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GDevelop Javascript Platform (HTML5 game engine)
GDevelop Javascript Platform (GDJS) is the game engine for making HTML5/Javascript based games with GDevelop.
Getting started
GDJS is composed of two parts: the C++ part exposing the GDJS to GDevelop IDE (GDJS folder), including the Exporter and classes doing transpilation from events to JavaScript, and the Javascript game engine (Runtime folder).
- First, take a look at the Readme.md at the root of the repository. For GDevelop 5, follow the README to start the editor.
- If you then want to work on the game engine, take a look at the Runtime folder and at the scripts that will be useful to have your changes reflected in GDevelop.
- For reference, you can look into the developer documentation and the documentation of GDJS here.
Contributing
Any contribution is welcome! Whether you want to submit a bug report, a feature request or any pull request to add a feature, do not hesitate to get in touch.
License
GDJS is distributed under the MIT license: See license.txt for more information.