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mirror of https://github.com/Heretek-AI/GDevelop.git synced 2026-08-26 18:46:41 -04:00
Code Issues 2 Packages Projects Releases 2 Wiki Activity
Files
6206248ec63ef1e8a85fae2ef734e7fe6cf14a83
GDevelop/Extensions/PathfindingBehavior
T
History
Davy Hélard c48bb1ca94 Add a 3D renderer world scale property
2026-08-12 16:05:27 +02:00
..
tests
Add a 3D renderer world scale property
2026-08-12 16:05:27 +02:00
CMakeLists.txt
Upgrade CMake minimum version and improve CMake code (#5446)
2023-06-28 12:01:05 +02:00
Extension.cpp
Enable navmesh on the web-app and update wording
2026-08-11 12:59:05 +02:00
JsExtension.cpp
[PathFinding] Improve pathfinding with a property to smooth the path. (#4515)
2022-11-10 11:40:07 +01:00
PathfindingBehavior.cpp
Allow to edit object properties, behaviors, variables and effects directly from the properties panel (#6898)
2024-09-27 10:56:39 +02:00
PathfindingBehavior.h
Fix resources used in behavior configurations were not exported (#7941)
2025-11-13 14:04:59 +01:00
PathfindingObstacleBehavior.cpp
Display some behavior properties in one row (#4606)
2022-12-02 11:37:32 +01:00
PathfindingObstacleBehavior.h
Fix resources used in behavior configurations were not exported (#7941)
2025-11-13 14:04:59 +01:00
pathfindingobstacleruntimebehavior.ts
Add experimental "navmesh-based" pathfinding behavior for 2D and 3D (#8943)
2026-08-11 11:11:44 +02:00
pathfindingruntimebehavior.ts
Improve the fix of pathfinding with tile map obstacles (#8922)
2026-08-04 13:54:44 +02:00
PathTools.ts
Add categories to classes for game engine documentation (#8076)
2025-12-18 17:12:07 +01:00
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