Files
GDevelop/Extensions/Light/LightManager.h
T
2015-08-17 23:52:59 +02:00

21 lines
369 B
C++

#ifndef LIGHTMANAGERH
#define LIGHTMANAGERH
#include <vector>
#include <SFML/Graphics.hpp>
class Wall;
class Light_Manager
{
public :
std::vector <Wall*> walls; ///< Objects with light obstacle behavior have to insert their into this vector
bool commonBlurEffectLoaded;
sf::Shader commonBlurEffect;
Light_Manager();
~Light_Manager();
};
#endif