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8672f179e9
Gui elements in SceneCanvas are now independant from the zoom factor. Work in progress: NewProjectDialog. git-svn-id: svn://localhost@837 8062f311-0dae-4547-b526-b8ab9ac864a5
43 lines
755 B
C++
43 lines
755 B
C++
/** \file
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* Game Develop
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* 2008-2012 Florian Rival (Florian.Rival@gmail.com)
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*/
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#include "TemplateEvents.h"
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/**
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* Initialize from another TemplateEvents.
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* Used by copy ctor and assignement operator
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*/
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void TemplateEvents::Init(const TemplateEvents & other)
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{
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events = CloneVectorOfEvents(other.events);
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name = other.name;
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desc = other.desc;
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parameters = other.parameters;
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}
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/**
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* Custom copy operator
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*/
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TemplateEvents::TemplateEvents(const TemplateEvents & other)
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{
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Init(other);
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}
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/**
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* Custom assignement operator
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*/
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TemplateEvents& TemplateEvents::operator=(const TemplateEvents & other)
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{
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if ( this != &other )
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{
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Init(other);
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}
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return *this;
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}
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