Files
GDevelop/Extensions/TileMapObject/IDE/Dialogs/TileMapPanel.cpp
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2016-01-14 19:46:56 +01:00

309 lines
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/**
GDevelop - Tile Map Extension
Copyright (c) 2014-2016 Victor Levasseur (victorlevasseur52@gmail.com)
This project is released under the MIT License.
*/
#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
#include "TileMapPanel.h"
#include <iostream>
#include <algorithm>
#include <wx/dcbuffer.h>
#include "GDCore/IDE/wxTools/CommonBitmapProvider.h"
#include "TileMapObjectEditorCommands.h"
TileMapPanel::TileMapPanel(wxWindow* parent, wxWindowID id, const wxPoint &pos, const wxSize &size, long style) :
wxScrolledWindow(parent, id, pos, size, style),
m_tileToBeInserted(0),
m_hideUpperLayers(false),
m_tileset(NULL),
m_tilemap(NULL),
m_mapCurrentLayer(0),
m_insertionMode(PencilMode),
m_isDrawingRectangle(false),
m_commandProcessor()
{
SetBackgroundStyle(wxBG_STYLE_PAINT);
Connect(wxEVT_PAINT, wxPaintEventHandler(TileMapPanel::OnPaint), NULL, this);
Connect(wxEVT_LEFT_DOWN, wxMouseEventHandler(TileMapPanel::OnMouseEvent), NULL, this);
Connect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(TileMapPanel::OnMouseEvent), NULL, this);
Connect(wxEVT_LEFT_UP, wxMouseEventHandler(TileMapPanel::OnMouseEvent), NULL, this);
Connect(wxEVT_RIGHT_UP, wxMouseEventHandler(TileMapPanel::OnMouseEvent), NULL, this);
Connect(wxEVT_MOTION, wxMouseEventHandler(TileMapPanel::OnMouseEvent), NULL, this);
}
TileMapPanel::~TileMapPanel()
{
}
void TileMapPanel::SetTileMap(TileMap *tilemap)
{
m_commandProcessor.ClearCommands();
m_tilemap = tilemap;
Update();
}
void TileMapPanel::SetTileSet(TileSet *tileset)
{
m_tileset = tileset;
}
void TileMapPanel::HideUpperLayers(bool enable)
{
m_hideUpperLayers = enable;
Refresh();
}
bool TileMapPanel::AreUpperLayersHidden() const
{
return m_hideUpperLayers;
}
void TileMapPanel::SetCurrentLayer(int currentLayer)
{
m_mapCurrentLayer = currentLayer;
Refresh();
}
void TileMapPanel::FillLayer(int layer, int tile)
{
if(!m_tilemap)
return;
for (unsigned int col = 0; col < m_tilemap->GetColumnsCount(); col++)
{
for (unsigned int row = 0; row < m_tilemap->GetRowsCount(); row++)
{
m_tilemap->SetTile(layer, col, row, tile);
}
}
Refresh();
}
void TileMapPanel::Update()
{
if (!m_tilemap || !m_tileset)
return;
SetScrollRate(1, 1);
SetVirtualSize(m_tilemap->GetColumnsCount() * m_tileset->tileSize.x, m_tilemap->GetRowsCount() * m_tileset->tileSize.y);
Refresh();
}
void TileMapPanel::SetInsertionMode(InsertionMode newInsertionMode)
{
m_insertionMode = newInsertionMode;
Update();
}
void TileMapPanel::OnTileSetSelectionChanged(TileSelectionEvent &event)
{
m_tileToBeInserted = event.GetSelectedTile();
}
void TileMapPanel::OnPaint(wxPaintEvent& event)
{
wxBitmap btmp(m_tileset->GetWxBitmap());
wxMemoryDC tilesetDC;
tilesetDC.SelectObject(btmp);
wxAutoBufferedPaintDC dc(this);
DoPrepareDC(dc);
wxPoint minPos = GetViewStart();
int width, height;
GetClientSize(&width, &height);
wxPoint maxPos = minPos + wxPoint(width, height);
dc.SetBrush(gd::CommonBitmapProvider::Get()->transparentBg);
dc.DrawRectangle(minPos.x, minPos.y, width, height);
if(!m_tilemap || !m_tileset || m_tileset->IsDirty())
return;
dc.SetPen(wxPen(wxColor(128, 128, 128, 255), 1));
//Determine the first and last columns and rows to draw
int firstCol = std::max((int)(minPos.x / m_tileset->tileSize.x - 1), 0);
int firstRow = std::max((int)(minPos.y / m_tileset->tileSize.y - 1), 0);
int lastCol = std::min((int)(maxPos.x / m_tileset->tileSize.x + 1), m_tilemap->GetColumnsCount());
int lastRow = std::min((int)(maxPos.y / m_tileset->tileSize.y + 1), m_tilemap->GetRowsCount());
//Draw the tiles
for(int layer = 0; m_hideUpperLayers ? layer <= GetCurrentLayer() : layer < 3; layer++)
{
for(int col = firstCol; col < lastCol; col++)
{
for(int row = firstRow; row < lastRow; row++)
{
if(m_tilemap->GetTile(layer, col, row) == -1)
continue;
dc.Blit(GetPositionOfTile(col, row).x,
GetPositionOfTile(col, row).y,
m_tileset->tileSize.x,
m_tileset->tileSize.y,
&tilesetDC,
m_tileset->GetTileTextureCoords(m_tilemap->GetTile(layer, col, row)).topLeft.x,
m_tileset->GetTileTextureCoords(m_tilemap->GetTile(layer, col, row)).topLeft.y,
wxCOPY,
true);
}
}
}
//Draw the rectangle (when the mode is RectangleMode)
if(m_insertionMode == RectangleMode && m_isDrawingRectangle)
{
dc.SetBrush(wxBrush(wxColour(128, 128, 255, 128)));
dc.SetPen(wxPen(wxColor(128, 128, 255, 255), 1));
wxPoint topLeftPos(GetPositionOfTile(std::min(m_beginCol, m_endCol),
std::min(m_beginRow, m_endRow)));
wxPoint bottomRightPos(GetPositionOfTile(std::max(m_beginCol + 1, m_endCol + 1),
std::max(m_beginRow + 1, m_endRow + 1)));
wxSize rectSize(bottomRightPos.x - topLeftPos.x, bottomRightPos.y - topLeftPos.y);
dc.DrawRectangle(topLeftPos, rectSize);
}
dc.SetPen(wxPen(wxColor(128, 128, 128, 255), 1));
//Draw the grid
for(int col = firstCol; col < lastCol; col++)
{
dc.DrawLine(col * m_tileset->tileSize.x, minPos.y,
col * m_tileset->tileSize.x, maxPos.y);
for(int row = firstRow; row < lastRow; row++)
{
dc.DrawLine(minPos.x, row * m_tileset->tileSize.y,
maxPos.x, row * m_tileset->tileSize.y);
}
}
//Draw a gray rectangle outside the map
dc.SetBrush(wxColor(128, 128, 128, 255));
if(maxPos.x > (m_tilemap->GetColumnsCount() * m_tileset->tileSize.x))
{
dc.DrawRectangle(m_tilemap->GetColumnsCount() * m_tileset->tileSize.x,
minPos.y,
maxPos.x - m_tilemap->GetColumnsCount() * m_tileset->tileSize.x,
maxPos.y - minPos.y);
}
if(maxPos.y > (m_tilemap->GetRowsCount() * m_tileset->tileSize.y))
{
dc.DrawRectangle(minPos.x,
m_tilemap->GetRowsCount() * m_tileset->tileSize.y,
maxPos.x - minPos.x,
maxPos.y - m_tilemap->GetRowsCount() * m_tileset->tileSize.y);
}
}
void TileMapPanel::OnMouseEvent(wxMouseEvent &event)
{
if(!m_tilemap || !m_tileset)
return;
//Get the current tile position (column and row)
unsigned int currentColumn, currentRow;
wxPoint mousePos = CalcUnscrolledPosition(event.GetPosition());
GetTileAt(mousePos, currentColumn, currentRow);
if(currentColumn >= m_tilemap->GetColumnsCount() || currentRow >= m_tilemap->GetRowsCount())
return; //Stop if the position is out of range
if(m_insertionMode == PencilMode)
{
if(event.GetEventType() == wxEVT_LEFT_DOWN || event.GetEventType() == wxEVT_RIGHT_DOWN || event.GetEventType() == wxEVT_MOTION)
{
if(event.LeftIsDown()) //Left mouse button pressed
{
//Add a tile to the current position (only if the tile has not been set before)
if(m_tilemap->GetTile(m_mapCurrentLayer, currentColumn, currentRow) != m_tileToBeInserted)
m_commandProcessor.Submit(new ChangeTileCommand(*m_tilemap, m_mapCurrentLayer, currentColumn, currentRow, m_tileToBeInserted));
Refresh();
}
else if(event.RightIsDown())
{
//Remove the tile
m_commandProcessor.Submit(new ChangeTileCommand(*m_tilemap, m_mapCurrentLayer, currentColumn, currentRow, -1));
Refresh();
}
}
}
else if(m_insertionMode == RectangleMode)
{
if(event.GetEventType() == wxEVT_LEFT_DOWN || event.GetEventType() == wxEVT_RIGHT_DOWN)
{
m_isDrawingRectangle = true;
m_beginCol = m_endCol = currentColumn;
m_beginRow = m_endRow = currentRow;
Update();
}
else if(event.GetEventType() == wxEVT_MOTION)
{
m_endCol = currentColumn;
m_endRow = currentRow;
Update();
}
else if(event.GetEventType() == wxEVT_LEFT_UP)
{
m_endCol = currentColumn;
m_endRow = currentRow;
m_isDrawingRectangle = false;
m_commandProcessor.Submit(new ChangeTileCommand(*m_tilemap, m_mapCurrentLayer, std::min(m_beginCol, m_endCol),
std::min(m_beginRow, m_endRow),
std::max(m_beginCol, m_endCol),
std::max(m_beginRow, m_endRow),
m_tileToBeInserted));
Update();
}
else if(event.GetEventType() == wxEVT_RIGHT_UP)
{
m_endCol = currentColumn;
m_endRow = currentRow;
m_isDrawingRectangle = false;
m_commandProcessor.Submit(new ChangeTileCommand(*m_tilemap, m_mapCurrentLayer, std::min(m_beginCol, m_endCol),
std::min(m_beginRow, m_endRow),
std::max(m_beginCol, m_endCol),
std::max(m_beginRow, m_endRow),
-1));
Update();
}
}
else if(m_insertionMode == FillMode)
{
if(event.GetEventType() == wxEVT_LEFT_DOWN)
{
m_commandProcessor.Submit(new FloodFillCommand(*m_tilemap, m_mapCurrentLayer, currentColumn, currentRow, m_tileToBeInserted));
Update();
}
}
}
wxPoint TileMapPanel::GetPositionOfTile(int column, int row)
{
return wxPoint(column *(m_tileset->tileSize.x), row * (m_tileset->tileSize.y));
}
void TileMapPanel::GetTileAt(wxPoint position, unsigned int &tileCol, unsigned int &tileRow)
{
tileCol = (int)(position.x / m_tileset->tileSize.x);
tileRow = (int)(position.y / m_tileset->tileSize.y);
}
#endif