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90 lines
3.3 KiB
C++
90 lines
3.3 KiB
C++
//-----------------------------------------------------------------------------
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// TmxObjectGroup.cpp
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//
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// Copyright (c) 2010-2014, Tamir Atias
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL TAMIR ATIAS BE LIABLE FOR ANY
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// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Author: Tamir Atias
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//-----------------------------------------------------------------------------
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#include "tinyxml2.h"
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#include "TmxLayer.h"
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#include "TmxObjectGroup.h"
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#include "TmxObject.h"
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namespace Tmx
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{
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ObjectGroup::ObjectGroup(const Tmx::Map *_map)
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: Layer(_map, std::string(), 0, 0, 0, 0, 1.0f, true, TMX_LAYERTYPE_OBJECTGROUP)
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, color()
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, objects()
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{}
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ObjectGroup::~ObjectGroup()
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{
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for(std::size_t i = 0; i < objects.size(); i++)
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{
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Object *obj = objects.at(i);
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delete obj;
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}
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}
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void ObjectGroup::Parse(const tinyxml2::XMLNode *objectGroupNode)
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{
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const tinyxml2::XMLElement *objectGroupElem = objectGroupNode->ToElement();
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// Read the object group attributes.
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name = objectGroupElem->Attribute("name");
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if (objectGroupElem->Attribute("color"))
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{
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color = objectGroupElem->Attribute("color");
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}
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objectGroupElem->QueryFloatAttribute("opacity", &opacity);
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objectGroupElem->QueryBoolAttribute("visible", &visible);
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// Read the properties.
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const tinyxml2::XMLNode *propertiesNode = objectGroupNode->FirstChildElement("properties");
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if (propertiesNode)
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{
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properties.Parse(propertiesNode);
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}
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// Iterate through all of the object elements.
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const tinyxml2::XMLNode *objectNode = objectGroupNode->FirstChildElement("object");
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while (objectNode)
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{
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// Allocate a new object and parse it.
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Object *object = new Object();
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object->Parse(objectNode);
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// Add the object to the list.
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objects.push_back(object);
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//objectNode = objectGroupNode->IterateChildren("object", objectNode); -- FIXME MAYBE
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objectNode = objectNode->NextSiblingElement("object");
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}
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}
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}
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