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8672f179e9
Gui elements in SceneCanvas are now independant from the zoom factor. Work in progress: NewProjectDialog. git-svn-id: svn://localhost@837 8062f311-0dae-4547-b526-b8ab9ac864a5
64 lines
1.2 KiB
C++
64 lines
1.2 KiB
C++
#ifndef MESSAGEPLUS_H
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#define MESSAGEPLUS_H
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//(*Headers(MessagePlus)
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#include <wx/sizer.h>
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#include <wx/stattext.h>
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#include <wx/checkbox.h>
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#include <wx/statline.h>
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#include <wx/panel.h>
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#include <wx/statbmp.h>
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#include <wx/button.h>
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#include <wx/dialog.h>
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//*)
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#include <string>
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#include <vector>
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using namespace std;
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class MessagePlus: public wxDialog
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{
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public:
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MessagePlus(wxWindow* parent, wxString message, int type = 0, string pcheminOption = "");
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virtual ~MessagePlus();
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int Check();
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//(*Declarations(MessagePlus)
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wxButton* Button1;
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wxStaticBitmap* StaticBitmap1;
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wxPanel* Panel1;
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wxStaticText* StaticText1;
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wxButton* Button2;
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wxCheckBox* CheckBox1;
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wxStaticLine* StaticLine1;
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//*)
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string cheminOptions;
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protected:
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//(*Identifiers(MessagePlus)
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static const long ID_STATICBITMAP1;
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static const long ID_STATICTEXT1;
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static const long ID_PANEL1;
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static const long ID_STATICLINE1;
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static const long ID_CHECKBOX1;
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static const long ID_BUTTON1;
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static const long ID_BUTTON2;
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//*)
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private:
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//(*Handlers(MessagePlus)
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void OnButton1Click(wxCommandEvent& event);
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void OnButton2Click(wxCommandEvent& event);
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//*)
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DECLARE_EVENT_TABLE()
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};
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#endif
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