Files
GDevelop/GDJS/tests/Text.gdg
T
2014-06-30 21:39:29 +02:00

115 lines
5.3 KiB
XML

<?xml version="1.0" encoding="ISO-8859-1" ?>
<Project>
<GDVersion Major="3" Minor="0" Build="11297" Revision="57008" />
<Info winExecutableFilename="" winExecutableIconFile="" linuxExecutableFilename="" macExecutableFilename="" useExternalSourceFiles="false">
<Nom value="Projet" />
<Auteur value="" />
<Extensions>
<Extension name="BuiltinObject" />
<Extension name="BuiltinAudio" />
<Extension name="BuiltinVariables" />
<Extension name="BuiltinTime" />
<Extension name="BuiltinMouse" />
<Extension name="BuiltinKeyboard" />
<Extension name="BuiltinJoystick" />
<Extension name="BuiltinCamera" />
<Extension name="BuiltinWindow" />
<Extension name="BuiltinFile" />
<Extension name="BuiltinNetwork" />
<Extension name="BuiltinScene" />
<Extension name="BuiltinAdvanced" />
<Extension name="Sprite" />
<Extension name="BuiltinCommonInstructions" />
<Extension name="BuiltinCommonConversions" />
<Extension name="BuiltinStringInstructions" />
<Extension name="BuiltinMathematicalTools" />
<Extension name="BuiltinExternalLayouts" />
<Extension name="TextObject" />
</Extensions>
<Platforms current="Game Develop JS platform">
<Platform name="Game Develop JS platform" />
<Platform name="Game Develop C++ platform" />
</Platforms>
<WindowW value="800" />
<WindowH value="600" />
<Portable />
<LatestCompilationDirectory value="" />
<FPSmax value="60" />
<FPSmin value="10" />
<verticalSync value="false" />
</Info>
<Resources>
<Resources />
<ResourceFolders />
</Resources>
<Objects />
<ObjectGroups />
<Variables />
<Scenes firstScene="">
<Scene nom="Nouvelle scène" mangledName="Nouvelle_32sc__4524ne" r="209.000000" v="209.000000" b="209.000000" titre="" oglFOV="90.000000" oglZNear="1.000000" oglZFar="500.000000" standardSortMethod="true" stopSoundsOnStartup="true" disableInputWhenNotFocused="true">
<UISettings gridWidth="32.000000" grid="false" snap="true" gridHeight="32.000000" gridR="158.000000" gridG="180.000000" gridB="255.000000" zoomFactor="1.000000" windowMask="true" associatedLayout="" />
<GroupesObjets />
<Objets>
<Objet nom="NouvelObjet" type="TextObject::Text" smoothed="true" bold="false" italic="false" underlined="false">
<Variables />
<String value="Heeello" />
<Font value="BOD_CB.TTF" />
<CharacterSize value="50" />
<Color r="255" g="128" b="0" />
</Objet>
</Objets>
<Layers>
<Layer Name="" Visibility="true">
<Camera DefaultSize="true" Width="0.000000" Height="0.000000" DefaultViewport="true" ViewportLeft="0.000000" ViewportTop="0.000000" ViewportRight="1.000000" ViewportBottom="1.000000" />
</Layer>
</Layers>
<Variables />
<AutomatismsSharedDatas />
<Positions>
<Objet nom="NouvelObjet" x="297.000000" y="245.000000" plan="1" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos />
<stringInfos />
<InitialVariables />
</Objet>
</Positions>
<Events>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions />
<Actions>
<Action>
<Type value="MettreXY" />
<Parametre value="NouvelObjet" />
<Parametre value="=" />
<Parametre value="300" />
<Parametre value="=" />
<Parametre value="300" />
</Action>
<Action>
<Type value="TextObject::Angle" />
<Parametre value="NouvelObjet" />
<Parametre value="+" />
<Parametre value="1" />
</Action>
<Action>
<Type value="TextObject::Opacity" />
<Parametre value="NouvelObjet" />
<Parametre value="=" />
<Parametre value="128+cos(TimeFromStart())*128" />
</Action>
<Action>
<Type value="TextObject::Size" />
<Parametre value="NouvelObjet" />
<Parametre value="=" />
<Parametre value="30+cos(TimeFromStart())*30" />
</Action>
</Actions>
</Event>
</Events>
</Scene>
</Scenes>
<ExternalEvents />
<ExternalLayouts />
<ExternalSourceFiles />
</Project>