Files
GDevelop/IDE/DnDFileEditor.cpp
T
Florian 8672f179e9 Exchanged all french messages with their English counterparts.
Gui elements in SceneCanvas are now independant from the zoom factor.
Work in progress: NewProjectDialog.

git-svn-id: svn://localhost@837 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-09-20 19:53:26 +00:00

16 lines
336 B
C++

#include "DnDFileEditor.h"
#include "MainFrame.h"
bool DnDFileEditor::OnDropFiles(wxCoord x, wxCoord y,
const wxArrayString& filenames)
{
size_t nFiles = filenames.GetCount();
if ( nFiles < 1 ) return false;
mainEditor.Open(string(filenames[0].mb_str()));
return true;
}