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45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
/**
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GDevelop - Path Behavior Extension
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Copyright (c) 2010-2016 Florian Rival (Florian.Rival@gmail.com)
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This project is released under the MIT License.
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*/
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#ifndef SCENEPATHDATAS_H
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#define SCENEPATHDATAS_H
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#include "GDCpp/Runtime/Project/BehaviorsSharedData.h"
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#include "GDCpp/Runtime/String.h"
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#include "RuntimeScenePathDatas.h"
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#include <SFML/System/Vector2.hpp>
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#include <map>
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#include <vector>
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/**
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* Datas shared by Path Behavior
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*/
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class GD_EXTENSION_API ScenePathDatas : public gd::BehaviorsSharedData
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{
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public:
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ScenePathDatas() {};
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virtual ~ScenePathDatas() {};
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virtual std::shared_ptr<gd::BehaviorsSharedData> Clone() const { return std::shared_ptr<gd::BehaviorsSharedData>(new ScenePathDatas(*this));}
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virtual std::shared_ptr<BehaviorsRuntimeSharedData> CreateRuntimeSharedDatas()
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{
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return std::shared_ptr<BehaviorsRuntimeSharedData>(new RuntimeScenePathDatas(*this));
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}
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#if defined(GD_IDE_ONLY)
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virtual void SerializeTo(gd::SerializerElement & element) const;
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#endif
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virtual void UnserializeFrom(const gd::SerializerElement & element);
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std::map<gd::String, std::vector<sf::Vector2f> > globalPaths; ///< Map containing all the global paths
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private:
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};
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#endif // SCENEPATHDATAS_H
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