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76 lines
2.3 KiB
C++
76 lines
2.3 KiB
C++
/**
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Game Develop - Tile Map Extension
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Copyright (c) 2014 Victor Levasseur (victorlevasseur52@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include "TileMapConfigurationEditor.h"
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#include <wx/msgdlg.h>
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#include "GDCore/Tools/HelpFileAccess.h"
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TileMapConfigurationEditor::TileMapConfigurationEditor(wxWindow* parent, TileMap &tileMap_) :
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TileMapConfigurationEditorBase(parent),
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tileMap(tileMap_)
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{
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m_mapWidthSpin->SetValue(tileMap.GetColumnsCount());
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m_mapHeightSpin->SetValue(tileMap.GetRowsCount());
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}
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TileMapConfigurationEditor::~TileMapConfigurationEditor()
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{
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}
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void TileMapConfigurationEditor::OnCancelPressed(wxCommandEvent& event)
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{
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EndModal(0);
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}
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void TileMapConfigurationEditor::OnOkPressed(wxCommandEvent& event)
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{
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int newMapWidth(m_mapWidthSpin->GetValue());
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int newMapHeight(m_mapHeightSpin->GetValue());
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if(newMapWidth < tileMap.GetColumnsCount() || newMapHeight < tileMap.GetRowsCount())
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{
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//The tilemap will be smaller (less columns, less rows or both),
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//warn the user about the possible loss of data
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if(wxMessageBox(_("The map will be smaller after that change. You can possibly lose data.\nAre you sure to continue ?"),
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_("Map size"),
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wxYES_NO|wxNO_DEFAULT|wxICON_EXCLAMATION,
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this) == wxNO)
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{
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return;
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}
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}
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tileMap.SetSize(newMapWidth, newMapHeight);
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EndModal(1);
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}
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void TileMapConfigurationEditor::OnHelpButtonClicked(wxHyperlinkEvent& event)
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{
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gd::HelpFileAccess::Get()->OpenURL(_("http://www.wiki.compilgames.net/doku.php/en/game_develop/documentation/manual/built_tilemap/tilemapconfig"));
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}
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