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8672f179e9
Gui elements in SceneCanvas are now independant from the zoom factor. Work in progress: NewProjectDialog. git-svn-id: svn://localhost@837 8062f311-0dae-4547-b526-b8ab9ac864a5
41 lines
626 B
C++
41 lines
626 B
C++
#ifndef SIGNETEST_H
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#define SIGNETEST_H
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//(*Headers(SigneTest)
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#include <wx/sizer.h>
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#include <wx/radiobox.h>
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#include <wx/button.h>
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#include <wx/dialog.h>
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//*)
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class SigneTest: public wxDialog
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{
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public:
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SigneTest(wxWindow* parent);
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virtual ~SigneTest();
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//(*Declarations(SigneTest)
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wxButton* OkBt;
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wxRadioBox* SigneRadio;
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//*)
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protected:
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//(*Identifiers(SigneTest)
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static const long ID_RADIOBOX1;
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static const long ID_BUTTON1;
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//*)
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private:
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//(*Handlers(SigneTest)
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void OnOkBtClick(wxCommandEvent& event);
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//*)
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DECLARE_EVENT_TABLE()
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};
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#endif
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