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GDevelop/SharedLibs/TileMapHelper/tsconfig.json
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Baptiste Augrain 77320ce12e Add support for LDtk Tilemaps (#4575)
* Tilemaps made with [LDtk](https://ldtk.io/), a modern 2D level editor, can be now used directly. Make sure to save your map made in LDtk as a JSON file, create a new Tilemap object in GDevelop and in the Tilemap field, choose the LDtk file.
* Tilesets used by the LDtk Tilemap are automatically imported in your game - you don't need to import them separately.
* For more information, read about the [Tilemap object on the wiki](https://wiki.gdevelop.io/gdevelop5/objects/tilemap).

Co-authored-by: Davy Hélard <davy.helard@gmail.com>
Co-authored-by: Florian Rival <Florian.Rival@gmail.com>
2022-12-22 18:44:27 +01:00

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{
"compileOnSave": false,
"compilerOptions": {
"module": "esnext",
"noImplicitAny": true,
"outDir": "./dist/tsc",
"target": "ES5",
"sourceMap": true,
"declaration": true,
"declarationMap": true,
"declarationDir": "./dts/",
"types" : [
"mocha",
"expect.js",
"offscreencanvas"
],
"lib": ["DOM", "ES5", "ES6"],
"esModuleInterop": false,
"downlevelIteration": true,
"moduleResolution": "node",
"allowSyntheticDefaultImports": true,
},
"exclude": [
"node_modules"
]
}