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07df65f8c2
- Also keep the selection of objects/folders when changing between scene tabs (unless they have been deleted)
210 lines
7.6 KiB
C++
210 lines
7.6 KiB
C++
/*
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* GDevelop Core
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* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
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* reserved. This project is released under the MIT License.
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*/
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#include "GDCore/Project/ObjectsContainer.h"
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#include <algorithm>
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#include "GDCore/Extensions/Platform.h"
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#include "GDCore/Project/Object.h"
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#include "GDCore/Project/ObjectFolderOrObject.h"
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#include "GDCore/Project/Project.h"
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#include "GDCore/Serialization/SerializerElement.h"
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namespace gd {
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ObjectsContainer::ObjectsContainer() {
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rootFolder = gd::make_unique<gd::ObjectFolderOrObject>("__ROOT");
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}
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ObjectsContainer::~ObjectsContainer() {}
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void ObjectsContainer::SerializeObjectsTo(SerializerElement& element) const {
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element.ConsiderAsArrayOf("object");
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for (std::size_t j = 0; j < initialObjects.size(); j++) {
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initialObjects[j]->SerializeTo(element.AddChild("object"));
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}
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}
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void ObjectsContainer::SerializeFoldersTo(SerializerElement& element) const {
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rootFolder->SerializeTo(element);
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}
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void ObjectsContainer::UnserializeFoldersFrom(
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gd::Project& project, const SerializerElement& element) {
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rootFolder->UnserializeFrom(project, element, *this);
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}
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void ObjectsContainer::AddMissingObjectsInRootFolder() {
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for (std::size_t i = 0; i < initialObjects.size(); ++i) {
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if (!rootFolder->HasObjectNamed(initialObjects[i]->GetName())) {
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rootFolder->InsertObject(&(*initialObjects[i]));
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}
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}
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}
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void ObjectsContainer::UnserializeObjectsFrom(
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gd::Project& project, const SerializerElement& element) {
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initialObjects.clear();
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element.ConsiderAsArrayOf("object", "Objet");
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for (std::size_t i = 0; i < element.GetChildrenCount(); ++i) {
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const SerializerElement& objectElement = element.GetChild(i);
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gd::String type = objectElement.GetStringAttribute("type");
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std::unique_ptr<gd::Object> newObject = project.CreateObject(
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type, objectElement.GetStringAttribute("name", "", "nom"));
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if (newObject) {
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newObject->UnserializeFrom(project, objectElement);
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initialObjects.push_back(std::move(newObject));
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} else
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std::cout << "WARNING: Unknown object type \"" << type << "\""
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<< std::endl;
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}
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}
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bool ObjectsContainer::HasObjectNamed(const gd::String& name) const {
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return (find_if(initialObjects.begin(),
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initialObjects.end(),
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[&](const std::unique_ptr<gd::Object>& object) {
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return object->GetName() == name;
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}) != initialObjects.end());
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}
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gd::Object& ObjectsContainer::GetObject(const gd::String& name) {
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return *(*find_if(initialObjects.begin(),
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initialObjects.end(),
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[&](const std::unique_ptr<gd::Object>& object) {
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return object->GetName() == name;
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}));
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}
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const gd::Object& ObjectsContainer::GetObject(const gd::String& name) const {
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return *(*find_if(initialObjects.begin(),
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initialObjects.end(),
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[&](const std::unique_ptr<gd::Object>& object) {
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return object->GetName() == name;
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}));
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}
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gd::Object& ObjectsContainer::GetObject(std::size_t index) {
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return *initialObjects[index];
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}
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const gd::Object& ObjectsContainer::GetObject(std::size_t index) const {
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return *initialObjects[index];
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}
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std::size_t ObjectsContainer::GetObjectPosition(const gd::String& name) const {
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for (std::size_t i = 0; i < initialObjects.size(); ++i) {
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if (initialObjects[i]->GetName() == name) return i;
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}
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return gd::String::npos;
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}
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std::size_t ObjectsContainer::GetObjectsCount() const {
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return initialObjects.size();
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}
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gd::Object& ObjectsContainer::InsertNewObject(const gd::Project& project,
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const gd::String& objectType,
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const gd::String& name,
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std::size_t position) {
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gd::Object& newlyCreatedObject = *(*(initialObjects.insert(
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position < initialObjects.size() ? initialObjects.begin() + position
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: initialObjects.end(),
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project.CreateObject(objectType, name))));
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rootFolder->InsertObject(&newlyCreatedObject);
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return newlyCreatedObject;
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}
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gd::Object& ObjectsContainer::InsertNewObjectInFolder(
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const gd::Project& project,
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const gd::String& objectType,
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const gd::String& name,
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gd::ObjectFolderOrObject& objectFolderOrObject,
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std::size_t position) {
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gd::Object& newlyCreatedObject = *(*(initialObjects.insert(
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initialObjects.end(), project.CreateObject(objectType, name))));
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objectFolderOrObject.InsertObject(&newlyCreatedObject, position);
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return newlyCreatedObject;
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}
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gd::Object& ObjectsContainer::InsertObject(const gd::Object& object,
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std::size_t position) {
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gd::Object& newlyCreatedObject = *(*(initialObjects.insert(
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position < initialObjects.size() ? initialObjects.begin() + position
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: initialObjects.end(),
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std::unique_ptr<gd::Object>(object.Clone()))));
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return newlyCreatedObject;
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}
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void ObjectsContainer::MoveObject(std::size_t oldIndex, std::size_t newIndex) {
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if (oldIndex >= initialObjects.size() || newIndex >= initialObjects.size())
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return;
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std::unique_ptr<gd::Object> object = std::move(initialObjects[oldIndex]);
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initialObjects.erase(initialObjects.begin() + oldIndex);
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initialObjects.insert(initialObjects.begin() + newIndex, std::move(object));
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}
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void ObjectsContainer::RemoveObject(const gd::String& name) {
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std::vector<std::unique_ptr<gd::Object>>::iterator objectIt =
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find_if(initialObjects.begin(),
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initialObjects.end(),
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[&](const std::unique_ptr<gd::Object>& object) {
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return object->GetName() == name;
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});
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if (objectIt == initialObjects.end()) return;
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rootFolder->RemoveRecursivelyObjectNamed(name);
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initialObjects.erase(objectIt);
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}
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void ObjectsContainer::MoveObjectFolderOrObjectToAnotherContainerInFolder(
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gd::ObjectFolderOrObject& objectFolderOrObject,
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gd::ObjectsContainer& newContainer,
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gd::ObjectFolderOrObject& newParentFolder,
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std::size_t newPosition) {
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if (objectFolderOrObject.IsFolder() || !newParentFolder.IsFolder()) return;
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std::vector<std::unique_ptr<gd::Object>>::iterator objectIt = find_if(
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initialObjects.begin(),
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initialObjects.end(),
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[&objectFolderOrObject](std::unique_ptr<gd::Object>& object) {
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return object->GetName() == objectFolderOrObject.GetObject().GetName();
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});
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if (objectIt == initialObjects.end()) return;
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std::unique_ptr<gd::Object> object = std::move(*objectIt);
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initialObjects.erase(objectIt);
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newContainer.initialObjects.push_back(std::move(object));
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objectFolderOrObject.GetParent().MoveObjectFolderOrObjectToAnotherFolder(
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objectFolderOrObject, newParentFolder, newPosition);
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}
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std::vector<const ObjectFolderOrObject*>
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ObjectsContainer::GetAllObjectFolderOrObjects() const {
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std::vector<const ObjectFolderOrObject*> results;
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std::function<void(const ObjectFolderOrObject& folder)> addChildrenOfFolder =
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[&](const ObjectFolderOrObject& folder) {
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for (size_t i = 0; i < folder.GetChildrenCount(); ++i) {
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const auto& child = folder.GetChildAt(i);
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results.push_back(&child);
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if (child.IsFolder()) {
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addChildrenOfFolder(child);
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}
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}
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};
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addChildrenOfFolder(*rootFolder);
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return results;
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}
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} // namespace gd
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