", wxBitmap("res/save_all24.png", wxBITMAP_TYPE_ANY));
file2_bar->AddButton(idRibbonCompil, !hideLabels ? _("Compilation") : "", wxBitmap("res/compilicon24.png", wxBITMAP_TYPE_ANY));
wxRibbonPanel *affichagePanel = new wxRibbonPanel(home, wxID_ANY, _("Affichage"), wxBitmap("res/imageicon.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE);
wxRibbonButtonBar *affichage_bar = new wxRibbonButtonBar(affichagePanel, wxID_ANY);
affichage_bar->AddButton(idRibbonProjectsManager, !hideLabels ? _("Projets") : "", wxBitmap("res/projectManager24.png", wxBITMAP_TYPE_ANY));
affichage_bar->AddButton(idRibbonStartPage, !hideLabels ? _("Page de démarrage") : "", wxBitmap("res/startPage24.png", wxBITMAP_TYPE_ANY));
affichage_bar->AddButton(idRibbonCppTools, !hideLabels ? _("Outils C++") : "", wxBitmap("res/source_cpp24.png", wxBITMAP_TYPE_ANY));
wxRibbonPanel *toolsPanel = new wxRibbonPanel(home, wxID_ANY, _("Outils"), wxBitmap("res/tools24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE);
wxRibbonButtonBar *tools_bar = new wxRibbonButtonBar(toolsPanel, wxID_ANY);
tools_bar->AddButton(idRibbonEncoder, !hideLabels ? _("Convertisseur") : "", wxBitmap("res/musicicon24.png", wxBITMAP_TYPE_ANY));
tools_bar->AddDropdownButton(idRibbonImporter, !hideLabels ? _("Décomposeur") : "", wxBitmap("res/strip24.png", wxBITMAP_TYPE_ANY));
wxRibbonPanel *optionsPanel = new wxRibbonPanel(home, wxID_ANY, _("Options"), wxBitmap("res/preficon.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE);
wxRibbonButtonBar *options_bar = new wxRibbonButtonBar(optionsPanel, wxID_ANY);
options_bar->AddButton(idRibbonOptions, !hideLabels ? _("Préférences") : "", wxBitmap("res/pref24.png", wxBITMAP_TYPE_ANY));
wxRibbonPanel *helpPanel = new wxRibbonPanel(home, wxID_ANY, _("Aide et support"), wxBitmap("res/helpicon.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE);
wxRibbonButtonBar *help_bar = new wxRibbonButtonBar(helpPanel, wxID_ANY);
help_bar->AddButton(idRibbonHelp, !hideLabels ? _("Aide") : "", wxBitmap("res/helpicon24.png", wxBITMAP_TYPE_ANY));
help_bar->AddButton(idRibbonTuto, !hideLabels ? _("Tutoriel") : "", wxBitmap("res/tutoicon24.png", wxBITMAP_TYPE_ANY));
help_bar->AddButton(idRibbonWiki, !hideLabels ? _("Wiki") : "", wxBitmap("res/wiki.png", wxBITMAP_TYPE_ANY));
help_bar->AddButton(idRibbonForum, !hideLabels ? _("Communauté") : "", wxBitmap("res/forumicon24.png", wxBITMAP_TYPE_ANY));
wxRibbonPanel *creditsPanel = new wxRibbonPanel(home, wxID_ANY, _("A propos"), wxBitmap("res/icon24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE);
wxRibbonButtonBar *credits_bar = new wxRibbonButtonBar(creditsPanel, wxID_ANY);
credits_bar->AddButton(idRibbonUpdate, !hideLabels ? _("Mise à jour") : "", wxBitmap("res/maj24.png", wxBITMAP_TYPE_ANY));
credits_bar->AddButton(idRibbonWebSite, !hideLabels ? _("Site officiel") : "", wxBitmap("res/siteicon24.png", wxBITMAP_TYPE_ANY));
credits_bar->AddButton(idRibbonCredits, !hideLabels ? _("A propos...") : "", wxBitmap("res/icon24.png", wxBITMAP_TYPE_ANY));
}
{
wxRibbonPage * ribbonEditorPage = new wxRibbonPage(m_ribbon, wxID_ANY, _("Projets"));
ProjectManager::CreateRibbonPage(ribbonEditorPage);
}
{
wxRibbonPage * ribbonEditorPage = new wxRibbonPage(m_ribbon, wxID_ANY, _("Banque d'images"));
//
{
wxRibbonPanel *ribbonPanel = new wxRibbonPanel(ribbonEditorPage, wxID_ANY, _("Liste d'images"), wxBitmap("res/list24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE);
wxRibbonButtonBar *ribbonBar = new wxRibbonButtonBar(ribbonPanel, wxID_ANY);
ribbonBar->AddButton(EditorImages::idRibbonAdd, !hideLabels ? _("Ajouter une image") : "", wxBitmap("res/add24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(EditorImages::idRibbonDel, !hideLabels ? _("Supprimer") : "", wxBitmap("res/delete24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(EditorImages::idRibbonUp, !hideLabels ? _("Déplacer vers le haut") : "", wxBitmap("res/up24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(EditorImages::idRibbonDown, !hideLabels ? _("Déplacer vers le bas") : "", wxBitmap("res/down24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(EditorImages::idRibbonSearch, !hideLabels ? _("Rechercher") : "", wxBitmap("res/search24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(EditorImages::idRibbonRefresh, !hideLabels ? _("Rafraichir") : "", wxBitmap("res/refreshicon24.png", wxBITMAP_TYPE_ANY));
}
{
wxRibbonPanel *ribbonPanel = new wxRibbonPanel(ribbonEditorPage, wxID_ANY, _("Image sélectionnée"), wxBitmap("res/edit24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE);
wxRibbonButtonBar *ribbonBar = new wxRibbonButtonBar(ribbonPanel, wxID_ANY);
ribbonBar->AddButton(EditorImages::idRibbonMod, !hideLabels ? _("Nom") : "", wxBitmap("res/editname24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(EditorImages::idRibbonModFile, !hideLabels ? _("Modifier le fichier") : "", wxBitmap("res/openicon24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(EditorImages::idRibbonModProp, !hideLabels ? _("Propriétés") : "", wxBitmap("res/editprop24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(EditorImages::idRibbonPaintProgram, !hideLabels ? _("Editer") : "", wxBitmap("res/paint24.png", wxBITMAP_TYPE_ANY));
}
{
wxRibbonPanel *ribbonPanel = new wxRibbonPanel(ribbonEditorPage, wxID_ANY, _("Dossiers"), wxBitmap("res/dossier24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE);
wxRibbonButtonBar *ribbonBar = new wxRibbonButtonBar(ribbonPanel, wxID_ANY);
ribbonBar->AddButton(EditorImages::idRibbonAddDossier, !hideLabels ? _("Ajouter un dossier") : "", wxBitmap("res/add24.png", wxBITMAP_TYPE_ANY));
}
{
wxRibbonPanel *ribbonPanel = new wxRibbonPanel(ribbonEditorPage, wxID_ANY, _("Aide"), wxBitmap("res/helpicon24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE);
wxRibbonButtonBar *ribbonBar = new wxRibbonButtonBar(ribbonPanel, wxID_ANY);
ribbonBar->AddButton(EditorImages::idRibbonHelp, !hideLabels ? _("Aide") : "", wxBitmap("res/helpicon24.png", wxBITMAP_TYPE_ANY));
}
}
{
wxRibbonPage * ribbonEditorPage = new wxRibbonPage(m_ribbon, wxID_ANY, _("Scène"));
ribbonSceneEditorButtonBar = SceneCanvas::CreateRibbonPage(ribbonEditorPage);
}
{
wxRibbonPage * ribbonEditorPage = new wxRibbonPage(m_ribbon, wxID_ANY, _("Evènements"));
EventsEditor::CreateRibbonPage(ribbonEditorPage);
}
{
wxRibbonPage * ribbonEditorPage = new wxRibbonPage(m_ribbon, wxID_ANY, _("Objets"));
EditorObjectList::CreateRibbonPage(ribbonEditorPage);
}
{
wxRibbonPage * ribbonEditorPage = new wxRibbonPage(m_ribbon, wxID_ANY, _("Groupes"));
EditorObjetsGroups::CreateRibbonPage(ribbonEditorPage);
}
{
wxRibbonPage * ribbonEditorPage = new wxRibbonPage(m_ribbon, wxID_ANY, _("Code"));
CodeEditor::CreateRibbonPage(ribbonEditorPage);
}
ribbonSizer->Add(m_ribbon, 0, wxEXPAND);
//Load wxAUI
m_mgr.SetManagedWindow( this );
LoadSkin(&m_mgr);
LoadSkin(m_ribbon);
editorsNotebook->SetArtProvider(new GDAuiTabArt());
//Create start page
startPage = new StartHerePage(editorsNotebook, *this);
editorsNotebook->AddPage(startPage, _("Page de démarrage"));
//Create project manager
projectManager = new ProjectManager(this, *this);
projectManager->ConnectEvents();
buildToolsPnl = new BuildToolsPnl(this, projectManager);
m_mgr.AddPane( projectManager, wxAuiPaneInfo().Name( wxT( "PM" ) ).Caption( _( "Gestionnaire de projets" ) ).Left().MaximizeButton( true ).MinimizeButton( false ).MinSize(170,100) );
m_mgr.AddPane( Panel1, wxAuiPaneInfo().Name( wxT( "EP" ) ).Caption( _( "Editeur principal" ) ).Center().CaptionVisible(false).CloseButton( false ).MaximizeButton( true ).MinimizeButton( false ) );
m_mgr.AddPane( ribbonPanel, wxAuiPaneInfo().Name( wxT( "RP" ) ).Caption( _( "Ruban" ) ).Top().PaneBorder(false).CaptionVisible(false).Movable(false).Floatable(false).CloseButton( false ).MaximizeButton( false ).MinimizeButton( false ).Resizable(false) );
m_mgr.AddPane( buildToolsPnl, wxAuiPaneInfo().Name( wxT( "CT" ) ).Caption( _( "Outils de compilations" ) ).Bottom().MaximizeButton( true ).MinimizeButton( false ).Show(false).MinSize(120,130));
wxString result;
pConfig->Read( _T( "/Workspace/Actuel" ), &result );
if ( result != "" )
m_mgr.LoadPerspective( result , true );
if ( !hideLabels )
m_mgr.GetPane(ribbonPanel).MinSize(1, 109);
else
m_mgr.GetPane(ribbonPanel).MinSize(1, 108);
m_mgr.SetFlags( wxAUI_MGR_ALLOW_FLOATING | wxAUI_MGR_ALLOW_ACTIVE_PANE | wxAUI_MGR_TRANSPARENT_HINT
| wxAUI_MGR_TRANSPARENT_DRAG | wxAUI_MGR_HINT_FADE | wxAUI_MGR_NO_VENETIAN_BLINDS_FADE );
m_mgr.Update();
UpdateNotebook();
m_ribbon->Realize();
SetSize(900,740);
Center();
Maximize(true);
if ( createEmptyProject )
{
games.push_back(boost::shared_ptr<RuntimeGame>(new RuntimeGame));
projectManager->Refresh();
}
}
/**
* Destructor : Uninit
*/
Game_Develop_EditorFrame::~Game_Develop_EditorFrame()
{
//(*Destroy(Game_Develop_EditorFrame)
//*)
//Deinitialize the frame manager
m_mgr.UnInit();
}
/** Change current game
*/
void Game_Develop_EditorFrame::SetCurrentGame(unsigned int i)
{
gameCurrentlyEdited = i;
if ( i >= games.size())
{
wxString GD = "Game Develop";
SetTitle( GD );
}
else
{
wxString GD = "Game Develop";
SetTitle( GD + " - [" + games[i]->name + "] "+games[i]->gameFile );
}
return;
}
void Game_Develop_EditorFrame::UpdateNotebook()
{
editorsNotebook->SetWindowStyleFlag(wxAUI_NB_TOP | wxAUI_NB_TAB_SPLIT | wxAUI_NB_TAB_MOVE | wxAUI_NB_SCROLL_BUTTONS | wxNO_BORDER );
}
/**
* Show project manager
*/
void Game_Develop_EditorFrame::OnProjectsManagerClicked(wxRibbonButtonBarEvent& evt)
{
m_mgr.GetPane(projectManager).Show(true);
m_mgr.Update();
}
/**
* Show project manager
*/
void Game_Develop_EditorFrame::OnRibbonCppToolsClicked(wxRibbonButtonBarEvent& evt)
{
m_mgr.GetPane(buildToolsPnl).Show(true);
m_mgr.Update();
}
/**
* Show the start page
*/
void Game_Develop_EditorFrame::OnRibbonStartPageClicked(wxRibbonButtonBarEvent& evt)
{
for (unsigned int i = 0;i<editorsNotebook->GetPageCount();++i)
{
if ( dynamic_cast<StartHerePage*>(editorsNotebook->GetPage(i)) != NULL )
{
editorsNotebook->SetSelection(i);
return;
}
}
startPage = new StartHerePage(this, *this);
editorsNotebook->AddPage(startPage, _("Page de démarrage"), true);
}
/**
* Want to close Game Develop
*/
void Game_Develop_EditorFrame::OnClose( wxCloseEvent& event )
{
if (wxMessageBox(_("Etes-vous sûr de vouloir quitter Game Develop ?"), _("Quitter Game Develop"), wxYES_NO ) == wxNO)
return;
wxConfigBase::Get()->Write( _T( "/Workspace/Actuel" ), m_mgr.SavePerspective() );
//Close the editor close the program.
//We have to destroy the other frames.
ConsoleManager * consoleManager = ConsoleManager::GetInstance();
consoleManager->DestroySingleton();
Destroy();
}
/**
* Add or remove the close button on tab
*/
void Game_Develop_EditorFrame::OnNotebook1PageChanged(wxAuiNotebookEvent& event)
{
if ( false ) //All editors are closable currently
{
long style = editorsNotebook->GetWindowStyleFlag();
style &= ~wxAUI_NB_CLOSE_ON_ACTIVE_TAB;
editorsNotebook->SetWindowStyleFlag(style);
}
else
{
long style = editorsNotebook->GetWindowStyleFlag();
style |= wxAUI_NB_CLOSE_ON_ACTIVE_TAB;
editorsNotebook->SetWindowStyleFlag(style);
}
//Update ribbon for new selected editor
EditorScene * sceneEditorPtr = dynamic_cast<EditorScene*>(editorsNotebook->GetPage(event.GetSelection()));
EditorImages * imagesEditorPtr = dynamic_cast<EditorImages*>(editorsNotebook->GetPage(event.GetSelection()));
CodeEditor * codeEditorPtr = dynamic_cast<CodeEditor*>(editorsNotebook->GetPage(event.GetSelection()));
if ( sceneEditorPtr != NULL ) sceneEditorPtr->ForceRefreshRibbonAndConnect();
if ( imagesEditorPtr != NULL ) imagesEditorPtr->ForceRefreshRibbonAndConnect();
if ( codeEditorPtr != NULL ) codeEditorPtr->ForceRefreshRibbonAndConnect();
}
void Game_Develop_EditorFrame::LoadSkin(wxRibbonBar * bar)
{
wxConfigBase *pConfig = wxConfigBase::Get();
wxString result;
pConfig->Read( _T( "/Skin/RDefined" ), &result );
//Ribbon skin
if ( result == "true" )
{
int r = 120, v = 120, b = 120;
int r2 = 120, v2 = 120, b2 = 120;
wxRibbonArtProvider * ribbonArtProvider = NULL;
pConfig->Read( _T( "/Skin/RibbonStyle" ), &result );
//Style
if ( result == "Office" )
ribbonArtProvider = new wxRibbonMSWArtProvider();
else if ( result == "AUI" )
ribbonArtProvider = new wxRibbonAUIArtProvider();
else
ribbonArtProvider = new wxRibbonMSWArtProvider();
bar->SetArtProvider(ribbonArtProvider);
//Colors
pConfig->Read( _T( "/Skin/Ribbon1R" ), &r );
pConfig->Read( _T( "/Skin/Ribbon1G" ), &v );
pConfig->Read( _T( "/Skin/Ribbon1B" ), &b );
pConfig->Read( _T( "/Skin/Ribbon2R" ), &r2 );
pConfig->Read( _T( "/Skin/Ribbon2G" ), &v2 );
pConfig->Read( _T( "/Skin/Ribbon2B" ), &b2 );
wxColour colour, secondary, tertiary;
bar->GetArtProvider()->GetColourScheme(&colour, &secondary, &tertiary);
bar->GetArtProvider()->SetColourScheme(wxColour(r, v, b), wxColour(r2, v2, b2), wxColour(0, 0, 0));
}
else
{
bar->SetArtProvider(new wxRibbonMSWArtProvider());
bar->GetArtProvider()->SetColourScheme(wxColour(244, 245, 247), wxColour(231, 241, 254), wxColour(0, 0, 0));
}
}
void Game_Develop_EditorFrame::LoadSkin(wxAuiManager * auiManager)
{
wxConfigBase *pConfig = wxConfigBase::Get();
wxString result;
//DockArt skin
wxAuiDefaultDockArt *dockArt = new wxAuiDefaultDockArt();
pConfig->Read( _T( "/Skin/Defined" ), &result );
if ( result == "true" )
{
int r = 120, v = 120, b = 120;
pConfig->Read( _T( "/Skin/PaneA1R" ), &r );
pConfig->Read( _T( "/Skin/PaneA1G" ), &v );
pConfig->Read( _T( "/Skin/PaneA1B" ), &b );
dockArt->SetColour( 7, wxColour( r, v, b ) );
pConfig->Read( _T( "/Skin/PaneA2R" ), &r );
pConfig->Read( _T( "/Skin/PaneA2G" ), &v );
pConfig->Read( _T( "/Skin/PaneA2B" ), &b );
dockArt->SetColour( 8, wxColour( r, v, b ) );
pConfig->Read( _T( "/Skin/PaneI1R" ), &r );
pConfig->Read( _T( "/Skin/PaneI1G" ), &v );
pConfig->Read( _T( "/Skin/PaneI1B" ), &b );
dockArt->SetColour( 9, wxColour( r, v, b ) );
pConfig->Read( _T( "/Skin/PaneI2R" ), &r );
pConfig->Read( _T( "/Skin/PaneI2G" ), &v );
pConfig->Read( _T( "/Skin/PaneI2B" ), &b );
dockArt->SetColour( 10, wxColour( r, v, b ) );
pConfig->Read( _T( "/Skin/BorderR" ), &r );
pConfig->Read( _T( "/Skin/BorderG" ), &v );
pConfig->Read( _T( "/Skin/BorderB" ), &b );
dockArt->SetColour( 13, wxColour( r, v, b ) );
pConfig->Read( _T( "/Skin/BackR" ), &r );
pConfig->Read( _T( "/Skin/BackG" ), &v );
pConfig->Read( _T( "/Skin/BackB" ), &b );
dockArt->SetColour( 6, wxColour( r, v, b ) );
pConfig->Read( _T( "/Skin/ATextR" ), &r );
pConfig->Read( _T( "/Skin/ATextG" ), &v );
pConfig->Read( _T( "/Skin/ATextB" ), &b );
dockArt->SetColour( 11, wxColour( r, v, b ) );
pConfig->Read( _T( "/Skin/ITextR" ), &r );
pConfig->Read( _T( "/Skin/ITextG" ), &v );
pConfig->Read( _T( "/Skin/ITextB" ), &b );
dockArt->SetColour( 12, wxColour( r, v, b ) );
}
else
{
dockArt->SetColour(6, wxColour(211,222,246));
dockArt->SetColour(13, wxColour(172,183,208));
dockArt->SetColour(9, wxColour(214,221,233));
dockArt->SetColour(10, wxColour(214,221,233));
dockArt->SetColour(7, wxColour(221,229,246));
dockArt->SetColour(8, wxColour(221,229,246));
dockArt->SetColour(11, wxColour(104,114,138));
dockArt->SetColour(12, wxColour(104,114,138));
}
auiManager->SetArtProvider(dockArt);
}
void Game_Develop_EditorFrame::OneditorsNotebookPageClose(wxAuiNotebookEvent& event)
{
if ( dynamic_cast<StartHerePage*>(editorsNotebook->GetPage(event.GetSelection())) != NULL )
startPage = NULL;
else if ( CodeEditor * editor = dynamic_cast<CodeEditor*>(editorsNotebook->GetPage(event.GetSelection())) )
{
if ( !editor->QueryClose() )
event.Veto();
}
}
/**
* Configure autosaving according to preferences
*/
void Game_Develop_EditorFrame::PrepareAutosave()
{
bool activated = true;
wxConfigBase::Get()->Read( "/Autosave/Activated", &activated );
if ( activated )
{
int time = 180000;
wxConfigBase::Get()->Read( "/Autosave/Time", &time );
autoSaveTimer.Start(time, false);
}
else autoSaveTimer.Stop();
}
/**
* Autosave projects
*/
void Game_Develop_EditorFrame::OnautoSaveTimerTrigger(wxTimerEvent& event)
{
for (unsigned int i = 0;i<games.size();++i)
{
if ( !games[i]->gameFile.empty() )
{
wxString filename = wxFileName(games[i]->gameFile).GetPath()+"/"+wxFileName(games[i]->gameFile).GetName()+".autosave.gdg";
OpenSaveGame saveGame( *games[i] );
if ( !saveGame.SaveToFile(string(filename.mb_str())) ) {wxLogStatus( "L'enregistrement automatique a échoué." );}
}
}
}
void Game_Develop_EditorFrame::OnKeyDown(wxKeyEvent& event)
{
if ( !scenesLockingShortcuts.empty() )
{
event.Skip();
return;
}
if(event.GetModifiers() == wxMOD_CMD)
{
switch(event.GetKeyCode()) {
case 'S':
{
wxCommandEvent uselessEvent;
OnMenuSaveSelected(uselessEvent);
break;
}
case 'O':
{
wxCommandEvent uselessEvent;
OnMenuOpenSelected(uselessEvent);
break;
}
case 'N':
{
wxCommandEvent uselessEvent;
OnMenuNewSelected(uselessEvent);
break;
}
case 'W':
{
wxRibbonButtonBarEvent uselessEvent;
if ( projectManager ) projectManager->OnRibbonCloseSelected(uselessEvent);
break;
}
/*case 'G':
{
if ( editorsNotebook->GetSelection() == editorsNotebook->GetPageCount()-1 )
editorsNotebook->SetSelection(0);
else
editorsNotebook->SetSelection(editorsNotebook->GetSelection()+1);
break;
}*/
default:
break;
}
}
if(event.GetModifiers() == (wxMOD_CMD|wxMOD_SHIFT) )
{
switch(event.GetKeyCode()) {
case 'S':
{
wxRibbonButtonBarEvent uselessEvent;
OnRibbonSaveAllClicked(uselessEvent);
break;
}
default:
break;
}
}
else
{
switch(event.GetKeyCode())
{
case WXK_F1:
{
wxCommandEvent uselessEvent;
OnMenuAideSelected(uselessEvent);
break;
}
default:
break;
}
}
//Not a shortcut, let the event propagates.
event.Skip();
}