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mirror of https://github.com/Heretek-AI/GDevelop.git synced 2026-11-13 04:31:57 -10:00
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4577bfba5aedd776e6697c95bb0de1663c8b6098
GDevelop/GDJS/Runtime/events-tools
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D8H e2de846279 Allow to load and unload objects from other scenes (#8592)
- Also fix manually loaded objects not being unload with their scene
2026-05-14 10:56:19 +02:00
..
cameratools.ts
Fix the tint action of Sprite to handle floating point color components (#7772)
2025-08-08 15:57:19 +02:00
commontools.ts
Fix scale and camera zoom tweens from setting NaN when the initial value was 0 (#6178)
2024-01-15 14:44:10 +01:00
inputtools.ts
Add condition to check if a key was just pressed (#7808)
2025-09-04 17:32:25 +02:00
networktools.ts
Improve types for TypeScript 6 (#8591)
2026-05-13 12:07:46 +02:00
objecttools.ts
Fix created child objects instances in custom objects being picked twice (#8559)
2026-05-04 09:37:51 +02:00
runtimescenetools.ts
Allow to load and unload objects from other scenes (#8592)
2026-05-14 10:56:19 +02:00
soundtools.ts
Remove logs for audio events when manipulating a sound/music on an unused channel (#7260)
2024-12-29 15:50:05 +01:00
storagetools.ts
Handle custom objects at runtime (#4294)
2022-10-18 13:36:48 +02:00
stringtools.ts
Fix typo in comments and message strings (thanks @st-Wook!) (#5262)
2023-04-28 11:58:51 +02:00
variabletools.ts
Rename and add more actions, conditions and expressions to manipulate array variables (#4904)
2023-02-08 16:53:57 +01:00
windowtools.ts
Add new lines between functions back in TS files (#2859)
2021-08-03 14:35:07 +02:00
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