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40ad181a5f
Improved handling of locked objects in LayoutEditorCanvas. git-svn-id: svn://localhost@900 8062f311-0dae-4547-b526-b8ab9ac864a5
19 lines
360 B
C++
19 lines
360 B
C++
/** \file
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* Game Develop
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* 2008-2013 Florian Rival (Florian.Rival@gmail.com)
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*/
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#include "GDCore/CommonTools.h"
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#include <string>
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#if defined(GD_IDE_ONLY)
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#include <wx/string.h>
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#endif
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#if defined(GD_IDE_ONLY)
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template<>
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std::string GD_CORE_API gd::ToString( const wxString & value )
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{
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return std::string(value.mb_str());
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}
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#endif
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