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https://github.com/Heretek-AI/GDevelop.git
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9f2ddc45e5
git-svn-id: svn://localhost@843 8062f311-0dae-4547-b526-b8ab9ac864a5
81 lines
1.9 KiB
C++
81 lines
1.9 KiB
C++
#if defined(GD_IDE_ONLY)
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#ifndef FUNCTIONEVENTEDITORDLG_H
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#define FUNCTIONEVENTEDITORDLG_H
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//(*Headers(FunctionEventEditorDlg)
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#include <wx/sizer.h>
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#include <wx/stattext.h>
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#include <wx/textctrl.h>
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#include <wx/statline.h>
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#include <wx/panel.h>
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#include <wx/bmpbuttn.h>
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#include <wx/statbmp.h>
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#include <wx/button.h>
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#include <wx/dialog.h>
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//*)
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#include "FunctionEvent.h"
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class FunctionEventEditorDlg: public wxDialog
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{
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public:
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FunctionEventEditorDlg(wxWindow* parent, FunctionEvent & event_, Game & game_, Scene & scene_);
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virtual ~FunctionEventEditorDlg();
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//(*Declarations(FunctionEventEditorDlg)
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wxStaticText* StaticText2;
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wxPanel* Panel1;
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wxStaticText* StaticText1;
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wxStaticText* StaticText3;
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wxButton* cancelBt;
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wxStaticLine* StaticLine2;
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wxBitmapButton* objectBt;
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wxTextCtrl* nameEdit;
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wxStaticText* StaticText5;
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wxStaticLine* StaticLine1;
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wxTextCtrl* objectEdit;
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wxStaticText* StaticText4;
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wxButton* okBt;
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wxStaticBitmap* StaticBitmap3;
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//*)
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FunctionEvent & eventEdited;
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protected:
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//(*Identifiers(FunctionEventEditorDlg)
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static const long ID_STATICBITMAP3;
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static const long ID_STATICTEXT3;
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static const long ID_PANEL1;
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static const long ID_STATICLINE2;
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static const long ID_STATICTEXT2;
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static const long ID_TEXTCTRL2;
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static const long ID_STATICTEXT1;
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static const long ID_TEXTCTRL1;
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static const long ID_BITMAPBUTTON1;
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static const long ID_STATICTEXT5;
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static const long ID_STATICTEXT4;
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static const long ID_STATICLINE1;
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static const long ID_BUTTON1;
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static const long ID_BUTTON2;
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//*)
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private:
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//(*Handlers(FunctionEventEditorDlg)
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void OncancelBtClick(wxCommandEvent& event);
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void OnokBtClick(wxCommandEvent& event);
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void OnobjectBtClick(wxCommandEvent& event);
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//*)
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Game & game;
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Scene & scene;
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DECLARE_EVENT_TABLE()
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};
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#endif
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#endif
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