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59 lines
1.7 KiB
C++
59 lines
1.7 KiB
C++
/**
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GDevelop - LinkedObjects Extension
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Copyright (c) 2011-2016 Florian Rival (Florian.Rival@gmail.com)
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This project is released under the MIT License.
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*/
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#include "LinkedObjectsTools.h"
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#include <iostream>
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#include <string>
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#include <memory>
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#include "GDCpp/Runtime/RuntimeObject.h"
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#include "GDCpp/Runtime/RuntimeScene.h"
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#include "GDCpp/Runtime/RuntimeObjectsListsTools.h"
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#include "ObjectsLinksManager.h"
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using namespace std;
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namespace GDpriv
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{
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namespace LinkedObjects
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{
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std::map < RuntimeScene* , ObjectsLinksManager > ObjectsLinksManager::managers;
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bool GD_EXTENSION_API PickObjectsLinkedTo(RuntimeScene & scene,
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std::map <gd::String, std::vector<RuntimeObject*> *> pickedObjectsLists,
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RuntimeObject * object)
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{
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if (!object) return false;
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std::vector<RuntimeObject*> linkedObjects = ObjectsLinksManager::managers[&scene].GetObjectsLinkedWith(object);
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return PickObjectsIf(pickedObjectsLists, false, [&linkedObjects](RuntimeObject * obj) {
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return std::find(linkedObjects.begin(), linkedObjects.end(), obj) != linkedObjects.end();
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});
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}
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void GD_EXTENSION_API LinkObjects(RuntimeScene & scene, RuntimeObject * a, RuntimeObject * b)
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{
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if (!a || !b) return;
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ObjectsLinksManager::managers[&scene].LinkObjects(a, b);
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}
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void GD_EXTENSION_API RemoveLinkBetween(RuntimeScene & scene, RuntimeObject * a, RuntimeObject * b )
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{
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if (!a || !b) return;
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ObjectsLinksManager::managers[&scene].RemoveLinkBetween(a, b);
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}
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void GD_EXTENSION_API RemoveAllLinksOf(RuntimeScene & scene, RuntimeObject * object)
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{
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if (!object) return;
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ObjectsLinksManager::managers[&scene].RemoveAllLinksOf(object);
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}
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}
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}
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