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e3767ef4de
git-svn-id: svn://localhost@753 8062f311-0dae-4547-b526-b8ab9ac864a5
157 lines
6.0 KiB
C++
157 lines
6.0 KiB
C++
/**
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Game Develop - AES Extension
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Copyright (c) 2008-2012 Florian Rival (Florian.Rival@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include "GDL/ExtensionBase.h"
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#include "GDL/Version.h"
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#include <boost/version.hpp>
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/**
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* \brief This class declares information about the extension.
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*/
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class Extension : public ExtensionBase
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{
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public:
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/**
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* Constructor of an extension declares everything the extension contains : Objects, actions, conditions and expressions.
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*/
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Extension()
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{
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DECLARE_THE_EXTENSION("AES",
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_("Algorithme de chiffrement AES"),
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_("Extension permettant de chiffrer des fichiers avec l'algorithme AES."),
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"Compil Games",
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"zlib/libpng License ( Open Source )")
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#if defined(GD_IDE_ONLY)
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DECLARE_ACTION("EncryptFile",
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_("Crypter un fichier"),
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_("Crypte un fichier avec AES."),
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_("Crypter le fichier _PARAM0_ en _PARAM1_ avec AES"),
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_("Cryptage"),
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"Extensions/AESicon24.png",
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"Extensions/AESicon16.png");
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instrInfo.AddParameter("file", _("Fichier source"), "", false);
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instrInfo.AddParameter("file", _("Fichier de destination"), "", false);
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instrInfo.AddParameter("string", _("Mot de passe ( 24 caractères )"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("GDpriv::AES::EncryptFile").SetIncludeFile("AES/AESTools.h");
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DECLARE_END_ACTION()
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DECLARE_ACTION("DecryptFile",
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_("Décrypter un fichier"),
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_("Décrypter un fichier avec AES."),
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_("Décrypter le fichier _PARAM0_ en _PARAM1_ avec AES"),
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_("Cryptage"),
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"Extensions/AESicon24.png",
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"Extensions/AESicon16.png");
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instrInfo.AddParameter("file", _("Fichier source"), "", false);
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instrInfo.AddParameter("file", _("Fichier de destination"), "", false);
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instrInfo.AddParameter("string", _("Mot de passe ( 24 caractères )"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("GDpriv::AES::DecryptFile").SetIncludeFile("AES/AESTools.h");
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DECLARE_END_ACTION()
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/*
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DECLARE_STR_EXPRESSION("Encrypt", _("Crypter"), _("Crypter"), _("Cryptage"), "res/actions/scaleHeight.png", &ExpEncrypt)
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instrInfo.AddParameter("string", _("Texte à crypter"), "", false);
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instrInfo.AddParameter("string", _("Mot de passe ( 24 caractères )"), "", false);
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DECLARE_END_STR_EXPRESSION()
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DECLARE_STR_EXPRESSION("Decrypt", _("Decrypter"), _("Decrypter"), _("Cryptage"), "res/actions/scaleHeight.png", &ExpDecrypt)
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instrInfo.AddParameter("string", _("Texte à décrypter"), "", false);
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instrInfo.AddParameter("string", _("Mot de passe ( 24 caractères )"), "", false);
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DECLARE_END_STR_EXPRESSION()
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*/
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#endif
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CompleteCompilationInformation();
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};
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virtual ~Extension() {};
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protected:
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private:
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/**
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* This function is called by Game Develop so
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* as to complete information about how the extension was compiled ( which libs... )
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* -- Do not need to be modified. --
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*/
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void CompleteCompilationInformation()
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{
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#if defined(GD_IDE_ONLY)
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compilationInfo.runtimeOnly = false;
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#else
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compilationInfo.runtimeOnly = true;
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#endif
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#if defined(__GNUC__)
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compilationInfo.gccMajorVersion = __GNUC__;
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compilationInfo.gccMinorVersion = __GNUC_MINOR__;
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compilationInfo.gccPatchLevel = __GNUC_PATCHLEVEL__;
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#endif
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compilationInfo.boostVersion = BOOST_VERSION;
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compilationInfo.sfmlMajorVersion = 2;
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compilationInfo.sfmlMinorVersion = 0;
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#if defined(GD_IDE_ONLY)
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compilationInfo.wxWidgetsMajorVersion = wxMAJOR_VERSION;
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compilationInfo.wxWidgetsMinorVersion = wxMINOR_VERSION;
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compilationInfo.wxWidgetsReleaseNumber = wxRELEASE_NUMBER;
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compilationInfo.wxWidgetsSubReleaseNumber = wxSUBRELEASE_NUMBER;
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#endif
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compilationInfo.gdlVersion = RC_FILEVERSION_STRING;
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compilationInfo.sizeOfpInt = sizeof(int*);
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compilationInfo.informationCompleted = true;
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}
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};
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/**
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* Used by Game Develop to create the extension class
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* -- Do not need to be modified. --
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*/
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extern "C" ExtensionBase * GD_EXTENSION_API CreateGDExtension() {
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return new Extension;
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}
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/**
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* Used by Game Develop to destroy the extension class
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* -- Do not need to be modified. --
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*/
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extern "C" void GD_EXTENSION_API DestroyGDExtension(ExtensionBase * p) {
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delete p;
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}
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