Files
GDevelop/Extensions/Function/FunctionEventEditorDlg.h
T
Florian 9f2ddc45e5 Exchanged all french messages with their English counterparts.
git-svn-id: svn://localhost@843 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-09-20 19:55:21 +00:00

81 lines
1.9 KiB
C++

#if defined(GD_IDE_ONLY)
#ifndef FUNCTIONEVENTEDITORDLG_H
#define FUNCTIONEVENTEDITORDLG_H
//(*Headers(FunctionEventEditorDlg)
#include <wx/sizer.h>
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/statline.h>
#include <wx/panel.h>
#include <wx/bmpbuttn.h>
#include <wx/statbmp.h>
#include <wx/button.h>
#include <wx/dialog.h>
//*)
#include "FunctionEvent.h"
class FunctionEventEditorDlg: public wxDialog
{
public:
FunctionEventEditorDlg(wxWindow* parent, FunctionEvent & event_, Game & game_, Scene & scene_);
virtual ~FunctionEventEditorDlg();
//(*Declarations(FunctionEventEditorDlg)
wxStaticText* StaticText2;
wxPanel* Panel1;
wxStaticText* StaticText1;
wxStaticText* StaticText3;
wxButton* cancelBt;
wxStaticLine* StaticLine2;
wxBitmapButton* objectBt;
wxTextCtrl* nameEdit;
wxStaticText* StaticText5;
wxStaticLine* StaticLine1;
wxTextCtrl* objectEdit;
wxStaticText* StaticText4;
wxButton* okBt;
wxStaticBitmap* StaticBitmap3;
//*)
FunctionEvent & eventEdited;
protected:
//(*Identifiers(FunctionEventEditorDlg)
static const long ID_STATICBITMAP3;
static const long ID_STATICTEXT3;
static const long ID_PANEL1;
static const long ID_STATICLINE2;
static const long ID_STATICTEXT2;
static const long ID_TEXTCTRL2;
static const long ID_STATICTEXT1;
static const long ID_TEXTCTRL1;
static const long ID_BITMAPBUTTON1;
static const long ID_STATICTEXT5;
static const long ID_STATICTEXT4;
static const long ID_STATICLINE1;
static const long ID_BUTTON1;
static const long ID_BUTTON2;
//*)
private:
//(*Handlers(FunctionEventEditorDlg)
void OncancelBtClick(wxCommandEvent& event);
void OnokBtClick(wxCommandEvent& event);
void OnobjectBtClick(wxCommandEvent& event);
//*)
Game & game;
Scene & scene;
DECLARE_EVENT_TABLE()
};
#endif
#endif