Files
GDevelop/IDE/ImageEditor.cpp
T
Florian 8672f179e9 Exchanged all french messages with their English counterparts.
Gui elements in SceneCanvas are now independant from the zoom factor.
Work in progress: NewProjectDialog.

git-svn-id: svn://localhost@837 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-09-20 19:53:26 +00:00

31 lines
559 B
C++

#include "ImageEditor.h"
//(*InternalHeaders(ImageEditor)
#include <wx/intl.h>
#include <wx/string.h>
//*)
//(*IdInit(ImageEditor)
//*)
BEGIN_EVENT_TABLE(ImageEditor,wxFrame)
//(*EventTable(ImageEditor)
//*)
END_EVENT_TABLE()
ImageEditor::ImageEditor(wxWindow* parent)
{
//(*Initialize(ImageEditor)
Create(parent, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_STYLE, _T("wxID_ANY"));
SetClientSize(wxSize(400,403));
//*)
}
ImageEditor::~ImageEditor()
{
//(*Destroy(ImageEditor)
//*)
}