Files
GDevelop/Extensions/PlatformBehavior/ScenePlatformObjectsManager.cpp
T
2016-03-06 19:42:53 +01:00

23 lines
589 B
C++

#include "ScenePlatformObjectsManager.h"
#include "PlatformBehavior.h"
std::map<RuntimeScene*, ScenePlatformObjectsManager> ScenePlatformObjectsManager::managers;
ScenePlatformObjectsManager::~ScenePlatformObjectsManager()
{
for (std::set<PlatformBehavior*>::iterator it = allPlatforms.begin();
it != allPlatforms.end();)
{
(*it++)->Activate(false);
}
}
void ScenePlatformObjectsManager::AddPlatform(PlatformBehavior * platform)
{
allPlatforms.insert(platform);
}
void ScenePlatformObjectsManager::RemovePlatform(PlatformBehavior * platform)
{
allPlatforms.erase(platform);
}