Files
GDevelop/Extensions/TileMapObject
Florian Rival 0f24410a2e Fix platform engine 1-pixel offset bug
* "Bug" is fixed by ignoring edges when doing collision tests for
the platform engine.
* Also add an option to round coordinates and ensure pixel-perfect
alignement of characters on platforms (on by default)
* Also add an optional parameter to ignore edges when
doing a collision test (or when separating objects)
2018-12-26 23:22:10 +01:00
..
2015-11-15 11:05:18 +01:00
2016-01-14 19:46:56 +01:00
2016-01-14 19:46:56 +01:00
2016-01-14 19:46:56 +01:00
2016-01-14 19:46:56 +01:00
2016-01-14 19:46:56 +01:00