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21 lines
369 B
C++
21 lines
369 B
C++
#ifndef LIGHTMANAGERH
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#define LIGHTMANAGERH
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#include <vector>
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#include <SFML/Graphics.hpp>
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class Wall;
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class Light_Manager
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{
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public :
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std::vector <Wall*> walls; ///< Objects with light obstacle behavior have to insert their into this vector
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bool commonBlurEffectLoaded;
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sf::Shader commonBlurEffect;
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Light_Manager();
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~Light_Manager();
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};
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#endif
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