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0f30c2d614
* Also fix similar smaller memory leak when using other features. Don't show the rest in changelog: This avoids calling new gd.PropertyDescriptor every time properties of an object/behavior are accessed, which would result in these gd.PropertyDescriptor to be never destroyed. This would fill up the memory, especially quickly with the BB Text object as properties are queried to render the instances on screen. "getOrCreate" is now exposed for the map of properties, which is cleaner and memory leak free.
559 lines
18 KiB
JavaScript
559 lines
18 KiB
JavaScript
// @flow
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/**
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* This is a declaration of an extension for GDevelop 5.
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*
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* ℹ️ Changes in this file are watched and automatically imported if the editor
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* is running. You can also manually run `node import-GDJS-Runtime.js` (in newIDE/app/scripts).
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*
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* The file must be named "JsExtension.js", otherwise GDevelop won't load it.
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* ⚠️ If you make a change and the extension is not loaded, open the developer console
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* and search for any errors.
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*
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* More information on https://github.com/4ian/GDevelop/blob/master/newIDE/README-extensions.md
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*/
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/*::
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// Import types to allow Flow to do static type checking on this file.
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// Extensions declaration are typed using Flow (like the editor), but the files
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// for the game engine are checked with TypeScript annotations.
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import { type ObjectsRenderingService, type ObjectsEditorService } from '../JsExtensionTypes.flow.js'
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*/
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module.exports = {
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createExtension: function (
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_ /*: (string) => string */,
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gd /*: libGDevelop */
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) {
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const extension = new gd.PlatformExtension();
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extension.setExtensionInformation(
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'MyDummyExtension',
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_('My Dummy Extension'),
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_('An example of a declaration of an extension'),
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'Florian Rival',
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'MIT'
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);
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// Declare effects:
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const dummyEffect = extension
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.addEffect('DummyEffect')
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.setFullName(_('Dummy effect example'))
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.setDescription(
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_(
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'This is an example of an effect ("shader") with an [external link to the wiki](http://wiki.compilgames.net/doku.php/gdevelop5/) and **bold letters**.'
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)
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)
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.addIncludeFile('Extensions/ExampleJsExtension/dummyeffect.js');
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const dummyEffectProperties = dummyEffect.getProperties();
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dummyEffectProperties
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.getOrCreate('opacity')
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.setValue('1')
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.setLabel(_('Opacity of the effect (between 0 and 1)'))
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.setType('number')
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.setDescription(_('This is an optional description.'));
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dummyEffectProperties
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.getOrCreate('someImage')
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.setValue('')
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.setLabel(
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_("Image resource (won't be used, just for demonstration purpose)")
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)
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.setType('resource')
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.addExtraInfo('image');
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dummyEffectProperties
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.getOrCreate('someColor')
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.setValue('#0022FF')
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.setLabel(_("Color (won't be used, just for demonstration purpose)"))
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.setType('color')
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.setDescription(_('Another optional description.'));
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dummyEffectProperties
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.getOrCreate('someBoolean')
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.setValue('true')
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.setLabel(_('Some setting to enable or not for the effect'))
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.setType('boolean')
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.setDescription(_('And some *optional* description.'));
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// Declare conditions, actions or expressions:
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extension
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.addCondition(
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'MyNewCondition',
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_('Dummy condition example'),
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_(
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'This is an example of a condition displayed in the events sheet. Will return true if the number is less than 10 and the length of the text is less than 5.'
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),
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_('Call the example condition with _PARAM0_ and _PARAM1_'),
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_('Dummy Extension'),
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'res/conditions/camera24.png',
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'res/conditions/camera.png'
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)
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.addParameter('expression', _('Number 1'), '', false)
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.addParameter('string', _('Text 1'), '', false)
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.getCodeExtraInformation()
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.setIncludeFile(
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'Extensions/ExampleJsExtension/examplejsextensiontools.js'
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)
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.setFunctionName('gdjs.evtTools.exampleJsExtension.myConditionFunction');
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extension
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.addExpression(
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'DummyExpression',
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_('Dummy expression example'),
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_('This is an example of an expression'),
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_('Dummy Extension'),
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'res/actions/camera.png'
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)
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.addParameter('expression', _('Maximum'), '', false)
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.getCodeExtraInformation()
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.setFunctionName('gdjs.random');
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extension
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.addStrExpression(
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'DummyStrExpression',
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_('Dummy string expression example'),
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_('This is an example of an expression returning a string'),
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_('Dummy Extension'),
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'res/actions/camera.png'
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)
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.getCodeExtraInformation()
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.setIncludeFile(
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'Extensions/ExampleJsExtension/examplejsextensiontools.js'
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)
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.setFunctionName('gdjs.evtTools.exampleJsExtension.getString');
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// Declare a behavior.
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// Create a new gd.BehaviorJsImplementation object and implement the methods
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// that are called to get and set the properties of the behavior.
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// Everything that is stored inside the behavior is in "behaviorContent" and is automatically
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// saved/loaded to JSON.
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var dummyBehavior = new gd.BehaviorJsImplementation();
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// $FlowExpectedError - ignore Flow warning as we're creating a behavior
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dummyBehavior.updateProperty = function (
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behaviorContent,
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propertyName,
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newValue
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) {
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if (propertyName === 'My first property') {
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behaviorContent.setStringAttribute('property1', newValue);
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return true;
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}
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if (propertyName === 'My other property') {
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behaviorContent.setBoolAttribute('property2', newValue === '1');
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return true;
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}
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return false;
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};
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// $FlowExpectedError - ignore Flow warning as we're creating a behavior
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dummyBehavior.getProperties = function (behaviorContent) {
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var behaviorProperties = new gd.MapStringPropertyDescriptor();
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behaviorProperties
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.getOrCreate('My first property')
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.setValue(behaviorContent.getStringAttribute('property1'));
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behaviorProperties
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.getOrCreate('My other property')
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.setValue(
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behaviorContent.getBoolAttribute('property2') ? 'true' : 'false'
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)
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.setType('Boolean');
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return behaviorProperties;
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};
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// $FlowExpectedError - ignore Flow warning as we're creating a behavior
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dummyBehavior.initializeContent = function (behaviorContent) {
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behaviorContent.setStringAttribute('property1', 'Initial value 1');
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behaviorContent.setBoolAttribute('property2', true);
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};
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extension
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.addBehavior(
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'DummyBehavior',
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_('Dummy behavior for testing'),
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'DummyBehavior',
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_('This dummy behavior does nothing'),
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'',
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'CppPlatform/Extensions/topdownmovementicon.png',
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'DummyBehavior',
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dummyBehavior,
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new gd.BehaviorsSharedData()
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)
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.setIncludeFile('Extensions/ExampleJsExtension/dummyruntimebehavior.js')
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// You can optionally include more than one file when the behavior is used:
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.addIncludeFile(
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'Extensions/ExampleJsExtension/examplejsextensiontools.js'
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);
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// Declare another behavior, with shared data between the behaviors
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// In addition to the usual behavior:
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// Create a new gd.BehaviorSharedDataJsImplementation object and implement the methods
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// that are called to get and set the properties of the shared data.
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var dummyBehaviorWithSharedData = new gd.BehaviorJsImplementation();
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// $FlowExpectedError - ignore Flow warning as we're creating a behavior
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dummyBehaviorWithSharedData.updateProperty = function (
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behaviorContent,
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propertyName,
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newValue
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) {
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if (propertyName === 'My behavior property') {
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behaviorContent.setStringAttribute('property1', newValue);
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return true;
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}
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return false;
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};
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// $FlowExpectedError - ignore Flow warning as we're creating a behavior
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dummyBehaviorWithSharedData.getProperties = function (behaviorContent) {
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var behaviorProperties = new gd.MapStringPropertyDescriptor();
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behaviorProperties
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.getOrCreate('My behavior property')
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.setValue(behaviorContent.getStringAttribute('property1'));
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return behaviorProperties;
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};
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// $FlowExpectedError - ignore Flow warning as we're creating a behavior
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dummyBehaviorWithSharedData.initializeContent = function (behaviorContent) {
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behaviorContent.setStringAttribute('property1', 'Initial value 1');
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};
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var sharedData = new gd.BehaviorSharedDataJsImplementation();
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// $FlowExpectedError - ignore Flow warning as we're creating a behavior
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sharedData.updateProperty = function (
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sharedContent,
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propertyName,
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newValue
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) {
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if (propertyName === 'My shared property') {
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sharedContent.setStringAttribute('sharedProperty1', newValue);
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return true;
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}
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return false;
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};
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// $FlowExpectedError - ignore Flow warning as we're creating a behavior
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sharedData.getProperties = function (sharedContent) {
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var sharedProperties = new gd.MapStringPropertyDescriptor();
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sharedProperties
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.getOrCreate('My shared property')
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.setValue(sharedContent.getStringAttribute('sharedProperty1'));
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return sharedProperties;
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};
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// $FlowExpectedError - ignore Flow warning as we're creating a behavior
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sharedData.initializeContent = function (behaviorContent) {
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behaviorContent.setStringAttribute(
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'sharedProperty1',
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'Initial shared value 1'
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);
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};
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extension
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.addBehavior(
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'DummyBehaviorWithSharedData',
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_('Dummy behavior with shared data for testing'),
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'DummyBehaviorWithSharedData',
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_('This dummy behavior uses shared data and does nothing'),
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'',
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'CppPlatform/Extensions/topdownmovementicon.png',
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'DummyBehaviorWithSharedData',
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dummyBehaviorWithSharedData,
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sharedData
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)
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.setIncludeFile(
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'Extensions/ExampleJsExtension/dummywithshareddataruntimebehavior.js'
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)
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// You can optionally include more than one file when the behavior is used:
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.addIncludeFile(
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'Extensions/ExampleJsExtension/examplejsextensiontools.js'
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);
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// Declare an object.
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// Create a new gd.ObjectJsImplementation object and implement the methods
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// that are called to get and set the properties of the object, as well
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// as the properties of the initial instances of this object
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// Everything that is stored inside the object is in "content" and is automatically
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// saved/loaded to JSON.
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var dummyObject = new gd.ObjectJsImplementation();
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// $FlowExpectedError - ignore Flow warning as we're creating an object
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dummyObject.updateProperty = function (
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objectContent,
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propertyName,
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newValue
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) {
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if (propertyName === 'My first property') {
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objectContent.property1 = newValue;
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return true;
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}
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if (propertyName === 'My other property') {
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objectContent.property2 = newValue === '1';
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return true;
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}
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if (propertyName === 'My third property') {
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objectContent.property3 = newValue;
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return true;
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}
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if (propertyName === 'myImage') {
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objectContent.myImage = newValue;
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return true;
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}
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return false;
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};
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// $FlowExpectedError - ignore Flow warning as we're creating an object
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dummyObject.getProperties = function (objectContent) {
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var objectProperties = new gd.MapStringPropertyDescriptor();
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objectProperties
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.getOrCreate('My first property')
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.setValue(objectContent.property1);
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objectProperties
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.getOrCreate('My other property')
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.setValue(objectContent.property2 ? 'true' : 'false')
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.setType('boolean');
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objectProperties
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.getOrCreate('My third property')
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.setValue(objectContent.property3.toString())
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.setType('number');
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objectProperties
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.getOrCreate('myImage')
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.setValue(objectContent.myImage)
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.setType('resource')
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.addExtraInfo('image')
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.setLabel(
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_("Image resource (won't be shown, just for demonstration purpose)")
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);
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return objectProperties;
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};
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dummyObject.setRawJSONContent(
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JSON.stringify({
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property1: 'Hello world',
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property2: true,
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property3: 123,
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myImage: '',
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})
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);
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// $FlowExpectedError - ignore Flow warning as we're creating an object
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dummyObject.updateInitialInstanceProperty = function (
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objectContent,
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instance,
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propertyName,
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newValue,
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project,
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layout
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) {
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if (propertyName === 'My instance property') {
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instance.setRawStringProperty('instanceprop1', newValue);
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return true;
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}
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if (propertyName === 'My other instance property') {
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instance.setRawFloatProperty('instanceprop2', parseFloat(newValue));
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return true;
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}
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return false;
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};
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// $FlowExpectedError - ignore Flow warning as we're creating an object
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dummyObject.getInitialInstanceProperties = function (
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content,
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instance,
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project,
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layout
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) {
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var instanceProperties = new gd.MapStringPropertyDescriptor();
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instanceProperties
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.getOrCreate('My instance property')
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.setValue(instance.getRawStringProperty('instanceprop1'));
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instanceProperties
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.getOrCreate('My other instance property')
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.setValue(instance.getRawFloatProperty('instanceprop2').toString())
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.setType('number');
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return instanceProperties;
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};
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const object = extension
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.addObject(
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'DummyObject',
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_('Dummy object for testing'),
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_('This dummy object does nothing'),
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'CppPlatform/Extensions/topdownmovementicon.png',
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dummyObject
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)
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.setIncludeFile('Extensions/ExampleJsExtension/dummyruntimeobject.js')
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.addIncludeFile(
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'Extensions/ExampleJsExtension/dummyruntimeobject-pixi-renderer.js'
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);
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object
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.addAction(
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'MyMethod',
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_('Display a dummy text in Developer console'),
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_(
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'Display a dummy text in Developer console. Open it with CTRL-SHIFT-J (Cmd-Alt-J on macOS).'
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),
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_('Display a dummy text for _PARAM0_, with params: _PARAM1_, _PARAM2_'),
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'',
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'res/conditions/camera24.png',
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'res/conditions/camera.png'
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)
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.addParameter('object', _('Object'), 'DummyObject', false) // This parameter is mandatory for any object action/condition
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.addParameter('expression', _('Number 1'), '', false)
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.addParameter('string', _('Text 1'), '', false)
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.getCodeExtraInformation()
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.setFunctionName('myMethod');
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return extension;
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},
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/**
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* You can optionally add sanity tests that will check the basic working
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* of your extension behaviors/objects by instanciating behaviors/objects
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* and setting the property to a given value.
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*
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* If you don't have any tests, you can simply return an empty array.
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*
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* But it is recommended to create tests for the behaviors/objects properties you created
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* to avoid mistakes.
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*/
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runExtensionSanityTests: function (
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gd /*: libGDevelop */,
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extension /*: gdPlatformExtension*/
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) {
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const dummyBehavior = extension
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.getBehaviorMetadata('MyDummyExtension::DummyBehavior')
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.get();
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const sharedData = extension
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.getBehaviorMetadata('MyDummyExtension::DummyBehaviorWithSharedData')
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.getSharedDataInstance();
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return [
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gd.ProjectHelper.sanityCheckBehaviorProperty(
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dummyBehavior,
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'My first property',
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'Testing value'
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),
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gd.ProjectHelper.sanityCheckBehaviorsSharedDataProperty(
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sharedData,
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'My shared property',
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'Testing value'
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),
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];
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},
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/**
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* Register editors for objects.
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*
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* ℹ️ Run `node import-GDJS-Runtime.js` (in newIDE/app/scripts) if you make any change.
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*/
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registerEditorConfigurations: function (
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objectsEditorService /*: ObjectsEditorService */
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) {
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objectsEditorService.registerEditorConfiguration(
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'MyDummyExtension::DummyObject',
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objectsEditorService.getDefaultObjectJsImplementationPropertiesEditor({
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helpPagePath: '/extensions/extend-gdevelop',
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})
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);
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},
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/**
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* Register renderers for instance of objects on the scene editor.
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*
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* ℹ️ Run `node import-GDJS-Runtime.js` (in newIDE/app/scripts) if you make any change.
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*/
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registerInstanceRenderers: function (
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objectsRenderingService /*: ObjectsRenderingService */
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) {
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const RenderedInstance = objectsRenderingService.RenderedInstance;
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const PIXI = objectsRenderingService.PIXI;
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/**
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* Renderer for instances of DummyObject inside the IDE.
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*
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* @extends RenderedInstance
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* @class RenderedDummyObjectInstance
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* @constructor
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*/
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function RenderedDummyObjectInstance(
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project,
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layout,
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instance,
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associatedObject,
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pixiContainer,
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pixiResourcesLoader
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) {
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RenderedInstance.call(
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this,
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project,
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layout,
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instance,
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associatedObject,
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pixiContainer,
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pixiResourcesLoader
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);
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//Setup the PIXI object:
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this._pixiObject = new PIXI.Text('This is a dummy object', {
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align: 'left',
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});
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this._pixiObject.anchor.x = 0.5;
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this._pixiObject.anchor.y = 0.5;
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this._pixiContainer.addChild(this._pixiObject);
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this.update();
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}
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RenderedDummyObjectInstance.prototype = Object.create(
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RenderedInstance.prototype
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||
);
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/**
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* Return the path to the thumbnail of the specified object.
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*/
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RenderedDummyObjectInstance.getThumbnail = function (
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project,
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resourcesLoader,
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object
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) {
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return 'CppPlatform/Extensions/texticon24.png';
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};
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/**
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* This is called to update the PIXI object on the scene editor
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*/
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RenderedDummyObjectInstance.prototype.update = function () {
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// Read a property from the object
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const property1Value = this._associatedObject
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.getProperties(this.project)
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.get('My first property')
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.getValue();
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this._pixiObject.text = property1Value;
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// Read position and angle from the instance
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this._pixiObject.position.x =
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this._instance.getX() + this._pixiObject.width / 2;
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this._pixiObject.position.y =
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this._instance.getY() + this._pixiObject.height / 2;
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this._pixiObject.rotation = RenderedInstance.toRad(
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this._instance.getAngle()
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);
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// Custom size can be read in instance.getCustomWidth() and
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// instance.getCustomHeight()
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};
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/**
|
||
* Return the width of the instance, when it's not resized.
|
||
*/
|
||
RenderedDummyObjectInstance.prototype.getDefaultWidth = function () {
|
||
return this._pixiObject.width;
|
||
};
|
||
|
||
/**
|
||
* Return the height of the instance, when it's not resized.
|
||
*/
|
||
RenderedDummyObjectInstance.prototype.getDefaultHeight = function () {
|
||
return this._pixiObject.height;
|
||
};
|
||
|
||
objectsRenderingService.registerInstanceRenderer(
|
||
'MyDummyExtension::DummyObject',
|
||
RenderedDummyObjectInstance
|
||
);
|
||
},
|
||
};
|