Files
GDevelop/IDE/EventsRendererDatas.cpp
T
Florian 156a0bc3f9 Making code refactoring/cleaning/documentation.
git-svn-id: svn://localhost@388 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-02-12 15:06:26 +00:00

32 lines
1.2 KiB
C++

/** \file
* Game Develop
* 2008-2010 Florian Rival (Florian.Rival@gmail.com)
*/
#include "EventsRendererDatas.h"
EventsRendererDatas::EventsRendererDatas() :
eventGradient1(wxColour(209, 217, 255)),
eventGradient2(wxColour(196, 207, 255)),
eventGradient3(wxColour(233, 233, 255)),
eventGradient4(wxColour(205, 205, 255)),
eventBorderColor(wxColour(185, 185, 247)),
eventConditionsGradient1(wxColour(234, 242, 255)),
eventConditionsGradient2(wxColour(221, 232, 255)),
eventConditionsGradient3(wxColour(237, 237, 255)),
eventConditionsGradient4(wxColour(210, 210, 255)),
eventConditionsBorderColor(wxColour(185, 185, 247)),
selectionColor(wxColour(255,230,156)),
rectangleOutline(wxPen(wxColour(242/2,242/2,242/2), 1)),
rectangleFill(wxBrush(wxColour(242,242,242))),
conditionsRectangleFill(wxBrush(wxColour(230,235,239))),
selectedRectangleOutline(wxPen(wxColour(255, 85, 17), 1)),
selectedRectangleFill(wxBrush(wxColour(255,230,156))),
font( 8, wxDEFAULT, wxNORMAL, wxNORMAL ),
bigFont(12, wxDEFAULT, wxNORMAL, wxNORMAL ),
italicFont( 8, wxDEFAULT, wxFONTSTYLE_ITALIC, wxNORMAL ),
italicSmallFont( 5, wxDEFAULT, wxFONTSTYLE_ITALIC, wxNORMAL )
{
//ctor
}