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GDevelop/Extensions/LinkedObjects/LinkedObjectsTools.h
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890 B
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/**
GDevelop - LinkedObjects Extension
Copyright (c) 2011-2013 Florian Rival (Florian.Rival@gmail.com)
This project is released under the MIT License.
*/
#ifndef LINKEDOBJECTSTOOLS_H_INCLUDED
#define LINKEDOBJECTSTOOLS_H_INCLUDED
#include <string>
#include <map>
#include <vector>
#include "GDCpp/String.h"
class RuntimeObject;
class RuntimeScene;
namespace GDpriv
{
namespace LinkedObjects
{
void GD_EXTENSION_API LinkObjects(RuntimeScene & scene, RuntimeObject * a, RuntimeObject * b );
void GD_EXTENSION_API RemoveLinkBetween(RuntimeScene & scene, RuntimeObject * a, RuntimeObject * b);
void GD_EXTENSION_API RemoveAllLinksOf(RuntimeScene & scene, RuntimeObject * object);
bool GD_EXTENSION_API PickObjectsLinkedTo(RuntimeScene & scene, std::map <gd::String, std::vector<RuntimeObject*> *> pickedObjectsLists, RuntimeObject * object);
}
}
#endif // LINKEDOBJECTSTOOLS_H_INCLUDED