Files
GDevelop/IDE/SigneModification.h
T
Florian 8672f179e9 Exchanged all french messages with their English counterparts.
Gui elements in SceneCanvas are now independant from the zoom factor.
Work in progress: NewProjectDialog.

git-svn-id: svn://localhost@837 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-09-20 19:53:26 +00:00

41 lines
698 B
C++

#ifndef SIGNEMODIFICATION_H
#define SIGNEMODIFICATION_H
//(*Headers(SigneModification)
#include <wx/sizer.h>
#include <wx/radiobox.h>
#include <wx/button.h>
#include <wx/dialog.h>
//*)
class SigneModification: public wxDialog
{
public:
SigneModification(wxWindow* parent);
virtual ~SigneModification();
//(*Declarations(SigneModification)
wxButton* OkBt;
wxRadioBox* SigneRadio;
//*)
protected:
//(*Identifiers(SigneModification)
static const long ID_RADIOBOX1;
static const long ID_BUTTON1;
//*)
private:
//(*Handlers(SigneModification)
void OnOkBtClick(wxCommandEvent& event);
//*)
DECLARE_EVENT_TABLE()
};
#endif