Files
GDevelop/GDevelop.js/Bindings/Wrapper.cpp
T
Florian Rival 0f30c2d614 Fix memory leak leading to a crash in the editor when having a BB Text in the scene.
* Also fix similar smaller memory leak when using other features.

Don't show the rest in changelog:
This avoids calling new gd.PropertyDescriptor every time properties of an object/behavior are accessed, which would result in these gd.PropertyDescriptor to be never destroyed. This would fill up the memory, especially quickly with the BB Text object as properties are queried to render the instances on screen.
"getOrCreate" is now exposed for the map of properties, which is cleaner and memory leak free.
2020-06-20 17:59:27 +01:00

578 lines
25 KiB
C++

#include <map>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include <GDCore/Extensions/Platform.h>
#include <GDCore/Project/Behavior.h>
#include <GDCore/Project/ExternalEvents.h>
#include <GDCore/Project/ExternalLayout.h>
#include <GDCore/Project/InitialInstance.h>
#include <GDCore/Project/InitialInstancesContainer.h>
#include <GDCore/Project/Layout.h>
#include <GDCore/Project/Object.h>
#include <GDCore/Project/Project.h>
#include <GDCore/Project/Variable.h>
#include <GDCore/Project/EventsBasedBehavior.h>
#include <GDCore/Project/VariablesContainer.h>
#include <GDCore/Project/Effect.h>
#include <GDCore/Serialization/Serializer.h>
#include <GDCore/Serialization/SerializerElement.h>
#include <GDCore/Events/Parsers/ExpressionParser2.h>
#include <GDCore/Events/Parsers/ExpressionParser2Node.h>
#include <GDCore/IDE/Events/ExpressionValidator.h>
#include <GDCore/Events/CodeGeneration/ExpressionCodeGenerator.h>
#include <GDCore/Extensions/Metadata/EffectMetadata.h>
#include <GDCore/Extensions/Metadata/MetadataProvider.h>
#include <GDCore/Extensions/Metadata/ParameterMetadataTools.h>
#include <GDCore/Project/EventsFunction.h>
#include <GDCore/Project/EventsFunctionsExtension.h>
#include <GDCore/IDE/AbstractFileSystem.h>
#include <GDCore/IDE/EventsFunctionTools.h>
#include <GDCore/IDE/Dialogs/LayoutEditorCanvas/LayoutEditorCanvasOptions.h>
#include <GDCore/Project/PropertyDescriptor.h>
#include <GDCore/Project/NamedPropertyDescriptor.h>
#include <GDCore/IDE/Events/ArbitraryEventsWorker.h>
#include <GDCore/IDE/Events/InstructionsTypeRenamer.h>
#include <GDCore/IDE/Events/EventsContextAnalyzer.h>
#include <GDCore/IDE/Events/EventsParametersLister.h>
#include <GDCore/IDE/Events/EventsTypesLister.h>
#include <GDCore/IDE/Events/EventsRefactorer.h>
#include <GDCore/IDE/Events/EventsRemover.h>
#include <GDCore/IDE/Events/InstructionSentenceFormatter.h>
#include <GDCore/IDE/Events/TextFormatting.h>
#include <GDCore/IDE/Events/EventsListUnfolder.h>
#include <GDCore/IDE/Events/ExpressionCompletionFinder.h>
#include <GDCore/IDE/Project/ArbitraryResourceWorker.h>
#include <GDCore/IDE/Project/ResourcesMergingHelper.h>
#include <GDCore/IDE/Project/ResourcesInUseHelper.h>
#include <GDCore/IDE/Project/ProjectResourcesAdder.h>
#include <GDCore/IDE/Project/ProjectResourcesCopier.h>
#include <GDCore/IDE/WholeProjectRefactorer.h>
#include <GDCore/Events/Builtin/CommentEvent.h>
#include <GDCore/Events/Builtin/ForEachEvent.h>
#include <GDCore/Events/Builtin/GroupEvent.h>
#include <GDCore/Events/Builtin/LinkEvent.h>
#include <GDCore/Events/Builtin/RepeatEvent.h>
#include <GDCore/Events/Builtin/StandardEvent.h>
#include <GDCore/Events/Builtin/WhileEvent.h>
#include <GDCore/Extensions/Builtin/SpriteExtension/Animation.h>
#include <GDCore/Extensions/Builtin/SpriteExtension/Direction.h>
#include <GDCore/Extensions/Builtin/SpriteExtension/Sprite.h>
#include <GDCore/Extensions/Builtin/SpriteExtension/SpriteObject.h>
#include "../../Extensions/PanelSpriteObject/PanelSpriteObject.h"
#include "../../Extensions/ParticleSystem/ParticleEmitterObject.h"
#include "../../Extensions/PrimitiveDrawing/ShapePainterObject.h"
#include "../../Extensions/TextEntryObject/TextEntryObject.h"
#include "../../Extensions/TextObject/TextObject.h"
#include "../../Extensions/TiledSpriteObject/TiledSpriteObject.h"
#include "../../Extensions/SkeletonObject/SkeletonObject.h"
#include <GDJS/Events/Builtin/JsCodeEvent.h>
#include <GDJS/Events/CodeGeneration/LayoutCodeGenerator.h>
#include <GDJS/Events/CodeGeneration/BehaviorCodeGenerator.h>
#include <GDJS/Events/CodeGeneration/EventsFunctionsExtensionCodeGenerator.h>
#include <GDJS/IDE/Exporter.h>
#include <emscripten.h>
#include "ProjectHelper.h"
#include "BehaviorJsImplementation.h"
#include "BehaviorSharedDataJsImplementation.h"
#include "ObjectJsImplementation.h"
/**
* \brief Manual binding of gd::ArbitraryResourceWorker to allow overriding
* methods that are using std::string
*/
class ArbitraryResourceWorkerJS : public ArbitraryResourceWorker {
public:
void ExposeImage(gd::String &arg0) {
arg0 = (const char *)EM_ASM_INT(
{
var self =
Module['getCache'](Module['ArbitraryResourceWorkerJS'])[$0];
if (!self.hasOwnProperty('exposeImage'))
throw 'a JSImplementation must implement all functions, you forgot ArbitraryResourceWorkerJS::exposeImage.';
return ensureString(self.exposeImage(UTF8ToString($1)));
},
(int)this,
arg0.c_str());
}
void ExposeShader(gd::String &arg0) {
arg0 = (const char *)EM_ASM_INT(
{
var self =
Module['getCache'](Module['ArbitraryResourceWorkerJS'])[$0];
if (!self.hasOwnProperty('exposeShader'))
throw 'a JSImplementation must implement all functions, you forgot ArbitraryResourceWorkerJS::exposeShader.';
return ensureString(self.exposeShader(UTF8ToString($1)));
},
(int)this,
arg0.c_str());
}
void ExposeFile(gd::String &arg0) {
arg0 = (const char *)EM_ASM_INT(
{
var self =
Module['getCache'](Module['ArbitraryResourceWorkerJS'])[$0];
if (!self.hasOwnProperty('exposeFile'))
throw 'a JSImplementation must implement all functions, you forgot ArbitraryResourceWorkerJS::exposeFile.';
return ensureString(self.exposeFile(UTF8ToString($1)));
},
(int)this,
arg0.c_str());
}
};
/**
* \brief Manual binding of gd::AbstractFileSystem to allow overriding methods
* that are using std::string
*/
class AbstractFileSystemJS : public AbstractFileSystem {
public:
virtual void MkDir(const gd::String &path) {
EM_ASM_INT(
{
var self = Module['getCache'](Module['AbstractFileSystemJS'])[$0];
if (!self.hasOwnProperty('mkDir'))
throw 'a JSImplementation must implement all functions, you forgot AbstractFileSystemJS::mkDir.';
self.mkDir(UTF8ToString($1));
},
(int)this,
path.c_str());
}
virtual bool DirExists(const gd::String &path) {
return EM_ASM_INT(
{
var self = Module['getCache'](Module['AbstractFileSystemJS'])[$0];
if (!self.hasOwnProperty('dirExists'))
throw 'a JSImplementation must implement all functions, you forgot AbstractFileSystemJS::dirExists.';
return self.dirExists(UTF8ToString($1));
},
(int)this,
path.c_str());
}
virtual bool FileExists(const gd::String &path) {
return EM_ASM_INT(
{
var self = Module['getCache'](Module['AbstractFileSystemJS'])[$0];
if (!self.hasOwnProperty('fileExists'))
throw 'a JSImplementation must implement all functions, you forgot AbstractFileSystemJS::fileExists.';
return self.fileExists(UTF8ToString($1));
},
(int)this,
path.c_str());
}
virtual gd::String FileNameFrom(const gd::String &file) {
return (const char *)EM_ASM_INT(
{
var self = Module['getCache'](Module['AbstractFileSystemJS'])[$0];
if (!self.hasOwnProperty('fileNameFrom'))
throw 'a JSImplementation must implement all functions, you forgot AbstractFileSystemJS::fileNameFrom.';
return ensureString(self.fileNameFrom(UTF8ToString($1)));
},
(int)this,
file.c_str());
}
virtual gd::String DirNameFrom(const gd::String &file) {
return (const char *)EM_ASM_INT(
{
var self = Module['getCache'](Module['AbstractFileSystemJS'])[$0];
if (!self.hasOwnProperty('dirNameFrom'))
throw 'a JSImplementation must implement all functions, you forgot AbstractFileSystemJS::dirNameFrom.';
return ensureString(self.dirNameFrom(UTF8ToString($1)));
},
(int)this,
file.c_str());
}
virtual bool MakeAbsolute(gd::String &filename,
const gd::String &baseDirectory) {
filename = (const char *)EM_ASM_INT(
{
var self = Module['getCache'](Module['AbstractFileSystemJS'])[$0];
if (!self.hasOwnProperty('makeAbsolute'))
throw 'a JSImplementation must implement all functions, you forgot AbstractFileSystemJS::makeAbsolute.';
return ensureString(
self.makeAbsolute(UTF8ToString($1), UTF8ToString($2)));
},
(int)this,
filename.c_str(),
baseDirectory.c_str());
return true;
}
virtual bool MakeRelative(gd::String &filename,
const gd::String &baseDirectory) {
filename = (const char *)EM_ASM_INT(
{
var self = Module['getCache'](Module['AbstractFileSystemJS'])[$0];
if (!self.hasOwnProperty('makeRelative'))
throw 'a JSImplementation must implement all functions, you forgot AbstractFileSystemJS::makeRelative.';
return ensureString(
self.makeRelative(UTF8ToString($1), UTF8ToString($2)));
},
(int)this,
filename.c_str(),
baseDirectory.c_str());
return true;
}
virtual bool IsAbsolute(const gd::String &filename) {
return (bool)EM_ASM_INT(
{
var self = Module['getCache'](Module['AbstractFileSystemJS'])[$0];
if (!self.hasOwnProperty('isAbsolute'))
throw 'a JSImplementation must implement all functions, you forgot AbstractFileSystemJS::isAbsolute.';
return self.isAbsolute(UTF8ToString($1));
},
(int)this,
filename.c_str());
};
virtual bool CopyFile(const gd::String &file, const gd::String &destination) {
return (bool)EM_ASM_INT(
{
var self = Module['getCache'](Module['AbstractFileSystemJS'])[$0];
if (!self.hasOwnProperty('copyFile'))
throw 'a JSImplementation must implement all functions, you forgot AbstractFileSystemJS::copyFile.';
return self.copyFile(UTF8ToString($1), UTF8ToString($2));
},
(int)this,
file.c_str(),
destination.c_str());
}
virtual bool ClearDir(const gd::String &directory) {
return (bool)EM_ASM_INT(
{
var self = Module['getCache'](Module['AbstractFileSystemJS'])[$0];
if (!self.hasOwnProperty('clearDir'))
throw 'a JSImplementation must implement all functions, you forgot AbstractFileSystemJS::clearDir.';
return self.clearDir(UTF8ToString($1));
},
(int)this,
directory.c_str());
}
virtual bool WriteToFile(const gd::String &file, const gd::String &content) {
return (bool)EM_ASM_INT(
{
var self = Module['getCache'](Module['AbstractFileSystemJS'])[$0];
if (!self.hasOwnProperty('writeToFile'))
throw 'a JSImplementation must implement all functions, you forgot AbstractFileSystemJS::writeToFile.';
return self.writeToFile(UTF8ToString($1), UTF8ToString($2));
},
(int)this,
file.c_str(),
content.c_str());
}
virtual gd::String ReadFile(const gd::String &file) {
return (const char *)EM_ASM_INT(
{
var self = Module['getCache'](Module['AbstractFileSystemJS'])[$0];
if (!self.hasOwnProperty('readFile'))
throw 'a JSImplementation must implement all functions, you forgot AbstractFileSystemJS::readFile.';
return ensureString(self.readFile(UTF8ToString($1)));
},
(int)this,
file.c_str());
}
virtual gd::String GetTempDir() {
return (const char *)EM_ASM_INT(
{
var self = Module['getCache'](Module['AbstractFileSystemJS'])[$0];
if (!self.hasOwnProperty('getTempDir'))
throw 'a JSImplementation must implement all functions, you forgot AbstractFileSystemJS::getTempDir.';
return ensureString(self.getTempDir());
},
(int)this);
}
virtual std::vector<gd::String> ReadDir(const gd::String &path,
const gd::String &extension = "") {
std::vector<gd::String> directories = *(std::vector<gd::String> *)EM_ASM_INT(
{
var self = Module['getCache'](Module['AbstractFileSystemJS'])[$0];
if (!self.hasOwnProperty('readDir'))
throw 'a JSImplementation must implement all functions, you forgot AbstractFileSystemJS::readDir.';
return self.readDir(UTF8ToString($1), UTF8ToString($2)).ptr;
},
(int)this,
path.c_str(),
extension.c_str());
return directories;
}
AbstractFileSystemJS(){};
virtual ~AbstractFileSystemJS(){};
};
class InitialInstanceJSFunctorWrapper : public gd::InitialInstanceFunctor {
public:
InitialInstanceJSFunctorWrapper(){};
virtual void operator()(gd::InitialInstance &instance) { invoke(&instance); };
virtual void invoke(gd::InitialInstance *instance){};
};
// Implement some std::vector<*> erase methods as free functions as there is no
// easy way to properly expose the erase method :'(
void removeFromVectorPolygon2d(std::vector<Polygon2d> &vec, size_t pos) {
vec.erase(vec.begin() + pos);
}
void removeFromVectorVector2f(std::vector<sf::Vector2f> &vec, size_t pos) {
vec.erase(vec.begin() + pos);
}
void removeFromVectorParameterMetadata(std::vector<gd::ParameterMetadata> &vec, size_t pos) {
vec.erase(vec.begin() + pos);
}
// Implement a conversion from std::set<gd::String> to std::vector<gd::String>
// as there is no easy way to properly expose iterators :/
std::vector<gd::String> toNewVectorString(const std::set<gd::String> &set) {
std::vector<gd::String> output(set.begin(), set.end());
return output;
}
// Declares typedef for std::vector and templatized types
typedef std::vector<gd::String> VectorString;
typedef std::vector<std::shared_ptr<gd::PlatformExtension>>
VectorPlatformExtension;
typedef std::pair<gd::String, gd::Variable> PairStringVariable;
typedef std::pair<gd::String, TextFormatting> PairStringTextFormatting;
typedef std::vector<std::pair<gd::String, TextFormatting>>
VectorPairStringTextFormatting;
typedef std::vector<gd::ObjectGroup> VectorObjectGroup;
typedef std::map<gd::String, gd::String> MapStringString;
typedef std::map<gd::String, bool> MapStringBoolean;
typedef std::map<gd::String, double> MapStringDouble;
typedef std::map<gd::String, gd::ExpressionMetadata>
MapStringExpressionMetadata;
typedef std::map<gd::String, gd::InstructionMetadata>
MapStringInstructionMetadata;
typedef std::map<gd::String, gd::EventMetadata> MapStringEventMetadata;
typedef std::map<gd::String, gd::Variable> MapStringVariable;
typedef std::map<gd::String, gd::PropertyDescriptor>
MapStringPropertyDescriptor;
typedef std::set<gd::String> SetString;
typedef std::vector<Point> VectorPoint;
typedef std::vector<Polygon2d> VectorPolygon2d;
typedef std::vector<sf::Vector2f> VectorVector2f;
typedef std::vector<EventsSearchResult> VectorEventsSearchResult;
typedef std::vector<gd::ParameterMetadata> VectorParameterMetadata;
typedef std::vector<gd::EventsFunction> VectorEventsFunction;
typedef gd::Object gdObject; // To avoid clashing javascript Object in glue.js
typedef ParticleEmitterObject::RendererType ParticleEmitterObject_RendererType;
typedef EventsFunction::FunctionType EventsFunction_FunctionType;
typedef std::unique_ptr<gd::Object> UniquePtrObject;
typedef std::unique_ptr<ExpressionNode> UniquePtrExpressionNode;
typedef std::vector<gd::ExpressionParserDiagnostic*> VectorExpressionParserDiagnostic;
typedef gd::SerializableWithNameList<gd::EventsBasedBehavior> EventsBasedBehaviorsList;
typedef gd::SerializableWithNameList<gd::NamedPropertyDescriptor> NamedPropertyDescriptorsList;
typedef ExpressionCompletionDescription::CompletionKind ExpressionCompletionDescription_CompletionKind;
typedef std::vector<gd::ExpressionCompletionDescription> VectorExpressionCompletionDescription;
typedef ExtensionAndMetadata<BehaviorMetadata> ExtensionAndBehaviorMetadata;
typedef ExtensionAndMetadata<ObjectMetadata> ExtensionAndObjectMetadata;
typedef ExtensionAndMetadata<EffectMetadata> ExtensionAndEffectMetadata;
typedef ExtensionAndMetadata<InstructionMetadata> ExtensionAndInstructionMetadata;
typedef ExtensionAndMetadata<InstructionMetadata> ExtensionAndInstructionMetadata;
typedef ExtensionAndMetadata<ExpressionMetadata> ExtensionAndExpressionMetadata;
typedef ExtensionAndMetadata<ExpressionMetadata> ExtensionAndExpressionMetadata;
typedef ExtensionAndMetadata<ExpressionMetadata> ExtensionAndExpressionMetadata;
typedef ExtensionAndMetadata<ExpressionMetadata> ExtensionAndExpressionMetadata;
typedef ExtensionAndMetadata<ExpressionMetadata> ExtensionAndExpressionMetadata;
typedef ExtensionAndMetadata<ExpressionMetadata> ExtensionAndExpressionMetadata;
// Customize some functions implementation thanks to WRAPPED_* macros
// The original names will be reconstructed in the js file (see postjs.js)
#define WRAPPED_set(a, b) at(a) = b
#define WRAPPED_GetString(i) at(i).first
#define WRAPPED_GetComment() com1
#define WRAPPED_SetComment(str) com1 = str
#define WRAPPED_GetTextFormatting(i) at(i).second
#define WRAPPED_GetName() first
#define WRAPPED_GetVariable() second
#define WRAPPED_SetBool(v) SetValue(v)
#define WRAPPED_SetString(v) SetValue(gd::String(v))
#define WRAPPED_SetInt(v) SetValue(v)
#define WRAPPED_SetDouble(v) SetValue(v)
#define WRAPPED_SetChild(name, child) GetChild(name) = child
// Wrappers to avoid dealing with shared_ptr in the methods interface:
#define WRAPPED_AddBehavior(name, \
fullname, \
defaultName, \
description, \
group, \
icon24x24, \
className, \
instance, \
sharedDatasInstance) \
AddBehavior(name, \
fullname, \
defaultName, \
description, \
group, \
icon24x24, \
className, \
std::shared_ptr<gd::Behavior>(instance), \
std::shared_ptr<gd::BehaviorsSharedData>(sharedDatasInstance))
#define WRAPPED_AddObject(name, fullname, description, icon24x24, instance) \
AddObject(name, \
fullname, \
description, \
icon24x24, \
std::shared_ptr<gd::Object>(instance))
#define WRAPPED_at(a) at(a).get()
#define MAP_getOrCreate(key) operator[](key)
#define MAP_get(key) find(key)->second
#define MAP_set(key, value) [key] = value
#define MAP_has(key) find(key) != self->end()
#define STATIC_CreateNewGDJSProject CreateNewGDJSProject
#define STATIC_InitializePlatforms InitializePlatforms
#define STATIC_ValidateName ValidateName
#define STATIC_ToJSON ToJSON
#define STATIC_FromJSON(x) FromJSON(gd::String(x))
#define STATIC_IsObject IsObject
#define STATIC_IsBehavior IsBehavior
#define STATIC_Get Get
#define STATIC_AddAllMissing AddAllMissing
#define STATIC_GetAllUseless GetAllUseless
#define STATIC_RemoveAllUseless RemoveAllUseless
#define STATIC_GetExtensionAndBehaviorMetadata GetExtensionAndBehaviorMetadata
#define STATIC_GetExtensionAndObjectMetadata GetExtensionAndObjectMetadata
#define STATIC_GetExtensionAndEffectMetadata GetExtensionAndEffectMetadata
#define STATIC_GetExtensionAndActionMetadata GetExtensionAndActionMetadata
#define STATIC_GetExtensionAndConditionMetadata GetExtensionAndConditionMetadata
#define STATIC_GetExtensionAndExpressionMetadata GetExtensionAndExpressionMetadata
#define STATIC_GetExtensionAndObjectExpressionMetadata GetExtensionAndObjectExpressionMetadata
#define STATIC_GetExtensionAndBehaviorExpressionMetadata GetExtensionAndBehaviorExpressionMetadata
#define STATIC_GetExtensionAndStrExpressionMetadata GetExtensionAndStrExpressionMetadata
#define STATIC_GetExtensionAndObjectStrExpressionMetadata GetExtensionAndObjectStrExpressionMetadata
#define STATIC_GetExtensionAndBehaviorStrExpressionMetadata GetExtensionAndBehaviorStrExpressionMetadata
#define STATIC_HasCondition HasCondition
#define STATIC_HasAction HasAction
#define STATIC_HasObjectAction HasObjectAction
#define STATIC_HasObjectCondition HasObjectCondition
#define STATIC_HasBehaviorAction HasBehaviorAction
#define STATIC_HasBehaviorCondition HasBehaviorCondition
#define STATIC_HasExpression HasExpression
#define STATIC_HasObjectExpression HasObjectExpression
#define STATIC_HasBehaviorExpression HasBehaviorExpression
#define STATIC_HasStrExpression HasStrExpression
#define STATIC_HasObjectStrExpression HasObjectStrExpression
#define STATIC_HasBehaviorStrExpression HasBehaviorStrExpression
#define STATIC_RenameObjectInEvents RenameObjectInEvents
#define STATIC_RemoveObjectInEvents RemoveObjectInEvents
#define STATIC_ReplaceStringInEvents ReplaceStringInEvents
#define STATIC_ExposeProjectEvents ExposeProjectEvents
#define STATIC_GetBehaviorMetadata GetBehaviorMetadata
#define STATIC_GetObjectMetadata GetObjectMetadata
#define STATIC_GetEffectMetadata GetEffectMetadata
#define STATIC_GetActionMetadata GetActionMetadata
#define STATIC_GetConditionMetadata GetConditionMetadata
#define STATIC_GetExpressionMetadata GetExpressionMetadata
#define STATIC_GetObjectExpressionMetadata GetObjectExpressionMetadata
#define STATIC_GetBehaviorExpressionMetadata GetBehaviorExpressionMetadata
#define STATIC_GetStrExpressionMetadata GetStrExpressionMetadata
#define STATIC_GetObjectStrExpressionMetadata GetObjectStrExpressionMetadata
#define STATIC_GetBehaviorStrExpressionMetadata GetBehaviorStrExpressionMetadata
#define STATIC_Major Major
#define STATIC_Minor Minor
#define STATIC_Build Build
#define STATIC_Revision Revision
#define STATIC_FullString FullString
#define STATIC_Status Status
#define STATIC_Year Year
#define STATIC_Month Month
#define STATIC_Date Date
#define STATIC_ObjectOrGroupRenamedInLayout ObjectOrGroupRenamedInLayout
#define STATIC_ObjectOrGroupRemovedInLayout ObjectOrGroupRemovedInLayout
#define STATIC_ObjectOrGroupRemovedInEventsFunction ObjectOrGroupRemovedInEventsFunction
#define STATIC_ObjectOrGroupRenamedInEventsFunction ObjectOrGroupRenamedInEventsFunction
#define STATIC_GlobalObjectOrGroupRenamed GlobalObjectOrGroupRenamed
#define STATIC_GlobalObjectOrGroupRemoved GlobalObjectOrGroupRemoved
#define STATIC_GetAllObjectTypesUsingEventsBasedBehavior GetAllObjectTypesUsingEventsBasedBehavior
#define STATIC_EnsureBehaviorEventsFunctionsProperParameters EnsureBehaviorEventsFunctionsProperParameters
#define STATIC_CreateRectangle CreateRectangle
#define STATIC_SanityCheckBehaviorProperty SanityCheckBehaviorProperty
#define STATIC_SanityCheckObjectProperty SanityCheckObjectProperty
#define STATIC_SanityCheckObjectInitialInstanceProperty \
SanityCheckObjectInitialInstanceProperty
#define STATIC_SanityCheckBehaviorsSharedDataProperty \
SanityCheckBehaviorsSharedDataProperty
#define STATIC_SearchInEvents SearchInEvents
#define STATIC_UnfoldWhenContaining UnfoldWhenContaining
#define STATIC_EventsFunctionToObjectsContainer EventsFunctionToObjectsContainer
#define STATIC_ParametersToObjectsContainer ParametersToObjectsContainer
#define STATIC_GetObjectParameterIndexFor GetObjectParameterIndexFor
#define STATIC_GetNamespaceSeparator GetNamespaceSeparator
#define STATIC_RenameEventsFunctionsExtension RenameEventsFunctionsExtension
#define STATIC_RenameEventsFunction RenameEventsFunction
#define STATIC_RenameBehaviorEventsFunction RenameBehaviorEventsFunction
#define STATIC_MoveEventsFunctionParameter MoveEventsFunctionParameter
#define STATIC_MoveBehaviorEventsFunctionParameter MoveBehaviorEventsFunctionParameter
#define STATIC_RenameBehaviorProperty RenameBehaviorProperty
#define STATIC_RenameEventsBasedBehavior RenameEventsBasedBehavior
#define STATIC_GetBehaviorPropertyGetterName GetBehaviorPropertyGetterName
#define STATIC_GetBehaviorPropertySetterName GetBehaviorPropertySetterName
#define STATIC_GetPropertyActionName GetPropertyActionName
#define STATIC_GetPropertyConditionName GetPropertyConditionName
#define STATIC_GetPropertyExpressionName GetPropertyExpressionName
#define STATIC_CopyAllResourcesTo CopyAllResourcesTo
#define STATIC_IsExtensionLifecycleEventsFunction IsExtensionLifecycleEventsFunction
#define STATIC_GetCompletionDescriptionsFor GetCompletionDescriptionsFor
// We postfix some methods with "At" as Javascript does not support overloading
#define GetLayoutAt GetLayout
#define GetExternalEventsAt GetExternalEvents
#define GetExternalLayoutAt GetExternalLayout
#define GetEventsFunctionsExtensionAt GetEventsFunctionsExtension
#define GetLayerAt GetLayer
#define GetObjectAt GetObject
#define GetAt Get
#define GetEventAt GetEvent
#define RemoveEventAt RemoveEvent
#define RemoveAt Remove
#define GetEventsFunctionAt GetEventsFunction
#define GetEffectAt GetEffect
// We don't use prefix in .idl file to workaround a webidl_binder.py bug
// that can't find in its list of interfaces a class which has a prefix.
using namespace gd;
using namespace std;
#include "glue.cpp"