Files
GDevelop/IDE/MessagePlus.h
T
Florian 8672f179e9 Exchanged all french messages with their English counterparts.
Gui elements in SceneCanvas are now independant from the zoom factor.
Work in progress: NewProjectDialog.

git-svn-id: svn://localhost@837 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-09-20 19:53:26 +00:00

64 lines
1.2 KiB
C++

#ifndef MESSAGEPLUS_H
#define MESSAGEPLUS_H
//(*Headers(MessagePlus)
#include <wx/sizer.h>
#include <wx/stattext.h>
#include <wx/checkbox.h>
#include <wx/statline.h>
#include <wx/panel.h>
#include <wx/statbmp.h>
#include <wx/button.h>
#include <wx/dialog.h>
//*)
#include <string>
#include <vector>
using namespace std;
class MessagePlus: public wxDialog
{
public:
MessagePlus(wxWindow* parent, wxString message, int type = 0, string pcheminOption = "");
virtual ~MessagePlus();
int Check();
//(*Declarations(MessagePlus)
wxButton* Button1;
wxStaticBitmap* StaticBitmap1;
wxPanel* Panel1;
wxStaticText* StaticText1;
wxButton* Button2;
wxCheckBox* CheckBox1;
wxStaticLine* StaticLine1;
//*)
string cheminOptions;
protected:
//(*Identifiers(MessagePlus)
static const long ID_STATICBITMAP1;
static const long ID_STATICTEXT1;
static const long ID_PANEL1;
static const long ID_STATICLINE1;
static const long ID_CHECKBOX1;
static const long ID_BUTTON1;
static const long ID_BUTTON2;
//*)
private:
//(*Handlers(MessagePlus)
void OnButton1Click(wxCommandEvent& event);
void OnButton2Click(wxCommandEvent& event);
//*)
DECLARE_EVENT_TABLE()
};
#endif