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GDevelop/Extensions/TiledSpriteObject/TiledSpriteObjectEditor.cpp
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/**
GDevelop - Tiled Sprite Extension
Copyright (c) 2012-2016 Victor Levasseur (victorlevasseur01@orange.fr)
Copyright (c) 2014-2016 Florian Rival (Florian.Rival@gmail.com)
This project is released under the MIT License.
*/
#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
//(*InternalHeaders(TiledSpriteObjectEditor)
#include <wx/bitmap.h>
#include <wx/intl.h>
#include <wx/image.h>
#include <wx/string.h>
//*)
#include "GDCore/Tools/Log.h"
#include "GDCore/Tools/Localization.h"
#include "GDCore/IDE/Dialogs/MainFrameWrapper.h"
#include "GDCore/IDE/wxTools/SkinHelper.h"
#include "GDCpp/Runtime/Project/Project.h"
#include "GDCpp/Runtime/CommonTools.h"
#include "GDCore/IDE/Dialogs/ResourcesEditor.h"
#include "TiledSpriteObjectEditor.h"
#include "TiledSpriteObject.h"
//(*IdInit(TiledSpriteObjectEditor)
const long TiledSpriteObjectEditor::ID_STATICTEXT7 = wxNewId();
const long TiledSpriteObjectEditor::ID_TEXTCTRL7 = wxNewId();
const long TiledSpriteObjectEditor::ID_STATICTEXT8 = wxNewId();
const long TiledSpriteObjectEditor::ID_TEXTCTRL8 = wxNewId();
const long TiledSpriteObjectEditor::ID_TEXTCTRL1 = wxNewId();
const long TiledSpriteObjectEditor::ID_BITMAPBUTTON1 = wxNewId();
const long TiledSpriteObjectEditor::ID_CHECKBOX1 = wxNewId();
const long TiledSpriteObjectEditor::ID_STATICLINE1 = wxNewId();
const long TiledSpriteObjectEditor::ID_BUTTON3 = wxNewId();
const long TiledSpriteObjectEditor::ID_BUTTON1 = wxNewId();
const long TiledSpriteObjectEditor::ID_BUTTON2 = wxNewId();
const long TiledSpriteObjectEditor::ID_PANEL1 = wxNewId();
//*)
BEGIN_EVENT_TABLE(TiledSpriteObjectEditor,wxDialog)
//(*EventTable(TiledSpriteObjectEditor)
//*)
END_EVENT_TABLE()
TiledSpriteObjectEditor::TiledSpriteObjectEditor( wxWindow* parent, gd::Project & game_, TiledSpriteObject & object_, gd::MainFrameWrapper & mainFrameWrapper_ ) :
game(game_),
mainFrameWrapper(mainFrameWrapper_),
object(object_)
{
//(*Initialize(TiledSpriteObjectEditor)
wxStaticBoxSizer* StaticBoxSizer2;
wxFlexGridSizer* FlexGridSizer4;
wxFlexGridSizer* FlexGridSizer3;
wxFlexGridSizer* FlexGridSizer5;
wxFlexGridSizer* FlexGridSizer2;
wxFlexGridSizer* FlexGridSizer7;
wxFlexGridSizer* FlexGridSizer6;
wxStaticBoxSizer* StaticBoxSizer1;
wxFlexGridSizer* FlexGridSizer1;
Create(parent, wxID_ANY, _("Settings of the Tiled Sprite Object"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER, _T("wxID_ANY"));
FlexGridSizer1 = new wxFlexGridSizer(0, 1, 0, 0);
FlexGridSizer1->AddGrowableCol(0);
FlexGridSizer1->AddGrowableRow(0);
Core = new wxPanel(this, ID_PANEL1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL, _T("ID_PANEL1"));
FlexGridSizer2 = new wxFlexGridSizer(0, 1, 0, 0);
FlexGridSizer2->AddGrowableCol(0);
FlexGridSizer2->AddGrowableRow(0);
FlexGridSizer4 = new wxFlexGridSizer(0, 1, 0, 0);
FlexGridSizer4->AddGrowableCol(0);
FlexGridSizer4->AddGrowableRow(0);
FlexGridSizer5 = new wxFlexGridSizer(0, 3, 0, 0);
FlexGridSizer5->AddGrowableCol(0);
StaticBoxSizer2 = new wxStaticBoxSizer(wxHORIZONTAL, Core, _("Size"));
FlexGridSizer6 = new wxFlexGridSizer(0, 2, 0, 0);
FlexGridSizer6->AddGrowableCol(1);
StaticText7 = new wxStaticText(Core, ID_STATICTEXT7, _("Width :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT7"));
FlexGridSizer6->Add(StaticText7, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
widthEdit = new wxTextCtrl(Core, ID_TEXTCTRL7, _("32"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL7"));
FlexGridSizer6->Add(widthEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
StaticText8 = new wxStaticText(Core, ID_STATICTEXT8, _("Height :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT8"));
FlexGridSizer6->Add(StaticText8, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
heightEdit = new wxTextCtrl(Core, ID_TEXTCTRL8, _("32"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL8"));
FlexGridSizer6->Add(heightEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
StaticBoxSizer2->Add(FlexGridSizer6, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer5->Add(StaticBoxSizer2, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer4->Add(FlexGridSizer5, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
StaticBoxSizer1 = new wxStaticBoxSizer(wxHORIZONTAL, Core, _("Textures"));
FlexGridSizer3 = new wxFlexGridSizer(0, 2, 0, 0);
FlexGridSizer3->AddGrowableCol(0);
frontTextureEdit = new wxTextCtrl(Core, ID_TEXTCTRL1, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL1"));
FlexGridSizer3->Add(frontTextureEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
frontAddFromBt = new wxBitmapButton(Core, ID_BITMAPBUTTON1, wxBitmap(wxImage(_T("res/addfromimagebanque.png"))), wxDefaultPosition, wxDefaultSize, wxBU_AUTODRAW, wxDefaultValidator, _T("ID_BITMAPBUTTON1"));
FlexGridSizer3->Add(frontAddFromBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
smoothCheckBox = new wxCheckBox(Core, ID_CHECKBOX1, _("Smooth texture"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_CHECKBOX1"));
smoothCheckBox->SetValue(false);
FlexGridSizer3->Add(smoothCheckBox, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
StaticBoxSizer1->Add(FlexGridSizer3, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer4->Add(StaticBoxSizer1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer2->Add(FlexGridSizer4, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
StaticLine1 = new wxStaticLine(Core, ID_STATICLINE1, wxDefaultPosition, wxSize(10,-1), wxLI_HORIZONTAL, _T("ID_STATICLINE1"));
FlexGridSizer2->Add(StaticLine1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer7 = new wxFlexGridSizer(0, 3, 0, 0);
imageBankBt = new wxButton(Core, ID_BUTTON3, _("Show image bank\'s editor"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON3"));
FlexGridSizer7->Add(imageBankBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
okBt = new wxButton(Core, ID_BUTTON1, _("Ok"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON1"));
FlexGridSizer7->Add(okBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
cancelBt = new wxButton(Core, ID_BUTTON2, _("Cancel"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON2"));
FlexGridSizer7->Add(cancelBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer2->Add(FlexGridSizer7, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 0);
Core->SetSizer(FlexGridSizer2);
FlexGridSizer2->Fit(Core);
FlexGridSizer2->SetSizeHints(Core);
FlexGridSizer1->Add(Core, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
SetSizer(FlexGridSizer1);
FlexGridSizer1->Fit(this);
FlexGridSizer1->SetSizeHints(this);
Connect(ID_BITMAPBUTTON1,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&TiledSpriteObjectEditor::OnfrontAddFromBtClick);
Connect(ID_BUTTON3,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&TiledSpriteObjectEditor::OnimageBankBtClick);
Connect(ID_BUTTON1,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&TiledSpriteObjectEditor::OnokBtClick);
Connect(ID_BUTTON2,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&TiledSpriteObjectEditor::OncancelBtClick);
//*)
frontTextureEdit->ChangeValue(object.textureName);
widthEdit->ChangeValue(gd::String::From(object.GetWidth()));
heightEdit->ChangeValue(gd::String::From(object.GetHeight()));
//Init the image bank editor
resourcesEditor = new ResourcesEditor( this, game, mainFrameWrapper );
resourcesEditor->Refresh();
//Init wxAuiManager with two pane : the editor and the image bank editor
m_mgr.SetManagedWindow( this );
gd::SkinHelper::ApplyCurrentSkin(m_mgr);
m_mgr.AddPane( Core, wxAuiPaneInfo().Name( wxT( "Core" ) ).Center().CaptionVisible(false) );
m_mgr.AddPane( resourcesEditor, wxAuiPaneInfo().Name( wxT( "EI" ) ).Left().Caption( _("Images Bank Editor") ).MaximizeButton( true ).MinimizeButton( false ).Show(true).MinSize(210, 100) );
m_mgr.SetFlags( wxAUI_MGR_ALLOW_FLOATING | wxAUI_MGR_ALLOW_ACTIVE_PANE | wxAUI_MGR_TRANSPARENT_HINT
| wxAUI_MGR_TRANSPARENT_DRAG | wxAUI_MGR_HINT_FADE | wxAUI_MGR_NO_VENETIAN_BLINDS_FADE );
m_mgr.Update();
SetSize(800,640);
resourcesEditor->toolbar->Realize(); //Mandatory on linux to display the toolbar.
}
TiledSpriteObjectEditor::~TiledSpriteObjectEditor()
{
//(*Destroy(TiledSpriteObjectEditor)
//*)
m_mgr.UnInit(); //We're using a wxAuiManager that need to be uninitialized.
}
/**
* Close the editor without updating the object
*/
void TiledSpriteObjectEditor::OncancelBtClick(wxCommandEvent& event)
{
EndModal(0);
}
/**
* Update the object and close the editor
*/
void TiledSpriteObjectEditor::OnokBtClick(wxCommandEvent& event)
{
object.textureName = frontTextureEdit->GetValue();
object.SetWidth(gd::String(widthEdit->GetValue()).To<int>());
object.SetHeight(gd::String(heightEdit->GetValue()).To<int>());
EndModal(1);
}
void TiledSpriteObjectEditor::OnfrontAddFromBtClick(wxCommandEvent& event)
{
if ( !m_mgr.GetPane( resourcesEditor ).IsShown() )
{
gd::LogMessage(_("Please display the image bank's editor and select an image before clicking on this button."));
return;
}
frontTextureEdit->ChangeValue(resourcesEditor->resourcesTree->GetItemText(resourcesEditor->m_itemSelected));
}
/**
* Display the pane of the image bank editor
*/
void TiledSpriteObjectEditor::OnimageBankBtClick(wxCommandEvent& event)
{
//Update the window size
if ( !m_mgr.GetPane( resourcesEditor ).IsShown() )
SetSize(GetSize().GetWidth()+150, GetSize().GetHeight());
m_mgr.GetPane( resourcesEditor ).Show();
m_mgr.Update();
}
#endif