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GDevelop/Core/GDCore/Serialization/SerializerElement.h
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2015-08-18 18:43:39 +02:00

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/*
* GDevelop Core
* Copyright 2008-2015 Florian Rival (Florian.Rival@gmail.com). All rights reserved.
* This project is released under the MIT License.
*/
#ifndef GDCORE_SERIALIZERELEMENT_H
#define GDCORE_SERIALIZERELEMENT_H
#include <map>
#include <vector>
#include <string>
#include <memory>
#include "GDCore/String.h"
#include "GDCore/Serialization/SerializerValue.h"
namespace gd {
/**
* \brief An element used during serialization from/to XML or JSON.
*
* \see gd::Serializer
*/
class GD_CORE_API SerializerElement
{
public:
SerializerElement();
virtual ~SerializerElement();
/** \name Value
* Methods related to the value of the element, if any.
*/
///@{
/**
* \brief Set the value of the element.
*/
void SetValue(const SerializerValue & value) { valueUndefined = false; elementValue = value; }
void SetValue(bool val) { valueUndefined = false; elementValue.SetBool(val); }
void SetValue(const gd::String &val) { valueUndefined = false; elementValue.SetString(val); }
void SetValue(int val) { valueUndefined = false; elementValue.SetInt(val); }
void SetValue(unsigned int val) { valueUndefined = false; elementValue.SetInt((int)val); }
void SetValue(double val) { valueUndefined = false; elementValue.SetDouble(val); }
void SetValue(float val) { SetValue((double)val); }
/**
* \brief Get the value of the element.
*
* If not value was set, an attribute named "value" is searched. If found, its value is returned.
*/
const SerializerValue & GetValue() const;
/**
* \brief Return true if no value was set for the element.
*/
bool IsValueUndefined() const { return valueUndefined; }
///@}
/** \name Attributes
* Methods related to the attributes of the element
*/
///@{
/**
* \brief Set the value of an attribute of the element
* \param name The name of the attribute.
* \param value The value of the attribute.
*/
SerializerElement & SetAttribute(const gd::String & name, bool value);
/**
* \brief Set the value of an attribute of the element
* \param name The name of the attribute.
* \param value The value of the attribute.
*/
SerializerElement & SetAttribute(const gd::String & name, const gd::String & value);
/**
* \brief Set the value of an attribute of the element
* \param name The name of the attribute.
* \param value The value of the attribute.
*/
SerializerElement & SetAttribute(const gd::String & name, const char * value) { if (value) SetAttribute(name, gd::String(value)); return *this; };
/**
* \brief Set the value of an attribute of the element
* \param name The name of the attribute.
* \param value The value of the attribute.
*/
SerializerElement & SetAttribute(const gd::String & name, int value);
/**
* \brief Set the value of an attribute of the element
* \param name The name of the attribute.
* \param value The value of the attribute.
*/
SerializerElement & SetAttribute(const gd::String & name, double value);
/**
* Get the value of an attribute being a boolean.
* \param name The name of the attribute
* \param defaultValue The value returned if the attribute is not found.
* \param deprecatedName An alternative name for the attribute that will be used if the first one doesn't exists.
*/
bool GetBoolAttribute(const gd::String & name, bool defaultValue = false, gd::String deprecatedName = "") const;
/**
* Get the value of an attribute being a string.
* \param name The name of the attribute
* \param defaultValue The value returned if the attribute is not found.
* \param deprecatedName An alternative name for the attribute that will be used if the first one doesn't exists.
*/
gd::String GetStringAttribute(const gd::String & name, gd::String defaultValue = "", gd::String deprecatedName = "") const;
/**
* Get the value of an attribute being an int.
* \param name The name of the attribute
* \param defaultValue The value returned if the attribute is not found.
* \param deprecatedName An alternative name for the attribute that will be used if the first one doesn't exists.
*/
int GetIntAttribute(const gd::String & name, int defaultValue = 0, gd::String deprecatedName = "") const;
/**
* Get the value of an attribute being a double.
* \param name The name of the attribute
* \param defaultValue The value returned if the attribute is not found.
* \param deprecatedName An alternative name for the attribute that will be used if the first one doesn't exists.
*/
double GetDoubleAttribute(const gd::String & name, double defaultValue = 0.0, gd::String deprecatedName = "") const;
/**
* \brief Return true if the specified attribute exists.
* \param name The name of the attribute to find.
*/
bool HasAttribute(const gd::String & name);
/**
* \brief Return all the children of the element.
*/
const std::map< gd::String, SerializerValue > & GetAllAttributes() const { return attributes; };
///@}
/** \name Children
* Methods related to the children elements
*/
///@{
/**
* \brief Consider that the element is an array for elements with the given name.
*
* In this case, no child with a different name should be added. When serialized to format accepting arrays,
* the element will be serialized to an array.
*
* \param name The name of the children.
*/
void ConsiderAsArrayOf(const gd::String & name, const gd::String & deprecatedName = "") const { arrayOf = name; deprecatedArrayOf = deprecatedName; };
/**
* \brief Return the name of the children the element is considered an array of.
*
* Return an empty string if the element is not considered as an array.
*/
const gd::String & ConsideredAsArrayOf() const { return arrayOf; };
/**
* \brief Add a child at the end of the children list with the given name and return a reference to it.
* \param name The name of the new child.
*/
SerializerElement & AddChild(gd::String name);
/**
* \brief Get a child of the element using its name.
* \param name The name of the new child.
* \param name The index of the child
*/
SerializerElement & GetChild(gd::String name, std::size_t index = 0, gd::String deprecatedName = "") const;
/**
* \brief Get a child of the element using its index (when the element is considered as an array).
* \param name The index of the child
*/
SerializerElement & GetChild(std::size_t index) const;
/**
* \brief Get the number of children having a specific name.
*
* If no children name is specified, return the number of children being part of the array.
* (ConsiderAsArrayOf must have been called before).
* Note that unnamed children are considered to be valid element of the array.
*
* \param name The name of the children.
*
* \see SerializerElement::ConsiderAsArrayOf
*/
std::size_t GetChildrenCount(gd::String name = "", gd::String deprecatedName = "") const;
/**
* \brief Return true if the specified child exists.
* \param name The name of the child to find.
*/
bool HasChild(const gd::String & name, gd::String deprecatedName = "") const;
/**
* \brief Return all the children of the element.
*/
const std::vector< std::pair<gd::String, std::shared_ptr<SerializerElement> > > & GetAllChildren() const { return children; };
///@}
static SerializerElement nullElement;
private:
bool valueUndefined; ///< If true, the element does not have a value.
SerializerValue elementValue;
std::map< gd::String, SerializerValue > attributes;
std::vector< std::pair<gd::String, std::shared_ptr<SerializerElement> > > children;
mutable gd::String arrayOf;
mutable gd::String deprecatedArrayOf;
};
}
#endif