Files
GDevelop/Extensions/PanelSpriteObject/Extension.cpp
T
Florian Rival 1a27f689e0 Remove deprecated/unused/unmaintained GDCpp code (#2930)
* This also includes extensions code.

Only show in developer changelog
2021-08-17 14:34:58 +02:00

181 lines
6.4 KiB
C++

/**
GDevelop - Panel Sprite Extension
Copyright (c) 2012-2016 Victor Levasseur (victorlevasseur01@orange.fr)
This project is released under the MIT License.
*/
/**
* Contributors to the extension:
* Florian Rival ( Minor changes and adaptations )
*/
#include "GDCore/Extensions/PlatformExtension.h"
#include "GDCore/Tools/Localization.h"
#include "PanelSpriteObject.h"
void DeclarePanelSpriteObjectExtension(gd::PlatformExtension& extension) {
extension
.SetExtensionInformation(
"PanelSpriteObject",
_("Panel Sprite (9-patch) Object"),
"Panel Sprite, also called 9-patch, is an object showing an image "
"that can be resized by stretching or repeating the edges and "
"corners as well as the filling.",
"Victor Levasseur and Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/objects/panel_sprite");
gd::ObjectMetadata& obj = extension.AddObject<PanelSpriteObject>(
"PanelSprite",
_("Panel Sprite (\"9-patch\")"),
_("An image with edges and corners that are stretched separately from "
"the full image."),
"CppPlatform/Extensions/PanelSpriteIcon.png");
#if defined(GD_IDE_ONLY)
obj.SetIncludeFile("PanelSpriteObject/PanelSpriteObject.h");
obj.AddCondition("Opacity",
_("Opacity"),
_("Compare the opacity of a Panel Sprite, between 0 (fully "
"transparent) to 255 (opaque)."),
_("the opacity"),
_("Visibility"),
"res/conditions/opacity24.png",
"res/conditions/opacity.png")
.AddParameter("object", _("Object"), "PanelSprite")
.UseStandardRelationalOperatorParameters("number");
obj.AddAction(
"SetOpacity",
_("Change Panel Sprite opacity"),
_("Change the opacity of a Panel Sprite. 0 is fully transparent, 255 "
"is opaque (default)."),
_("the opacity"),
_("Visibility"),
"res/actions/opacity24.png",
"res/actions/opacity.png")
.AddParameter("object", _("Object"), "PanelSprite")
.UseStandardOperatorParameters("number");
obj.AddExpression("Opacity",
_("Opacity"),
_("Opacity"),
_("Visibility"),
"res/actions/opacity.png")
.AddParameter("object", _("Panel Sprite"), "PanelSprite");
obj.AddAction(
"SetColor",
_("Tint color"),
_("Change the tint of a Panel Sprite. The default color is white."),
_("Change tint of _PARAM0_ to _PARAM1_"),
_("Effects"),
"res/actions/color24.png",
"res/actions/color.png")
.AddParameter("object", _("Object"), "PanelSprite")
.AddParameter("color", _("Tint"));
obj.AddAction("Width",
_("Width"),
_("Modify the width of a Panel Sprite."),
_("the width"),
_("Size and angle"),
"res/actions/scaleWidth24.png",
"res/actions/scaleWidth.png")
.AddParameter("object", _("Object"), "PanelSprite")
.UseStandardOperatorParameters("number")
.SetFunctionName("SetWidth")
.SetGetter("GetWidth")
.SetIncludeFile("PanelSpriteObject/PanelSpriteObject.h");
obj.AddCondition("Width",
_("Width"),
_("Check the width of a Panel Sprite."),
_("the width"),
_("Size and angle"),
"res/conditions/scaleWidth24.png",
"res/conditions/scaleWidth.png")
.AddParameter("object", _("Object"), "PanelSprite")
.UseStandardRelationalOperatorParameters("number")
.SetFunctionName("GetWidth")
.SetIncludeFile("PanelSpriteObject/PanelSpriteObject.h");
obj.AddAction("Height",
_("Height"),
_("Modify the height of a Panel Sprite."),
_("the height"),
_("Size and angle"),
"res/actions/scaleHeight24.png",
"res/actions/scaleHeight.png")
.AddParameter("object", _("Object"), "PanelSprite")
.UseStandardOperatorParameters("number")
.SetFunctionName("SetHeight")
.SetGetter("GetHeight")
.SetIncludeFile("PanelSpriteObject/PanelSpriteObject.h");
obj.AddCondition("Height",
_("Height"),
_("Check the height of a Panel Sprite."),
_("the height"),
_("Size and angle"),
"res/conditions/scaleHeight24.png",
"res/conditions/scaleHeight.png")
.AddParameter("object", _("Object"), "PanelSprite")
.UseStandardRelationalOperatorParameters("number")
.SetFunctionName("SetHeight")
.SetGetter("GetHeight")
.SetIncludeFile("PanelSpriteObject/PanelSpriteObject.h");
obj.AddAction("Angle",
"Angle",
"Modify the angle of a Panel Sprite.",
"the angle",
_("Size and angle"),
"res/actions/rotate24.png",
"res/actions/rotate.png")
.SetHidden() // Deprecated
.AddParameter("object", _("Object"), "PanelSprite")
.UseStandardOperatorParameters("number")
.SetFunctionName("SetAngle")
.SetGetter("GetAngle")
.SetIncludeFile("PanelSpriteObject/PanelSpriteObject.h");
obj.AddCondition("Angle",
"Angle",
"Check the angle of a Panel Sprite.",
"the angle",
_("Size and angle"),
"res/conditions/rotate24.png",
"res/conditions/rotate.png")
.SetHidden() // Deprecated
.AddParameter("object", _("Object"), "PanelSprite")
.UseStandardRelationalOperatorParameters("number")
.SetFunctionName("SetAngle")
.SetGetter("GetAngle")
.SetIncludeFile("PanelSpriteObject/PanelSpriteObject.h");
obj.AddAction("Image",
_("Image name"),
_("Change the image of a Panel Sprite."),
_("Set image _PARAM1_ on _PARAM0_"),
_("Image"),
"res/imageicon24.png",
"res/imageicon.png")
.AddParameter("object", _("Object"), "PanelSprite")
.AddParameter("string", _("Image name"))
.AddCodeOnlyParameter("currentScene", "0")
.SetFunctionName("ChangeAndReloadImage")
.SetIncludeFile("PanelSpriteObject/PanelSpriteObject.h");
#endif
}