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48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
/**
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Game Develop - Particle System Extension
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Copyright (c) 2010-2014 Florian Rival (Florian.Rival@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#ifndef EXTENSION_H_INCLUDED
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#define EXTENSION_H_INCLUDED
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namespace gd { class ObjectMetadata; }
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/**
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* \brief This class declares information about the extension.
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*/
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class Extension : public ExtensionBase
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{
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public:
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Extension();
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virtual ~Extension() {};
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private:
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void ExtensionSubDeclaration1(gd::ObjectMetadata & objInfos);
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void ExtensionSubDeclaration2(gd::ObjectMetadata & objInfos);
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void ExtensionSubDeclaration3(gd::ObjectMetadata & objInfos);
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};
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#endif // EXTENSION_H_INCLUDED
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