Files
GDevelop/Runtime/Runtime.layout
T
Florian 588961da2e Added support for scenes relying on others bitcode files than their own.
Adapted to changes in GDL.

git-svn-id: svn://localhost@711 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-05-14 11:37:34 +00:00

14 lines
643 B
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<ActiveTarget name="Release" />
<File name="main.cpp" open="0" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor1 position="1734" topLine="40" />
</File>
<File name="CompilationChecker.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor1 position="258" topLine="0" />
</File>
<File name="CompilationChecker.cpp" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor1 position="973" topLine="0" />
</File>
</CodeBlocks_layout_file>