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101 lines
2.5 KiB
C++
101 lines
2.5 KiB
C++
/**
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* nWidgets
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*
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* Par Florian "4ian" Rival
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*
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*/
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/**
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*
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* TextInput is a class to get a text from the user
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*/
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#include "MessageBox.h"
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#include "nStyle.h"
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#include "dlib/gui_widgets.h"
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#include "ColorBox.h"
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#include <sstream>
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#include <string>
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#include "TextInput.h"
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using namespace std;
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using namespace dlib;
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namespace nw
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{
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////////////////////////////////////////////////////////////
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/// Constructor
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////////////////////////////////////////////////////////////
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TextInput::TextInput( string title, string message, string & result_ ) :
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drawable_window( false ),
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whitePnl( *this, rectangle( 0, 0, 100, 200 ), 255, 255, 255 ),
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line( *this, rectangle( 0, 0, 0, 0 ), 223, 223, 223 ),
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messageTxt( *this ),
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okBt( *this ),
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textEdit( *this),
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result(result_)
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{
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okBt.set_pos( 10, 60 );
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okBt.set_size( 50, 20 );
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okBt.set_name( "Ok" );
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BtStyle style;
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okBt.set_style(style);
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// lets put the label 5 pixels below the button
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messageTxt.set_pos( 5, 5 );
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messageTxt.set_text( message );
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rectangle msg_rect = messageTxt.get_rect();
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whitePnl.set_rect( rectangle( 0, 0, msg_rect.width() + 10, msg_rect.height() + 15+50 ) );
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line.set_rect( rectangle( 0, msg_rect.height() + 15+50, msg_rect.width() + 10, msg_rect.height() + 15+50 ) );
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textEdit.set_pos( 5, msg_rect.height() + 20);
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textEdit.set_width( msg_rect.width()-5 );
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if ( msg_rect.width() >= 60 )
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okBt.set_pos( msg_rect.width() / 2 + msg_rect.left() - okBt.width() / 2, msg_rect.bottom() + 20+50 );
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else
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okBt.set_pos( 20, msg_rect.bottom() + 20+50 );
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// set which function should get called when the button gets clicked. In this case we want
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// the on_button_clicked member to be called on *this.
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okBt.set_click_handler( *this, &TextInput::on_button_clicked );
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// set the size of this window
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rectangle size = okBt.get_rect() + msg_rect;
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set_size( size.width() + 200, size.height() + 150 );
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//Set the background of this window
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set_background_color( 240, 240, 240 );
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set_title( title );
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show();
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}
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////////////////////////////////////////////////////////////
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/// Destructor
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////////////////////////////////////////////////////////////
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TextInput::~TextInput()
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{
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close_window();
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}
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////////////////////////////////////////////////////////////
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/// Fermeture
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////////////////////////////////////////////////////////////
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void TextInput::on_button_clicked()
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{
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result = textEdit.text();
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close_window();
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}
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} //namespace nw
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