Files
GDevelop/IDE/EditorObjectList.cpp
T
Florian 26a5d48ff1 Prevent images unloading when reloading a scene in editor.
git-svn-id: svn://localhost@575 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-12-03 15:35:14 +00:00

1272 lines
52 KiB
C++

#include "EditorObjectList.h"
//(*InternalHeaders(EditorObjectList)
#include <wx/bitmap.h>
#include <wx/intl.h>
#include <wx/image.h>
#include <wx/string.h>
//*)
#include <wx/toolbar.h>
#include <wx/log.h>
#include <wx/textdlg.h>
#include <wx/help.h>
#include <wx/config.h>
#include <wx/ribbon/bar.h>
#include <wx/ribbon/buttonbar.h>
#include <wx/ribbon/gallery.h>
#include <wx/ribbon/toolbar.h>
#include <wx/textdlg.h>
#include <wx/choicdlg.h>
#include <wx/imaglist.h>
#include <string>
#include <vector>
#include "Game_Develop_EditorMain.h"
#include "GDL/Game.h"
#include "GDL/Scene.h"
#include "GDL/Object.h"
#include "GDL/ExtensionsManager.h"
#include "GDL/ExtensionBase.h"
#include "GDL/CommonTools.h"
#include "GDL/EventsCodeCompiler.h"
#include "Clipboard.h"
#include <algorithm>
#include <numeric>
#include "EditorObjetsGroups.h"
#include "GDL/BitmapGUIManager.h"
#include "GDL/Automatism.h"
#include "GDL/CommonTools.h"
#include "DndTextObjectsEditor.h"
#include "ObjectTypeChoice.h"
#include "InitialVariablesDialog.h"
#include "GDL/HelpFileAccess.h"
#include "GDL/AutomatismsSharedDatas.h"
#include "AutomatismTypeChoice.h"
#include "EventsRefactorer.h"
#ifdef __WXMSW__
#include <wx/msw/winundef.h>
#endif
#ifdef __WXGTK__
#include <gtk/gtk.h>
#endif
//(*IdInit(EditorObjectList)
const long EditorObjectList::ID_PANEL4 = wxNewId();
const long EditorObjectList::ID_TREECTRL1 = wxNewId();
const long EditorObjectList::idMenuModObj = wxNewId();
const long EditorObjectList::idMenuModVar = wxNewId();
const long EditorObjectList::ID_MENUITEM2 = wxNewId();
const long EditorObjectList::ID_MENUITEM5 = wxNewId();
const long EditorObjectList::ID_MENUITEM3 = wxNewId();
const long EditorObjectList::ID_MENUITEM1 = wxNewId();
const long EditorObjectList::idMenuEffects = wxNewId();
const long EditorObjectList::idMenuModName = wxNewId();
const long EditorObjectList::idMenuAddObj = wxNewId();
const long EditorObjectList::idMenuDelObj = wxNewId();
const long EditorObjectList::idMoveUp = wxNewId();
const long EditorObjectList::idMoveDown = wxNewId();
const long EditorObjectList::idMenuCopy = wxNewId();
const long EditorObjectList::idMenuCut = wxNewId();
const long EditorObjectList::idMenuPaste = wxNewId();
const long EditorObjectList::ID_MENUITEM4 = wxNewId();
const long EditorObjectList::ID_MENUITEM6 = wxNewId();
const long EditorObjectList::ID_MENUITEM7 = wxNewId();
//*)
const long EditorObjectList::ID_BITMAPBUTTON1 = wxNewId();
const long EditorObjectList::ID_BITMAPBUTTON2 = wxNewId();
const long EditorObjectList::ID_BITMAPBUTTON3 = wxNewId();
const long EditorObjectList::ID_BITMAPBUTTON6 = wxNewId();
const long EditorObjectList::ID_BITMAPBUTTON7 = wxNewId();
const long EditorObjectList::idRibbonAdd = wxNewId();
const long EditorObjectList::idRibbonDel = wxNewId();
const long EditorObjectList::idRibbonUp = wxNewId();
const long EditorObjectList::idRibbonDown = wxNewId();
const long EditorObjectList::idRibbonSearch = wxNewId();
const long EditorObjectList::idRibbonModProp = wxNewId();
const long EditorObjectList::idRibbonModName = wxNewId();
const long EditorObjectList::idRibbonCopy = wxNewId();
const long EditorObjectList::idRibbonCut = wxNewId();
const long EditorObjectList::idRibbonPaste = wxNewId();
const long EditorObjectList::idRibbonHelp = wxNewId();
const long EditorObjectList::idRibbonRefresh = wxNewId();
BEGIN_EVENT_TABLE(EditorObjectList,wxPanel)
//(*EventTable(EditorObjectList)
//*)
END_EVENT_TABLE()
EditorObjectList::EditorObjectList(wxWindow* parent, Game & game_, vector < boost::shared_ptr<Object> > * objects_, MainEditorCommand & mainEditorCommand_, Scene * scene_) :
objects(objects_),
game(game_),
scene(scene_),
mainEditorCommand(mainEditorCommand_)
{
//(*Initialize(EditorObjectList)
wxMenuItem* delObjMenuI;
wxMenuItem* editNameMenuI;
wxMenuItem* editVarMenuI;
wxMenuItem* editMenuI;
wxFlexGridSizer* FlexGridSizer1;
wxMenuItem* addObjMenuI;
Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL, _T("wxID_ANY"));
FlexGridSizer1 = new wxFlexGridSizer(0, 1, 0, 0);
FlexGridSizer1->AddGrowableCol(0);
FlexGridSizer1->AddGrowableRow(1);
toolbarPanel = new wxPanel(this, ID_PANEL4, wxDefaultPosition, wxSize(-1,0), wxTAB_TRAVERSAL, _T("ID_PANEL4"));
FlexGridSizer1->Add(toolbarPanel, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
objectsList = new wxTreeCtrl(this, ID_TREECTRL1, wxPoint(-72,-72), wxSize(179,170), wxTR_EDIT_LABELS|wxTR_MULTIPLE|wxTR_DEFAULT_STYLE, wxDefaultValidator, _T("ID_TREECTRL1"));
FlexGridSizer1->Add(objectsList, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
SetSizer(FlexGridSizer1);
editMenuI = new wxMenuItem((&ContextMenu), idMenuModObj, _("Modifier les propriétés de l\'objet"), wxEmptyString, wxITEM_NORMAL);
editMenuI->SetBitmap(wxBitmap(wxImage(_T("res/editicon.png"))));
ContextMenu.Append(editMenuI);
editVarMenuI = new wxMenuItem((&ContextMenu), idMenuModVar, _("Variables initiales"), wxEmptyString, wxITEM_NORMAL);
editVarMenuI->SetBitmap(wxBitmap(wxImage(_T("res/var.png"))));
ContextMenu.Append(editVarMenuI);
automatismsMenu = new wxMenu();
automatismsMenu->AppendSeparator();
addAutomatismItem = new wxMenuItem(automatismsMenu, ID_MENUITEM2, _("Ajouter un automatisme"), wxEmptyString, wxITEM_NORMAL);
addAutomatismItem->SetBitmap(wxBitmap(wxImage(_T("res/addicon.png"))));
automatismsMenu->Append(addAutomatismItem);
renameAutomatism = new wxMenuItem(automatismsMenu, ID_MENUITEM5, _("Renommer un automatisme"), wxEmptyString, wxITEM_NORMAL);
renameAutomatism->SetBitmap(wxBitmap(wxImage(_T("res/editnom.png"))));
automatismsMenu->Append(renameAutomatism);
deleteAutomatismItem = new wxMenuItem(automatismsMenu, ID_MENUITEM3, _("Supprimer un automatisme"), wxEmptyString, wxITEM_NORMAL);
deleteAutomatismItem->SetBitmap(wxBitmap(wxImage(_T("res/deleteicon.png"))));
automatismsMenu->Append(deleteAutomatismItem);
ContextMenu.Append(ID_MENUITEM1, _("Automatismes"), automatismsMenu, wxEmptyString);
effectsMenuI = new wxMenuItem((&ContextMenu), idMenuEffects, _("Effets"), wxEmptyString, wxITEM_NORMAL);
ContextMenu.Append(effectsMenuI);
editNameMenuI = new wxMenuItem((&ContextMenu), idMenuModName, _("Modifier le nom de l\'objet"), wxEmptyString, wxITEM_NORMAL);
editNameMenuI->SetBitmap(wxBitmap(wxImage(_T("res/editnom.png"))));
ContextMenu.Append(editNameMenuI);
ContextMenu.AppendSeparator();
addObjMenuI = new wxMenuItem((&ContextMenu), idMenuAddObj, _("Ajouter un objet"), wxEmptyString, wxITEM_NORMAL);
addObjMenuI->SetBitmap(wxBitmap(wxImage(_T("res/addicon.png"))));
ContextMenu.Append(addObjMenuI);
delObjMenuI = new wxMenuItem((&ContextMenu), idMenuDelObj, _("Supprimer l\'objet\tDel"), wxEmptyString, wxITEM_NORMAL);
delObjMenuI->SetBitmap(wxBitmap(wxImage(_T("res/deleteicon.png"))));
ContextMenu.Append(delObjMenuI);
ContextMenu.AppendSeparator();
moveUpMenuI = new wxMenuItem((&ContextMenu), idMoveUp, _("Déplacer vers le haut\tCtrl-Up"), wxEmptyString, wxITEM_NORMAL);
moveUpMenuI->SetBitmap(wxBitmap(wxImage(_T("res/up.png"))));
ContextMenu.Append(moveUpMenuI);
moveDownMenuI = new wxMenuItem((&ContextMenu), idMoveDown, _("Déplacer vers le bas\tCtrl-Down"), wxEmptyString, wxITEM_NORMAL);
moveDownMenuI->SetBitmap(wxBitmap(wxImage(_T("res/down.png"))));
ContextMenu.Append(moveDownMenuI);
ContextMenu.AppendSeparator();
copyMenuI = new wxMenuItem((&ContextMenu), idMenuCopy, _("Copier\tCtrl-C"), wxEmptyString, wxITEM_NORMAL);
copyMenuI->SetBitmap(wxBitmap(wxImage(_T("res/copyicon.png"))));
ContextMenu.Append(copyMenuI);
cutMenuI = new wxMenuItem((&ContextMenu), idMenuCut, _("Couper\tCtrl-X"), wxEmptyString, wxITEM_NORMAL);
cutMenuI->SetBitmap(wxBitmap(wxImage(_T("res/cuticon.png"))));
ContextMenu.Append(cutMenuI);
pasteMenuI = new wxMenuItem((&ContextMenu), idMenuPaste, _("Coller\tCtrl-V"), wxEmptyString, wxITEM_NORMAL);
pasteMenuI->SetBitmap(wxBitmap(wxImage(_T("res/pasteicon.png"))));
ContextMenu.Append(pasteMenuI);
MenuItem1 = new wxMenuItem((&rootContextMenu), ID_MENUITEM4, _("Ajouter un objet"), wxEmptyString, wxITEM_NORMAL);
MenuItem1->SetBitmap(wxBitmap(wxImage(_T("res/addicon.png"))));
rootContextMenu.Append(MenuItem1);
rootContextMenu.AppendSeparator();
MenuItem3 = new wxMenuItem((&rootContextMenu), ID_MENUITEM6, _("Coller\tCtrl-V"), wxEmptyString, wxITEM_NORMAL);
MenuItem3->SetBitmap(wxBitmap(wxImage(_T("res/pasteicon.png"))));
rootContextMenu.Append(MenuItem3);
MenuItem2 = new wxMenuItem((&multipleContextMenu), ID_MENUITEM7, _("Supprimer les objets\tDEL"), _("Supprimer tous les objets selectionnés"), wxITEM_NORMAL);
MenuItem2->SetBitmap(wxBitmap(wxImage(_T("res/deleteicon.png"))));
multipleContextMenu.Append(MenuItem2);
FlexGridSizer1->Fit(this);
FlexGridSizer1->SetSizeHints(this);
toolbarPanel->Connect(wxEVT_SIZE,(wxObjectEventFunction)&EditorObjectList::OntoolbarPanelResize,0,this);
Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_BEGIN_DRAG,(wxObjectEventFunction)&EditorObjectList::OnobjectsListBeginDrag);
Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT,(wxObjectEventFunction)&EditorObjectList::OnobjectsListBeginLabelEdit);
Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_END_LABEL_EDIT,(wxObjectEventFunction)&EditorObjectList::OnobjectsListEndLabelEdit);
Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_ITEM_ACTIVATED,(wxObjectEventFunction)&EditorObjectList::OnobjectsListItemActivated);
Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_ITEM_RIGHT_CLICK,(wxObjectEventFunction)&EditorObjectList::OnobjectsListItemRightClick);
Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_SEL_CHANGED,(wxObjectEventFunction)&EditorObjectList::OnobjectsListSelectionChanged);
Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_KEY_DOWN,(wxObjectEventFunction)&EditorObjectList::OnobjectsListKeyDown);
Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_ITEM_MENU,(wxObjectEventFunction)&EditorObjectList::OnobjectsListItemMenu);
Connect(idMenuModObj,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OneditMenuISelected);
Connect(idMenuModVar,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OneditVarMenuISelected);
Connect(ID_MENUITEM2,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnaddAutomatismItemSelected);
Connect(ID_MENUITEM5,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnrenameAutomatismSelected);
Connect(ID_MENUITEM3,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OndeleteAutomatismItemSelected);
Connect(idMenuModName,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OneditNameMenuISelected);
Connect(idMenuAddObj,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnaddObjMenuISelected);
Connect(idMenuDelObj,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OndelObjMenuISelected);
Connect(idMoveUp,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnMoveUpSelected);
Connect(idMoveDown,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnMoveDownSelected);
Connect(idMenuCopy,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnCopySelected);
Connect(idMenuCut,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnCutSelected);
Connect(idMenuPaste,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnPasteSelected);
Connect(ID_MENUITEM4,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnaddObjMenuISelected);
Connect(ID_MENUITEM6,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnPasteSelected);
Connect(ID_MENUITEM7,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OndelObjMenuISelected);
Connect(wxEVT_SET_FOCUS,(wxObjectEventFunction)&EditorObjectList::OnSetFocus);
//*)
CreateToolbar();
objectsImagesList = new wxImageList(24,24, true);
objectsList->AssignImageList(objectsImagesList);
Connect(ID_BITMAPBUTTON1,wxEVT_COMMAND_TOOL_CLICKED,(wxObjectEventFunction)&EditorObjectList::OnRefreshBtClick);
Connect(ID_BITMAPBUTTON2,wxEVT_COMMAND_TOOL_CLICKED,(wxObjectEventFunction)&EditorObjectList::OnChercherBtClick);
Connect(ID_BITMAPBUTTON3,wxEVT_COMMAND_TOOL_CLICKED,(wxObjectEventFunction)&EditorObjectList::OnAideBtClick);
Connect(ID_BITMAPBUTTON6,wxEVT_COMMAND_TOOL_CLICKED,(wxObjectEventFunction)&EditorObjectList::OnMoreOptions);
SetDropTarget(new DndTextObjectsEditor(*this));
Refresh();
}
EditorObjectList::~EditorObjectList()
{
//(*Destroy(EditorObjectList)
//*)
}
/**
* Static method for creating ribbon page for this kind of editor
*/
void EditorObjectList::CreateRibbonPage(wxRibbonPage * page)
{
wxConfigBase *pConfig = wxConfigBase::Get();
bool hideLabels = false;
pConfig->Read( _T( "/Skin/HideLabels" ), &hideLabels );
{
wxRibbonPanel *ribbonPanel = new wxRibbonPanel(page, wxID_ANY, _("Liste d'objets"), wxBitmap("res/list24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE);
wxRibbonButtonBar *ribbonBar = new wxRibbonButtonBar(ribbonPanel, wxID_ANY);
ribbonBar->AddButton(idRibbonAdd, !hideLabels ? _("Ajouter un objet") : "", wxBitmap("res/add24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(idRibbonDel, !hideLabels ? _("Supprimer") : "", wxBitmap("res/delete24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(idRibbonUp, !hideLabels ? _("Déplacer vers le haut") : "", wxBitmap("res/up24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(idRibbonDown, !hideLabels ? _("Déplacer vers le bas") : "", wxBitmap("res/down24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(idRibbonSearch, !hideLabels ? _("Rechercher") : "", wxBitmap("res/search24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(idRibbonRefresh, !hideLabels ? _("Rafraichir") : "", wxBitmap("res/refreshicon24.png", wxBITMAP_TYPE_ANY));
}
{
wxRibbonPanel *ribbonPanel = new wxRibbonPanel(page, wxID_ANY, _("Objet sélectionné"), wxBitmap("res/edit24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE);
wxRibbonButtonBar *ribbonBar = new wxRibbonButtonBar(ribbonPanel, wxID_ANY);
ribbonBar->AddButton(idRibbonModProp, !hideLabels ? _("Edition") : "", wxBitmap("res/editprop24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(idRibbonModName, !hideLabels ? _("Editer le nom") : "", wxBitmap("res/editname24.png", wxBITMAP_TYPE_ANY));
}
{
wxRibbonPanel *ribbonPanel = new wxRibbonPanel(page, wxID_ANY, _("Presse papiers"), wxBitmap("res/copy24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE);
wxRibbonButtonBar *ribbonBar = new wxRibbonButtonBar(ribbonPanel, wxID_ANY);
ribbonBar->AddButton(idRibbonCopy, !hideLabels ? _("Copier") : "", wxBitmap("res/copy24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(idRibbonCut, !hideLabels ? _("Couper") : "", wxBitmap("res/cut24.png", wxBITMAP_TYPE_ANY));
ribbonBar->AddButton(idRibbonPaste, !hideLabels ? _("Coller") : "", wxBitmap("res/paste24.png", wxBITMAP_TYPE_ANY));
}
{
wxRibbonPanel *ribbonPanel = new wxRibbonPanel(page, wxID_ANY, _("Aide"), wxBitmap("res/helpicon24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE);
wxRibbonButtonBar *ribbonBar = new wxRibbonButtonBar(ribbonPanel, wxID_ANY);
ribbonBar->AddButton(idRibbonHelp, !hideLabels ? _("Aide") : "", wxBitmap("res/helpicon24.png", wxBITMAP_TYPE_ANY));
}
}
void EditorObjectList::ConnectEvents()
{
mainEditorCommand.GetMainEditor()->Connect(idRibbonAdd, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnaddObjMenuISelected, NULL, this);
mainEditorCommand.GetMainEditor()->Connect(idRibbonDel, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OndelObjMenuISelected, NULL, this);
mainEditorCommand.GetMainEditor()->Connect(idRibbonUp, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnMoveUpSelected, NULL, this);
mainEditorCommand.GetMainEditor()->Connect(idRibbonDown, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnMoveDownSelected, NULL, this);
mainEditorCommand.GetMainEditor()->Connect(idRibbonSearch, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnChercherBtClick, NULL, this);
mainEditorCommand.GetMainEditor()->Connect(idRibbonModProp, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OneditMenuISelected, NULL, this);
mainEditorCommand.GetMainEditor()->Connect(idRibbonModName, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OneditNameMenuISelected, NULL, this);
mainEditorCommand.GetMainEditor()->Connect(idRibbonCopy, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnCopySelected, NULL, this);
mainEditorCommand.GetMainEditor()->Connect(idRibbonCut, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnCutSelected, NULL, this);
mainEditorCommand.GetMainEditor()->Connect(idRibbonPaste, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnPasteSelected, NULL, this);
mainEditorCommand.GetMainEditor()->Connect(idRibbonHelp, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnAideBtClick, NULL, this);
mainEditorCommand.GetMainEditor()->Connect(idRibbonRefresh, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::Refresh, NULL, this);
}
////////////////////////////////////////////////////////////
/// Création de la toolbar
////////////////////////////////////////////////////////////
void EditorObjectList::CreateToolbar()
{
toolbar = new wxToolBar( toolbarPanel, -1, wxDefaultPosition, wxDefaultSize,
wxTB_FLAT | wxTB_NODIVIDER );
toolbar->SetToolBitmapSize( wxSize( 16, 16 ) );
toolbar->AddTool( ID_BITMAPBUTTON1, wxT( "Rafraichir" ), wxBitmap( wxImage( "res/refreshicon.png" ) ), _("Rafraichir la liste d'images") );
toolbar->AddSeparator();
toolbar->AddTool( idMenuAddObj, wxT( "Ajouter un objet" ), wxBitmap( wxImage( "res/addicon.png" ) ), _("Ajouter un objet") );
toolbar->AddTool( idMenuDelObj, wxT( "Supprimer l'objet selectionné" ), wxBitmap( wxImage( "res/deleteicon.png" ) ), _("Supprimer l'objet selectionné") );
toolbar->AddTool( idMenuModObj, wxT( "Modifier les propriétés de l'objet" ), wxBitmap( wxImage( "res/editpropicon.png" ) ), _("Modifier les propriétés de l'objet") );
toolbar->AddTool( ID_BITMAPBUTTON6, wxT( "Plus d'options d'édition ( clic droit sur la liste )" ), wxBitmap( wxImage( "res/moreicon.png" ) ), _("Plus d'options d'édition ( clic droit sur la liste )") );
toolbar->AddSeparator();
toolbar->AddTool( ID_BITMAPBUTTON2, wxT( "Rechercher un objet" ), wxBitmap( wxImage( "res/searchicon.png" ) ), _("Rechercher un objet") );
toolbar->AddSeparator();
toolbar->AddTool( ID_BITMAPBUTTON3, wxT( "Aide de l'éditeur d'objets" ), wxBitmap( wxImage( "res/helpicon.png" ) ), _("Aide de l'éditeur d'objets") );
toolbar->Realize();
//Obligatoire avec wxGTK, sinon la toolbar ne s'affiche pas
#ifdef __WXGTK__
wxSize tbSize = toolbar->GetSize();
gtk_widget_set_usize( toolbar->m_widget, tbSize.GetWidth(), tbSize.GetHeight() );
#endif
}
////////////////////////////////////////////////////////////
/// Redimensionement de la toolbar
////////////////////////////////////////////////////////////
void EditorObjectList::OntoolbarPanelResize(wxSizeEvent& event)
{
toolbar->SetSize(toolbarPanel->GetSize().x, -1);
}
void EditorObjectList::EnableAll()
{
wxMenuItemList list = ContextMenu.GetMenuItems();
wxMenuItemList::iterator iter;
for (iter = list.begin(); iter != list.end(); ++iter)
{
(*iter)->Enable(true);
}
toolbar->Enable(true);
}
void EditorObjectList::DisableAll()
{
wxMenuItemList list = ContextMenu.GetMenuItems();
wxMenuItemList::iterator iter;
for (iter = list.begin(); iter != list.end(); ++iter)
{
(*iter)->Enable(false);
}
toolbar->Enable(false);
}
////////////////////////////////////////////////////////////
/// Menu contextuel
////////////////////////////////////////////////////////////
void EditorObjectList::OnMoreOptions( wxCommandEvent& event )
{
PopupMenu( &ContextMenu );
}
/**
* Popup context menu
*/
void EditorObjectList::OnobjectsListItemMenu(wxTreeEvent& event)
{
wxFocusEvent unusedEvent;
OnSetFocus(unusedEvent);
item = event.GetItem();
wxArrayTreeItemIds selection;
if ( item == objectsList->GetRootItem())
PopupMenu( &rootContextMenu );
else if ( objectsList->GetSelections(selection) > 1 )
{
PopupMenu( &multipleContextMenu );
}
else
{
//Find object so as to update automatisms list
string name = ToString(objectsList->GetItemText( item ));
std::vector<ObjSPtr>::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name));
if ( object == objects->end() ) return;
//Remove already present automatisms from menu
for (vector < std::pair<long, std::string> >::iterator idIter = idForAutomatism.begin();
idIter != idForAutomatism.end();
++idIter)
{
automatismsMenu->Destroy(idIter->first);
}
idForAutomatism.clear();
//Add each automatism of the object
vector < std::string > allObjectAutomatisms = (*object)->GetAllAutomatismNames();
for(unsigned int j = 0;j<allObjectAutomatisms.size();++j)
{
//Find an identifier for the menu item
long id = wxNewId();
idForAutomatism.push_back(std::make_pair(id, allObjectAutomatisms[j]));
wxMenuItem * menuItem = new wxMenuItem(automatismsMenu, id,
(*object)->GetAutomatism(allObjectAutomatisms[j])->GetName());
automatismsMenu->Insert(0, menuItem);
Connect(id,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnAutomatismSelected);
}
ContextMenu.Enable(idMenuEffects, (*object)->SupportShaders());
//Popup menu
PopupMenu( &ContextMenu );
}
}
void EditorObjectList::OnobjectsListItemRightClick(wxTreeEvent& event)
{
item = event.GetItem();
}
/**
* Selection has changed
*/
void EditorObjectList::OnobjectsListSelectionChanged(wxTreeEvent& event)
{
wxFocusEvent unusedEvent;
OnSetFocus(unusedEvent);
item = event.GetItem();
}
////////////////////////////////////////////////////////////
/// Recréer le TreeCtrl
////////////////////////////////////////////////////////////
void EditorObjectList::Refresh()
{
objectsList->DeleteAllItems();
objectsImagesList->RemoveAll();
BitmapGUIManager *bitmapGUIManager = BitmapGUIManager::GetInstance();
objectsImagesList->Add(bitmapGUIManager->objects24);
objectsList->AddRoot( _( "Tous les objets" ), 0 );
//Generate thumbnails
for ( unsigned int i = 0;i < objects->size();i++ )
{
int thumbnailID = -1;
wxBitmap thumbnail;
if ( objects->at(i)->GenerateThumbnail(game, thumbnail) && thumbnail.IsOk() )
{
objectsImagesList->Add(thumbnail);
thumbnailID = objectsImagesList->GetImageCount()-1;
}
objectsList->AppendItem( objectsList->GetRootItem(), objects->at( i )->GetName(), thumbnailID );
}
objectsList->ExpandAll();
}
////////////////////////////////////////////////////////////
/// Clic sur le bouton de rafraichissement
////////////////////////////////////////////////////////////
void EditorObjectList::OnRefreshBtClick( wxCommandEvent& event )
{
Refresh();
}
void EditorObjectList::OnAutomatismSelected(wxCommandEvent & event)
{
string name = ToString(objectsList->GetItemText( item ));
std::vector<ObjSPtr>::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name));
if ( object == objects->end() ) return;
std::string autoType;
for (unsigned int i = 0;i<idForAutomatism.size();++i)
{
if ( idForAutomatism[i].first == event.GetId() )
autoType = idForAutomatism[i].second;
}
(*object)->GetAutomatism(autoType)->EditAutomatism(this, game, scene, mainEditorCommand);
if ( scene )
scene->wasModified = true;
}
/**
* Edit an object
*/
void EditorObjectList::OneditMenuISelected(wxCommandEvent& event)
{
string name = ToString(objectsList->GetItemText( item ));
std::vector<ObjSPtr>::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name));
if ( object == objects->end() ) return;
(*object)->EditObject(this, game, mainEditorCommand);
if ( scene ) scene->wasModified = true;
//Reload thumbnail
int thumbnailID = -1;
wxBitmap thumbnail;
if ( (*object)->GenerateThumbnail(game, thumbnail) )
{
objectsImagesList->Add(thumbnail);
thumbnailID = objectsImagesList->GetImageCount()-1;
}
objectsList->SetItemImage( item, thumbnailID );
}
////////////////////////////////////////////////////////////
/// Editer un objet en double cliquant dessus
////////////////////////////////////////////////////////////
void EditorObjectList::OnobjectsListItemActivated(wxTreeEvent& event)
{
wxFocusEvent unusedEvent;
OnSetFocus(unusedEvent);
item = event.GetItem();
wxCommandEvent eventUseless;
OneditMenuISelected( eventUseless );
}
////////////////////////////////////////////////////////////
/// Modifier le nom d'un objet
////////////////////////////////////////////////////////////
void EditorObjectList::OneditNameMenuISelected(wxCommandEvent& event)
{
wxFocusEvent unusedEvent;
OnSetFocus(unusedEvent);
wxTreeItemId ItemNul = NULL;
if ( item != ItemNul && objectsList->GetItemText( item ) != _( "Tous les objets" ) )
{
objectsList->EditLabel( item );
}
else
{
wxLogStatus( _( "Aucun objet sélectionné" ) );
}
}
////////////////////////////////////////////////////////////
/// Ajouter un objet
////////////////////////////////////////////////////////////
void EditorObjectList::OnaddObjMenuISelected(wxCommandEvent& event)
{
ObjectTypeChoice chooseTypeDialog(this, game);
if ( chooseTypeDialog.ShowModal() == 0 )
return;
std::string name = ToString(_("Nouvel_objet"));
//Tant qu'un objet avec le même nom existe, on ajoute un chiffre
unsigned int i = 0;
while ( std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name)) != objects->end() )
{
++i;
name = _("Nouvel_objet")+"_"+ToString(i);
}
//Add a new object of selected type to objects list
GDpriv::ExtensionsManager * extensionsManager = GDpriv::ExtensionsManager::GetInstance();
objects->push_back( extensionsManager->CreateObject(chooseTypeDialog.selectedObjectType, ToString(name)));
//And to the TreeCtrl
wxTreeItemId rootId = objectsList->GetRootItem();
wxTreeItemId itemAdded = objectsList->AppendItem( rootId, name );
objectsList->ExpandAll();
//Reload thumbnail
int thumbnailID = -1;
wxBitmap thumbnail;
if ( objects->back()->GenerateThumbnail(game, thumbnail) )
{
objectsImagesList->Add(thumbnail);
thumbnailID = objectsImagesList->GetImageCount()-1;
}
objectsList->SetItemImage( itemAdded, thumbnailID );
if ( scene )
{
scene->wasModified = true;
EventsCodeCompiler::GetInstance()->EventsCompilationNeeded(EventsCodeCompiler::Task(&game, scene));
}
wxLogStatus( _( "L'objet a été correctement ajouté" ) );
}
////////////////////////////////////////////////////////////
/// Supprimer un objet
////////////////////////////////////////////////////////////
void EditorObjectList::OndelObjMenuISelected(wxCommandEvent& event)
{
wxArrayTreeItemIds selection;
objectsList->GetSelections(selection);
std::vector < string > objectsDeleted;
int answer = wxMessageBox(selection.GetCount() <= 1 ? _("Supprimer également toutes les références à l'objet dans les groupes et les évènements ( Soit les actions et conditions utilisant l'objet ) ?") :
wxString::Format(_("Supprimer également toutes les références aux %i objets dans les groupes et les évènements ( Soit les actions et conditions utilisant l'objet ) ?"), selection.GetCount()),
_("Confirmation de la suppression"), wxYES_NO | wxCANCEL | wxCANCEL_DEFAULT);
if ( answer == wxCANCEL ) return;
//Removing objects
for (unsigned int i = 0;i<selection.GetCount();++i)
{
std::string objectName = string(objectsList->GetItemText( selection[i] ).mb_str());
objectsDeleted.push_back(objectName); //Generate also a list containing the names of the objects deleted.
if ( selection[i].IsOk() && objectsList->GetRootItem() != selection[i] )
{
std::vector<ObjSPtr>::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), objectName));
if ( object != objects->end() )
{
vector <std::string> automatisms = (*object)->GetAllAutomatismNames();
//Remove objects
objects->erase( object );
if ( scene )
{
if ( answer == wxYES )
{
EventsRefactorer::RemoveObjectInEvents(game, *scene, scene->events, objectName);
for (unsigned int g = 0;g<scene->objectGroups.size();++g)
{
if ( scene->objectGroups[g].Find(objectName)) scene->objectGroups[g].RemoveObject(objectName);
}
}
for (unsigned int p = 0;p<scene->initialObjectsPositions.size();++p)
{
if ( scene->initialObjectsPositions[p].objectName == objectName )
{
scene->initialObjectsPositions.erase(scene->initialObjectsPositions.begin() + p);
--p;
}
}
}
//Remove automatisms shared datas if necessary
for (unsigned int i = 0;i<automatisms.size();++i)
RemoveSharedDatasIfNecessary(automatisms[i]);
}
if ( scene )
{
scene->wasModified = true;
EventsCodeCompiler::GetInstance()->EventsCompilationNeeded(EventsCodeCompiler::Task(&game, scene));
}
}
}
//Removing items
void * nothing;
wxTreeItemId item = objectsList->GetFirstChild( objectsList->GetRootItem(), nothing);
while( item.IsOk() )
{
if ( find(objectsDeleted.begin(), objectsDeleted.end(), string(objectsList->GetItemText( item ).mb_str())) != objectsDeleted.end() )
{
objectsList->Delete(item);
item = objectsList->GetFirstChild(objectsList->GetRootItem(), nothing);
}
else
item = objectsList->GetNextSibling(item);
}
}
////////////////////////////////////////////////////////////
/// Edition du nom d'un objet
////////////////////////////////////////////////////////////
void EditorObjectList::OnobjectsListBeginLabelEdit(wxTreeEvent& event)
{
if ( objectsList->GetItemText( event.GetItem() ) != _( "Tous les objets" ) )
{
ancienNom = objectsList->GetItemText( event.GetItem() );
return;
}
//On ne touche pas au dossier "Tous les objets"
objectsList->EndEditLabel( event.GetItem(), true );
}
void EditorObjectList::OnobjectsListEndLabelEdit(wxTreeEvent& event)
{
if ( event.IsEditCancelled() ) return;
string newName = string(event.GetLabel().mb_str());
//Be sure there is not already another object with this name
if ( std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), newName)) != objects->end() )
{
wxLogWarning( _( "Impossible de renommer l'objet : un autre objet porte déjà ce nom." ) );
event.Veto();
return;
}
//Be sure the name is valid
if ( !CheckObjectName(newName) )
{
wxMessageBox(_("Le nom de l'objet contient des espaces, des caractères non autorisés ou représente un nom d'une expression. Utilisez uniquement des lettres, chiffres et underscores ( _ )."), _("Attention"), wxOK | wxICON_EXCLAMATION, this);
event.Veto();
return;
}
std::vector<ObjSPtr>::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), ancienNom));
if ( object == objects->end() ) return;
(*object)->SetName( newName );
if ( scene ) //Change the object name in the scene.
{
EventsRefactorer::RenameObjectInEvents(game, *scene, scene->events, ancienNom, newName);
for (unsigned int p = 0;p<scene->initialObjectsPositions.size();++p)
{
if ( scene->initialObjectsPositions[p].objectName == ancienNom ) scene->initialObjectsPositions[p].objectName = newName;
}
for (unsigned int g = 0;g<scene->objectGroups.size();++g)
{
if ( scene->objectGroups[g].Find(ancienNom))
{
scene->objectGroups[g].RemoveObject(ancienNom);
scene->objectGroups[g].AddObject(newName);
}
}
scene->wasModified = true;
EventsCodeCompiler::GetInstance()->EventsCompilationNeeded(EventsCodeCompiler::Task(&game, scene));
}
objectsList->SetItemText( event.GetItem(), event.GetLabel() );
return;
}
/**
* Check if an object name is valid
*/
bool EditorObjectList::CheckObjectName(std::string name)
{
GDpriv::ExtensionsManager * extensionsManager = GDpriv::ExtensionsManager::GetInstance();
const vector < boost::shared_ptr<ExtensionBase> > extensions = extensionsManager->GetExtensions();
string allowedCharacter = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_";
//Check for invalid names
bool nameUsedByExpression = extensionsManager->HasExpression(name) || extensionsManager->HasStrExpression(name);
for (unsigned int i = 0;i<extensions.size();++i)
{
//Verify if that extension is enabled
if ( find(game.extensionsUsed.begin(),
game.extensionsUsed.end(),
extensions[i]->GetName()) == game.extensionsUsed.end() )
continue;
vector<string> objectsTypes = extensions[i]->GetExtensionObjectsTypes();
for(unsigned int j = 0;j<objectsTypes.size();++j)
{
//Add each object expression
std::map<string, ExpressionInfos > allObjExpr = extensions[i]->GetAllExpressionsForObject(objectsTypes[j]);
for(std::map<string, ExpressionInfos>::const_iterator it = allObjExpr.begin(); it != allObjExpr.end(); ++it)
{
if ( name == it->first )
nameUsedByExpression = true;
}
}
}
//Display warning or errors for invalid names
return !(name.find_first_not_of(allowedCharacter) != string::npos || nameUsedByExpression);
}
////////////////////////////////////////////////////////////
/// Rechercher un objet
////////////////////////////////////////////////////////////
void EditorObjectList::OnChercherBtClick( wxCommandEvent& event )
{
string name = static_cast<string> (wxGetTextFromUser( _( "Entrez l'objet à rechercher" ), _( "Chercher un objet" ) ));
if ( name.empty() ) return;
std::vector<ObjSPtr>::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name));
if ( object != objects->end() )
{
//On en a trouvé un, on le sélectionne.
void * rien;
wxTreeItemId item = objectsList->GetFirstChild( objectsList->GetRootItem(), rien);
while( objectsList->GetItemText(item) != name )
{
item = objectsList->GetNextSibling( item);
}
objectsList->SelectItem(item);
return;
} else { wxLogMessage("Aucun objet de ce nom trouvé !"); }
}
////////////////////////////////////////////////////////////
/// Aide
////////////////////////////////////////////////////////////
void EditorObjectList::OnAideBtClick( wxCommandEvent& event )
{
HelpFileAccess * helpFileAccess = HelpFileAccess::GetInstance();
helpFileAccess->DisplaySection(10);
}
////////////////////////////////////////////////////////////
/// Copier
////////////////////////////////////////////////////////////
void EditorObjectList::OnCopySelected(wxCommandEvent& event)
{
std::vector<ObjSPtr>::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), ToString(objectsList->GetItemText( item ))));
if ( object == objects->end() )
{
wxLogWarning(_("Impossible de trouver l'objet à copier"));
return;
}
Clipboard::GetInstance()->SetObject(*object);
}
/**
* Cut
*/
void EditorObjectList::OnCutSelected(wxCommandEvent& event)
{
if ( !item.IsOk() || objectsList->GetRootItem() == item )
return;
std::vector<ObjSPtr>::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), ToString(objectsList->GetItemText( item ))));
if ( object == objects->end() )
{
wxLogWarning(_("Impossible de trouver l'objet à couper"));
return;
}
objectsList->Delete( item );
if ( scene )
{
scene->wasModified = true;
EventsCodeCompiler::GetInstance()->EventsCompilationNeeded(EventsCodeCompiler::Task(&game, scene));
}
Clipboard::GetInstance()->SetObject(*object);
//Remove automatisms shared datas if necessary. /!\ Be careful, order is important here : Do not delete the object before getting its automatisms
vector <std::string> automatisms = (*object)->GetAllAutomatismNames();
//Remove object
objects->erase(object);
for (unsigned int j = 0;j<automatisms.size();++j)
RemoveSharedDatasIfNecessary(automatisms[j]);
}
////////////////////////////////////////////////////////////
/// Coller
////////////////////////////////////////////////////////////
void EditorObjectList::OnPasteSelected(wxCommandEvent& event)
{
Clipboard * clipboard = Clipboard::GetInstance();
if ( !clipboard->HasObject() )
{
wxLogWarning(_("Pas d'objet à coller."));
return;
}
//Add a new object of selected type to objects list
ObjSPtr object = clipboard->GetObject()->Clone();
wxString name = object->GetName();
//Add a number to the new name if necessary
unsigned int i = 0;
while ( std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), ToString(name))) != objects->end() )
{
i++;
name = _( "Copie_de_" ) + object->GetName()+"_"+ToString(i);
}
//Name the object
object->SetName( ToString(name) );
//Add it to the list
objects->push_back( object );
objectsList->AppendItem( objectsList->GetRootItem(), name );
//Add object's automatism's shared datas to scene if necessary
vector <std::string> automatisms = object->GetAllAutomatismNames();
for (unsigned int j = 0;j<automatisms.size();++j)
CreateSharedDatasIfNecessary(object->GetAutomatism(automatisms[j]));
if ( scene )
{
scene->wasModified = true;
EventsCodeCompiler::GetInstance()->EventsCompilationNeeded(EventsCodeCompiler::Task(&game, scene));
}
wxLogStatus( _( "L'objet a été correctement ajouté" ) );
}
////////////////////////////////////////////////////////////
/// Déplacer vers le haut
////////////////////////////////////////////////////////////
void EditorObjectList::OnMoveUpSelected(wxCommandEvent& event)
{
string name = ToString( objectsList->GetItemText( item ));
int index = -1;
for (unsigned int i = 0;i<objects->size();++i)
{
if ( objects->at(i)->GetName() == name )
{
index = i;
break;
}
}
if ( index == -1 )
{
wxLogStatus( _( "L'objet à déplacer n'a pas été trouvé." ) );
return;
}
if ( index-1 >= 0 )
{
//On déplace l'image
boost::shared_ptr<Object> object = objects->at(index);
objects->erase(objects->begin() + index );
objects->insert(objects->begin()+index-1, object);
Refresh();
if ( scene )
{
scene->wasModified = true;
EventsCodeCompiler::GetInstance()->EventsCompilationNeeded(EventsCodeCompiler::Task(&game, scene));
}
//On la reselectionne
wxTreeItemId item = objectsList->GetLastChild(objectsList->GetRootItem());
while ( item.IsOk() )
{
if ( objectsList->GetItemText( item ) == name )
{
objectsList->SelectItem(item);
return;
}
item = objectsList->GetPrevSibling(item);
}
}
}
////////////////////////////////////////////////////////////
/// Déplacer vers le bas
////////////////////////////////////////////////////////////
void EditorObjectList::OnMoveDownSelected(wxCommandEvent& event)
{
string name = static_cast< string > ( objectsList->GetItemText( item ));
int index = -1;
for (unsigned int i = 0;i<objects->size();++i)
{
if ( objects->at(i)->GetName() == name )
{
index = i;
break;
}
}
if ( index == -1 )
{
wxLogStatus( _( "L'objet à déplacer n'a pas été trouvé." ) );
return;
}
if ( static_cast<unsigned>(index+1) < objects->size() )
{
//On déplace l'image
boost::shared_ptr<Object> object = objects->at(index);
objects->erase(objects->begin() + index );
objects->insert(objects->begin()+index+1, object);
Refresh();
if ( scene )
{
scene->wasModified = true;
EventsCodeCompiler::GetInstance()->EventsCompilationNeeded(EventsCodeCompiler::Task(&game, scene));
}
//On la reselectionne
wxTreeItemId item = objectsList->GetLastChild(objectsList->GetRootItem());
while ( item.IsOk() )
{
if ( objectsList->GetItemText( item ) == name )
{
objectsList->SelectItem(item);
return;
}
item = objectsList->GetPrevSibling(item);
}
}
}
/**
* Begin dragging object ( to sceneCanvas )
*/
void EditorObjectList::OnobjectsListBeginDrag(wxTreeEvent& event)
{
if ( event.GetItem().IsOk() && event.GetItem() != objectsList->GetRootItem() )
{
wxTextDataObject objectName(objectsList->GetItemText(event.GetItem()));
wxDropSource dragSource( this );
dragSource.SetData( objectName );
dragSource.DoDragDrop( true );
}
}
/**
* Change ribbon page and connect events with the editor when selected
*/
void EditorObjectList::OnSetFocus(wxFocusEvent& event)
{
mainEditorCommand.GetRibbon()->SetActivePage(5);
ConnectEvents();
}
/**
* Editing initial variables
*/
void EditorObjectList::OneditVarMenuISelected(wxCommandEvent& event)
{
string name = ToString( objectsList->GetItemText( item ));
std::vector<ObjSPtr>::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name));
if ( object == objects->end() )
{
wxLogStatus( _( "L'objet à éditer n'a pas été trouvé." ) );
return;
}
InitialVariablesDialog dialog(this, (*object)->variablesObjet);
if ( dialog.ShowModal() == 1 )
{
(*object)->variablesObjet = dialog.variables;
if ( scene ) scene->wasModified = true;
}
}
/**
* Add an automatism to the object
*/
void EditorObjectList::OnaddAutomatismItemSelected(wxCommandEvent& event)
{
string name = ToString( objectsList->GetItemText( item ));
std::vector<ObjSPtr>::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name));
if ( object == objects->end() )
{
wxLogStatus( _( "L'objet à éditer n'a pas été trouvé." ) );
return;
}
AutomatismTypeChoice dialog(this, game);
if ( dialog.ShowModal() == 1)
{
GDpriv::ExtensionsManager * extensionManager = GDpriv::ExtensionsManager::GetInstance();
boost::shared_ptr<Automatism> automatism = extensionManager->CreateAutomatism(dialog.selectedAutomatismType);
if (automatism == boost::shared_ptr<Automatism>())
{
wxLogError( _( "Impossible de créer l'automatisme." ) );
return;
}
AutomatismInfo infos = extensionManager->GetAutomatismInfo(dialog.selectedAutomatismType);
//Add automatism to object
automatism->SetName(infos.defaultName);
for (unsigned int j = 0;(*object)->HasAutomatism(automatism->GetName());++j)
automatism->SetName(infos.defaultName+ToString(j));
(*object)->AddAutomatism(automatism);
//Add shared datas to scene if necessary
CreateSharedDatasIfNecessary(automatism);
if ( scene )
{
scene->wasModified = true;
EventsCodeCompiler::GetInstance()->EventsCompilationNeeded(EventsCodeCompiler::Task(&game, scene));
}
}
}
void EditorObjectList::OndeleteAutomatismItemSelected(wxCommandEvent& event)
{
string name = ToString( objectsList->GetItemText( item ));
std::vector<ObjSPtr>::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name));
if ( object == objects->end() )
{
wxLogStatus( _( "L'objet à éditer n'a pas été trouvé." ) );
return;
}
//Create automatism array
wxArrayString automatismsStr;
//Fill array
vector <std::string> automatisms = (*object)->GetAllAutomatismNames();
for (unsigned int i = 0;i<automatisms.size();++i)
automatismsStr.Add((*object)->GetAutomatism(automatisms[i])->GetName());
int selection = wxGetSingleChoiceIndex(_("Choisissez l'automatisme à supprimer"), _("Choisir l'automatisme à supprimer"), automatismsStr);
if ( selection == -1 ) return;
(*object)->RemoveAutomatism(automatisms[selection]);
//Remove shared datas if necessary
RemoveSharedDatasIfNecessary(automatisms[selection]);
if ( scene )
{
scene->wasModified = true;
EventsCodeCompiler::GetInstance()->EventsCompilationNeeded(EventsCodeCompiler::Task(&game, scene));
}
}
/**
* Rename an automatism
*/
void EditorObjectList::OnrenameAutomatismSelected(wxCommandEvent& event)
{
string name = ToString(objectsList->GetItemText( item ));
std::vector<ObjSPtr>::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name));
if ( object == objects->end() )
{
wxLogStatus( _( "L'objet à éditer n'a pas été trouvé." ) );
return;
}
//Create automatism array
wxArrayString automatismsStr;
//Fill array
vector <std::string> automatisms = (*object)->GetAllAutomatismNames();
for (unsigned int i = 0;i<automatisms.size();++i)
automatismsStr.Add((*object)->GetAutomatism(automatisms[i])->GetName());
int selection = wxGetSingleChoiceIndex(_("Choisissez l'automatisme à renommer"), _("Choisir l'automatisme à renommer"), automatismsStr);
if ( selection == -1 ) return;
boost::shared_ptr<Automatism> automatism = (*object)->GetAutomatism(automatisms[selection]);
std::string newName = string(wxGetTextFromUser("Entrez le nouveau nom de l'automatisme", "Renommer un automatisme", automatism->GetName()).mb_str());
if ( newName == automatism->GetName() || newName.empty() ) return;
//Remove shared datas if necessary
RemoveSharedDatasIfNecessary(automatism->GetName());
automatism->SetName(newName);
CreateSharedDatasIfNecessary(automatism);
if ( scene )
{
scene->wasModified = true;
EventsCodeCompiler::GetInstance()->EventsCompilationNeeded(EventsCodeCompiler::Task(&game, scene));
}
}
/**
* Remove shared datas of an automatism if this automatism is not used anymore
*/
void EditorObjectList::RemoveSharedDatasIfNecessary(std::string name)
{
if ( scene != NULL && scene->automatismsInitialSharedDatas.find(name) != scene->automatismsInitialSharedDatas.end() )
{
//Check no object use this automatism anymore
for (unsigned int i = 0;i<scene->initialObjects.size();++i)
{
if (scene->initialObjects[i]->HasAutomatism(name))
return;
}
for (unsigned int i = 0;i<game.globalObjects.size();++i)
{
if (game.globalObjects[i]->HasAutomatism(name))
return;
}
scene->automatismsInitialSharedDatas.erase(name);
}
}
/**
* Create datas shared by an automatism type if these data don't yet exist.
*/
void EditorObjectList::CreateSharedDatasIfNecessary(boost::shared_ptr<Automatism> automatism)
{
GDpriv::ExtensionsManager * extensionsManager = GDpriv::ExtensionsManager::GetInstance();
if ( scene == NULL || objects != &scene->initialObjects ) //We're editing global objects : Add automatism data to all scenes.
{
for (unsigned int i = 0;i<game.scenes.size();++i)
{
if ( game.scenes[i]->automatismsInitialSharedDatas.find(automatism->GetName()) == game.scenes[i]->automatismsInitialSharedDatas.end() )
{
boost::shared_ptr<AutomatismsSharedDatas> automatismsSharedDatas = extensionsManager->CreateAutomatismSharedDatas(automatism->GetTypeName());
automatismsSharedDatas->SetName(automatism->GetName());
game.scenes[i]->automatismsInitialSharedDatas[automatismsSharedDatas->GetName()] = automatismsSharedDatas;
}
}
}
//We're editing an object from a scene : Add the data if necessary
else if ( scene->automatismsInitialSharedDatas.find(automatism->GetName()) == scene->automatismsInitialSharedDatas.end() )
{
boost::shared_ptr<AutomatismsSharedDatas> automatismsSharedDatas = extensionsManager->CreateAutomatismSharedDatas(automatism->GetTypeName());
automatismsSharedDatas->SetName(automatism->GetName());
scene->automatismsInitialSharedDatas[automatismsSharedDatas->GetName()] = automatismsSharedDatas;
}
}
/**
* Handle accelerators
*/
void EditorObjectList::OnobjectsListKeyDown(wxTreeEvent& event)
{
if ( event.GetKeyCode() == WXK_DELETE )
{
wxCommandEvent unusedEvent;
OndelObjMenuISelected( unusedEvent );
}
else if (event.GetKeyEvent().GetModifiers() == wxMOD_CMD)
{
switch ( event.GetKeyCode() )
{
case 67: //Ctrl C
{
wxCommandEvent unusedEvent;
OnCopySelected( unusedEvent );
break;
}
case 86: //Ctrl-V
{
wxCommandEvent unusedEvent;
OnPasteSelected( unusedEvent );
break;
}
case 88: //Ctrl-X
{
wxCommandEvent unusedEvent;
OnCutSelected( unusedEvent );
break;
}
case WXK_UP:
{
wxCommandEvent unusedEvent;
OnMoveUpSelected( unusedEvent );
break;
}
case WXK_DOWN:
{
wxCommandEvent unusedEvent;
OnMoveDownSelected( unusedEvent );
break;
}
default:
break;
}
}
}